Gravitations - (by JLOOP)
Youtube link | Pop Up
I initially developed this app in my spare time over the span of many months. Once it got to a pretty "complete" state I brought in the company I work for (a team of 8) to do the art and help with the final push of getting Gravitations complete.
The main motivational factor behind building this was to be able to see how people will use the tools I built in ways that I could never think of. There is no right way to make a mission and there are no expected solutions either.
The app is FREE and there aren't any in-app purchases. I want as many people as possible to be able to experience it and hopefully enjoy creating their own missions and playing everyone else's missions.
While art was being produced, I made a more action-oriented Explore mode that breaks the convention of you setting your path before you fly and instead lets you fly anywhere you want in the universe I made. I can picture this mode turning into a game of its own but for now it is just an extra in the puzzle game.
You can also play the entire game (minus Explore mode) on the web at GravitationsApp.com. Click "Play" at the top to get to the game. Any missions you make there will also show up in the iOS app for people to play, and vice-versa.
If you'd like to learn more before downloading it, we have a video we made for the Kiip Build Fund on that same website. Warning there is a really lame video of me walking through a sample mission at the end. We really should get around to making an actual gameplay trailer.
Any feedback is appreciated. I am really interested in what types of the missions were difficult to understand or just didn't come through very well in Flight School. I want to have everyone understand the few simple mechanics behind the game as easily and organically as possible. I know that can always be improved.
Thank you for your reading this. I hope you get your time's worth out of Gravitations,
Michael
Last edited by TheSecondSeven; 06-26-2013 at 06:05 PM. Reason: Adding gameplay trailer