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Old 05-28-2013, 01:14 AM
Appocalypse Appocalypse is offline
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Default Revmob Performance

We recently switched to Revmob for our advertising services, but the performance for the first few days has been terrible (eCPM averages $0.03). Are any other developers here using the service and experiencing better numbers?
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Old 05-28-2013, 03:11 AM
playtinum playtinum is offline
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Revmob pays on the basis of installs so ecpm numbers depend largely on click through rates and conversions/installs. Our experience is that for apps on Google Play, the $amount earned/install is usually pretty dismal - sometimes as low as $0.03. That said, for iOS apps we have seen $/install in the $1-1.5 range.
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Old 05-28-2013, 05:38 AM
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Ovogame Ovogame is offline
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My ecpm on iOS with RevMob is around 16$ witch I am obviously extremely happy with. I guess if your audience is use to play games with revmob, you won't make much $ (and it also depends how you present it). I guess my audience aren't spoiled with many other apps using revmob.

JC
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Old 05-28-2013, 07:40 AM
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Moonjump Moonjump is offline
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I recently added RevMob to my game that has been out a long time as a test. The eCPM did look dismal to start off, but once it had been out a few weeks and had a installs, a truer picture emerged. RevMob gave quite respectable figures. Certainly better than I currently see from AdMob or iAd, even taking into account that RevMob interstitials are shown less often, so need to earn more per impression.
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Old 05-28-2013, 03:49 PM
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Rubicon Rubicon is offline
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In terms of dev hours vs income, our smaller games make more profit than those we're "known" for such as Great Big War Game.

All of that is generated by Revmod ads. The eCPM's do vary a lot, but the least we've ever earned in a day is above the maxium we used to get from Admob.
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Old 05-28-2013, 05:44 PM
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DungeonPlunder DungeonPlunder is offline
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Quote:
My ecpm on iOS with RevMob is around 16$ witch I am obviously extremely happy with.
Well that's really not my experience. How do you present your ads?

Albeit with a low volume (as I don't display that many ads) I have an eCPM of $0.69 with RevMob with my free version of Dungeon Plunder while I have $3.85 eCPM with Chartboost's. That's with occasional interstitials between fights.

I switched most of the traffic to Chartboost for now and am looking for another backup provider.
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Old 05-29-2013, 04:00 AM
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Ovogame Ovogame is offline
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Quote:
Originally Posted by DungeonPlunder View Post
Well that's really not my experience. How do you present your ads?
I don't display RevMob ads, I find them too annoying (they pissed me off while testing them so, imagine how they annoyed your players). Instead I am using their install link. Basically, at some strategic time, I open a pop asking if the player want to install a free game. If he says no, I'll leave him alone for this time. That way, my banners are still available for iAds or Admobs. You get the best of both worlds.

JC
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Old 05-29-2013, 09:52 AM
Appocalypse Appocalypse is offline
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Ah...now I see. The banners are virtually worthless, but the install value is very high. It's all about how you present the ads. Thanks for the feedback.

On a related note, does Revmob only show Candy Crush Saga? I'm not seeing any rotation, even after CCC has been installed.
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Old 05-29-2013, 11:39 AM
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DungeonPlunder DungeonPlunder is offline
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Quote:
Originally Posted by Ovogame View Post
I don't display RevMob ads, I find them too annoying (they pissed me off while testing them so, imagine how they annoyed your players). Instead I am using their install link. Basically, at some strategic time, I open a pop asking if the player want to install a free game. If he says no, I'll leave him alone for this time. That way, my banners are still available for iAds or Admobs. You get the best of both worlds.

JC
Not a bad idea as I also found their interstitials obnoxious compared to Chartboost's. I still went with them as their documentation refered the popups as obsolete so I figured the interstitials must still perform well with some other target crowd.
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Old 05-29-2013, 01:47 PM
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DropDKeith DropDKeith is offline
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Quote:
Originally Posted by Appocalypse View Post
Ah...now I see. The banners are virtually worthless, but the install value is very high. It's all about how you present the ads. Thanks for the feedback.

On a related note, does Revmob only show Candy Crush Saga? I'm not seeing any rotation, even after CCC has been installed.
They show other advertisers, but you must realize that King is paying a fortune to advertise CCS through just about every ad provider. Hell, I've seen TV ads for CCS. Crazy.
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