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Mind-Blowing Mobile App Development Facts You Need To Know

05-23-2013, 03:36 PM
#1
Mind-Blowing Mobile App Development Facts You Need To Know

Hello folks,

I have published a new article with interesting notes on mobile app development from the latest mobile dev and game conferences I attended. Enjoy
05-24-2013, 06:57 AM
#2
thanks, interesting read!

Hello! I am 1/2 of Tinytouchtales.com and i collect Games stuff at Speicherstand.de

05-24-2013, 08:27 AM
#3
I'd be interested to see data behind this:

"A mobile app or game invitation sent via SMS has the highest k-factor compared to all other channels and this trend is even stronger in Latin America."

I don't know anyone who's ever sent or received a SMS invite, so this is surprising me. We actually put SMS invites on the back-burner for our latest game because 'No one ever does this'... now I feel like this might have been a mistake!

Looking for a writer? PM me

Game Designer of:
Family Feud 2 My First Huge Apple Feature!
Pickpawcket
And a bunch of other games you've never heard of!
05-24-2013, 08:35 AM
#4
Quote:
Virtual joysticks are evil and user needs to interact with objects directly.
That can be quite tricky for some games, because it can lead to visibility problems for game objects.

Thou, nice list.
Thank you for that!
05-24-2013, 09:46 AM
#5
Quote:
Originally Posted by Blackharon View Post
I'd be interested to see data behind this:

"A mobile app or game invitation sent via SMS has the highest k-factor compared to all other channels and this trend is even stronger in Latin America."

I don't know anyone who's ever sent or received a SMS invite, so this is surprising me. We actually put SMS invites on the back-burner for our latest game because 'No one ever does this'... now I feel like this might have been a mistake!
This was said last week on Mobile Gaming USA West conference in San Francisco during the panel about Latin America mobile gaming market. However, it doesn't mean SMS is the most effective UA tool - you cant bring such volumes of users via SMS as you can just via ad networks for example. However, they haven't presented any hard data
05-24-2013, 09:57 AM
#6
Quote:
Originally Posted by R3v View Post
This was said last week on Mobile Gaming USA West conference in San Francisco during the panel about Latin America mobile gaming market. However, it doesn't mean SMS is the most effective UA tool - you cant bring such volumes of users via SMS as you can just via ad networks for example. However, they haven't presented any hard data
Ah I understood K-Factor to be marketing speak for UA. After looking up K-Factor I begin to understand. It seems to do better with low volumes.

If I understand correctly, it's # of invites sent * % of invites accepted. If 1 invite is sent and 1 invite is accepted the k-factor is rather high. It doesn't mean that it's worth implementing.

Feature is back on the [nice to have if we're bored] list. Thanks for clarifying.

Looking for a writer? PM me

Game Designer of:
Family Feud 2 My First Huge Apple Feature!
Pickpawcket
And a bunch of other games you've never heard of!
05-28-2013, 05:58 AM
#7
Quote:
Originally Posted by Blackharon View Post
I'd be interested to see data behind this:

"A mobile app or game invitation sent via SMS has the highest k-factor compared to all other channels and this trend is even stronger in Latin America."

I don't know anyone who's ever sent or received a SMS invite, so this is surprising me. We actually put SMS invites on the back-burner for our latest game because 'No one ever does this'... now I feel like this might have been a mistake!
We put SMS invites into one of our apps. It took off really well and currently outstrips Facebook and Twitter shares.
05-30-2013, 01:20 AM
#8
Quote:
Gaming company Supercell from Finland is actually doing $2.4m/day with their two freemium titles Clash of Clans and Hay Day.
Wow. That's a lot of money. I know Clash of Clans is pretty popular, I just didn't know it could pull in that huge amount for them.

Get your Android game reviewed on Games Reviewer.
05-30-2013, 01:39 AM
#9
Great read, Bookmarked
06-03-2013, 05:14 AM
#10
Quote:
Originally Posted by R3v View Post
Hello folks,

I have published a new article with interesting notes on mobile app development from the latest mobile dev and game conferences I attended. Enjoy
Hi,

Thanks informative article, it helps lots to android developers.

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