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Just finished my Gameplay Launch Trailer

05-08-2013, 11:52 AM
Just finished my Gameplay Launch Trailer

My Universal iOS app is "In Review" at the moment, so I decided to put together a gameplay trailer. What do you guys think?


Download Hungry Lizards for iOS, Pocket Gamers #1 pick in 2016!
05-08-2013, 11:55 AM
Joined: Mar 2012
Location: Atlanta, GA
Posts: 42
Can you control the jump height?
05-08-2013, 02:47 PM

I actually struggled with this idea very early on. I even prototyped it, but it didn't provide the fast pace/careful timing that I wanted in the game play.

The mechanics are this; You tap once to jump and once to stick out your tongue. While in the air you can stick out your tongue as much as you'd like. You also get a forward and back position on either the left or right platform, which plays into strategy. Another piece of strategy comes in when you have to decide whether to jump and catch a bug from the front or wait until it passes and get it from behind. There are a number of other small things that will help you succeed, but I don't want to spoil too much!

That was a great question.

Download Hungry Lizards for iOS, Pocket Gamers #1 pick in 2016!
05-08-2013, 05:40 PM
Looks cool, not sure if I'd buy it though. Seems like it could get very boring quickly, and become super repetitive.

I was checking out the website, and noticed it says 9 out of 10 for many popular review sites, even though they didn't review your app. Some don't even use a 10-point review system. Are these place holders? If so, I'd put "not yet reviewed" instead of claiming false reviews.