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  • Publisher: JLOOP
  • Genre: Puzzle
  • Device: Universal
  • Size: 59.0 MB
  • Version: 2.1
  • Price: $2.99
  • Average User Rating: 4.5 (2)
App description: There are over 4,500 unique missions to complete in Gravitations and they are all made by the players. And every day even more amazing missions are being made.

Gravitations is a space and gravity themed puzzle game where all of the missions are created by players! Each mission you plot your ship's course to successfully reach the goal station while dodging obstacles and saving lost astronauts along the way.

Collect over 30 different spaceships and use the one that best fits your style.

Build your own missions inside the app using a library of interstellar objects, each with their own special properties:
-Planets
-Moons
-Anti-Gravity
-Space Stations
-Astronauts
-Wormholes
-Space Mines
-UFOs
-Laser Walls
-Turrets
-Black Holes
-Fuel Canisters
-EMPs

Publish your missions online to let players from around the world compete for the fastest time and highest fuel efficiency.

Compete in Builders' Contests, see who can make the best mission out of the same objects.

TheSecondSeven's comments:




I initially developed this app in my spare time over the span of many months. Once it got to a pretty "complete" state I brought in the company I work for (a team of 8) to do the art and help with the final push of getting Gravitations complete.

The main motivational factor behind building this was to be able to see how people will use the tools I built in ways that I could never think of. There is no right way to make a mission and there are no expected solutions either.

While art was being produced, I made a more action-oriented Explore mode that breaks the convention of you setting your path before you fly and instead lets you fly anywhere you want in the universe I made. I can picture this mode turning into a game of its own but for now it is just an extra in the puzzle game.

You can also play the entire game (minus Explore mode) on the web at GravitationsApp.com. Click "Play" at the top to get to the game. Any missions you make there will also show up in the iOS app for people to play, and vice-versa.

Any feedback is appreciated. I am really interested in what types of the missions were difficult to understand or just didn't come through very well in Flight School. I want to have everyone understand the few simple mechanics behind the game as easily and organically as possible. I know that can always be improved.

Thank you for your reading this. I hope you get your time's worth out of Gravitations,
Michael
06-25-2013, 11:16 PM
#2
Joined: Dec 2009
Location: Fort Lauderdale
Posts: 5,301
I'm installing it now. Someone else take the (free) plunge so we can play each others' levels.

06-26-2013, 05:32 PM
#3
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Quote:
Originally Posted by Greyskull View Post
I'm installing it now. Someone else take the (free) plunge so we can play each others' levels.
I'll TOFTT with you
06-26-2013, 09:17 PM
#4
Joined: Jun 2009
Location: London, UK
Posts: 3,768
I do love gravity physics... time to download this baby.

  /l、
゙(゚、 。 7 ノ
 l、゙ ~ヽ
 じしf_, )ノ
06-28-2013, 12:09 AM
#5
Hey dudes, like your game when i look gameplay trailer first time. Very easy to play, but hard to win levels, very challenge game. Good a free game.
07-05-2013, 12:20 AM
#6
Joined: Dec 2011
Location: Long Beach
Posts: 35
Update 1.0.1 is ready and now is just waiting to be approved!
  • Added check marks to the Online Missions page. They indicate which missions you have solved.
  • Fixed a potential crash dealing with the Probe and Timers
  • Fixed the bug where you would lose all touch control of a mission except for the UI and would have to quit and come back.
  • Made the game prioritize selecting a beacon over creating a probe from the starting station.
  • Made it so your zoom level affects how precise you need to be when touching objects. Helps when zoomed all the way, mostly.
  • Limit the amount of each object that can be put on each level. The current values are set at: Planets 50, Anti-Gravity 25, Astronauts 25, Mines 100, Black Holes 5, Fuel Canisters 15(Going to lower this to 10)
  • Did a revamp of how people with the iOS 6.0 updated over the air bug are affected. If you are using Game Center, you wont be affected at all. If you aren't you will still be able to play online and post missions but you will be tied to a general iOS 6.0 bug account named "Lost In Space"
  • Fixed the bug where if you were ordering by Newest it would reset back to Rating, while not changing the button, after going back to the Online Missions page from a missions detail page. It now remains on the order you were on.

Update 1.0.2 will include
  • Having it save the last solution you did on a "Your Mission" before you submit it. So when you submit the Mission it also submits the solution,so the user doesn't have to solve the mission again to get their solution on the leaderboard.
  • An elegant way of saving online missions and being able to play them when you don't have an internet connection.
  • At least start tracking when people view solutions so that the account of the solution can get some points for their solution being viewed. May be a later update when you can actually view player's accounts within the app.
  • Mini screenshots for tips in flight school
  • Blow up moons when mines run into them
07-05-2013, 02:52 AM
#7
Joined: Apr 2012
Posts: 3,426
Quote:
Originally Posted by oooooomonkey View Post
I'll TOFTT with you
What does "TOFTT" mean?

Pine Entertainment
07-05-2013, 03:40 AM
#8
Joined: Apr 2009
Location: France
Posts: 3,449
Quote:
Originally Posted by Andre View Post
What does "TOFTT" mean?
Take One For The Team
07-07-2013, 05:58 PM
#9
Joined: Jul 2010
Location: Auckland, New Zealand
Posts: 566
Looks cool. Downloading
07-07-2013, 06:17 PM
#10
Joined: Jul 2012
Posts: 147
I need music off option!