Thanks for the questions/comments slewis7! I'll try to answer below.
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Originally Posted by
slewis7
The maximum enemies that can be killed in a round appears to be 8, even if you have time remaining. I think it would be nice if you added a new enemy or two and extended that or repeated an earlier enemy from the round.
The maximum enemies for Happy Quest is 8. For Mighty Quest it's 12. For Epic, practically speaking, there is no limit.
I put hard enemy count limits on the early quest difficulties because once you reach a high level it's possible to shred through Happy Quest enemies in one hit. I was worried that it might become possible to exploit the early quests by killing a TON of enemies and earning a TON of bounties, thereby making the harder quests basically unnecessary and useless. Perhaps I could just stop rewarding coins after a certain amount of enemies...
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I am finding the Mighty Quest level quite challenging, even with an over powered character (level 9). Is there anything to be aware of to maximize damage besides trying to match the color the enemy indicator shows (I guess when the enemy is attacking)?
You're probably doing all the right things - It's just a big jump in difficulty from Happy to Mighty. Level 9 really isn't overpowered for Mighty although it makes sense that players would feel that way since it unlocks so early (level 5). I could probably do a better job explaining this in-game. Mighty is meant to be challenging until you're leveling well into the teens.
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What exactly does the speed gems and attribute do?
Gem speed affects how quickly the gems move. They swap places faster when you swipe, they drop into new positions faster when you make a match, etc. Leveling the gem speed skill is difficult to notice at first, but it makes a huge difference after awhile.
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Some of the power ups you can buy before each enemy fight seem to be rather useless. Heal yourself up but face an enraged enemy? Interesting...
Haha. Yea, I can see how that one might seem useless, but there are situations where it could come in handy. Perhaps you're almost dead and have another enemy to fight, but there are only a few seconds left? You'd probably be able to survive the barrage of attacks for those precious few seconds. Or, perhaps you're low on life and surely will not survive the next enemy? It at least gives you a fighting chance to go crazy and see if you can kill him before he kills you. You might even be able to combine it with another elixir to increase your odds of surviving...
Also, some might seem useless while you're leveling up, but might be appealing later if you're just trying to maximize your high score.
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I hope this game does well enough for you that you can keep adding content, although it is pretty great as is.
Thanks! I am hooked.
Thanks again, slewis7. I appreciate the sentiments and I hope it does well too.