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Tips in marketing this game

06-28-2013, 10:23 AM
Joined: Jun 2013
Posts: 26
Tips in marketing this game

Hello fellow devs,
We are a really tiny indie studio developing an action squad-based strategy game.
This is all done with our own custom rendering and physics engine, mostly in C++ with just the UI frontend in objective-C.
OpenGL ES is used for rendering.
We have spent quite a bit of time working on this title (and there is still a lot more polishing left to do).
We are wondering if there are any tips/advice on pushing out a title like this?
Here is the gameplay trailer/teaser if you are interested:

Let us know what you think. Any tips/advice from fellow devs will be greatly appreciated!

- KestrelMoon
07-05-2013, 11:51 AM
Joined: Jun 2013
Posts: 26
Hi guys,
We are thinking of putting some sort of in game replay feature in the game so you can share on youtube. Do you think this is a good idea for spreading the appeal of the game?

Any advice/comments will be appreciated from fellow devs!

07-05-2013, 01:05 PM
Joined: Sep 2012
Posts: 139
Hi, maybe this article about mobile game marketing is a good start. What's your budget? It's a premium or freemium game?
07-05-2013, 02:00 PM
Joined: Jun 2013
Posts: 26
We are doing freemium for this game. Hopefully it will help in terms of getting new players on board.