Device 6 by Simogo

05-18-2013, 07:40 PM
Device 6 by Simogo

It's not very gamey, it's more puzzles with narrative focus. It's kinda like Year Walk, but not Year Walk 2. Sounds like a episodic game.

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05-19-2013, 01:31 AM
Joined: Jan 2013
Location: The Garden of Sinners
Posts: 1,765
Still trying to free some space for YW >__>

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05-19-2013, 02:21 AM
You sir are missing out on one of the best game of 2013..

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06-28-2013, 09:05 AM
Isn't anyone anticipating this release as much as I am?
06-28-2013, 09:15 AM
Joined: Jun 2012
Location: London, England
Posts: 830
Definitely, but simogo's games are incredibly varied, so you never know what is coming next, it could be a genre you are really into or one you are not so bothered about, so until more info is released it's difficult to get really hyped. However by the sounds of things it seems like it may be similar to year walk, in which case I couldn't anticipate it more
06-28-2013, 11:18 AM
Joined: Jul 2012
Location: Philippines
Posts: 1,273
To me as brilliant as year walk is,it still has some holes..Missing gaps in the story or rather have unclear parts..I really hope this game is related to it and fill in some things that I feel missing in YW..

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07-31-2013, 12:50 PM
It's called device 6.. What a strange name.

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Last edited by killercow; 07-31-2013 at 03:33 PM.
07-31-2013, 02:45 PM
Originally Posted by Hambo12 View Post
You sir are missing out on one of the best game of 2013..
Not to sound sarcastic (at all), but are you being serious right now? I played this game, and....allow me to first preface this by saying I'm not a particularly dim-witted individual by most standards, no issues with solving complex puzzles in games like Portal 2, or Zelda....and yet in this game, I feel as though the game might as well be called "Getting Stuck with No Guidance".

I downloaded a walkthrough and went through it step-by-step until the game was really just a dull exercise in reading and executing.Without the walkthrough, I'd have been screwed. I came across some puzzles where an item obviously had to be interacted with, but I'd try tapping, swiping, tilting, shaking, whatever you can do with the device, and had to consult the walkthrough again to see what it was that needed to be done. This game got rave reviews that I found a little confusing, because none of them pointed to the fact that there was no tutorial and the game has some very confusing parts, especially given the fact that it is fairly easy to get lost backtracking in the woods etc.

I know the "no tutorial, just you and the game" approach definitely has an atmospheric effect, and I can appreciate that, but after a little time with the game I felt that it really could have benefitted from at least a hint system for those like me who, for a good length of time, were wandering around lost in the woods not knowing what to do.

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