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  #1  
Old 07-10-2013, 11:22 PM
MrMojoRisin MrMojoRisin is offline
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Default Zombies!!! - (by babaroga, llc.) (Universal)





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Last edited by Echoseven; 07-15-2013 at 06:28 AM..
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  #2  
Old 07-10-2013, 11:30 PM
tso5818 tso5818 is offline
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Looks cool.
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  #3  
Old 07-11-2013, 12:09 AM
MrMojoRisin MrMojoRisin is offline
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Originally Posted by tso5818 View Post
Looks cool.
Yep, it is cool. The board game is one with a decent fan following, and this is a very nice adaptation of that board game.
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  #4  
Old 07-11-2013, 12:11 AM
tso5818 tso5818 is offline
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Quote:
Originally Posted by MrMojoRisin View Post
Yep, it is cool. The board game is one with a decent fan following, and this is a very nice adaptation of that board game.
Saw a trailer. I liked it. Wheres the link to canada app store?
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  #5  
Old 07-11-2013, 12:14 AM
MrMojoRisin MrMojoRisin is offline
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Originally Posted by tso5818 View Post
Saw a trailer. I liked it. Wheres the link to canada app store?
Should be in my original post in this topic. But in case it's not, here it is:

https://itunes.apple.com/ca/app/zombies!!!/id624151138?mt=8
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  #6  
Old 07-11-2013, 12:30 AM
sugimulm sugimulm is offline
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Any idea when this will be released in the US?
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  #7  
Old 07-11-2013, 12:44 AM
MrMojoRisin MrMojoRisin is offline
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Originally Posted by sugimulm View Post
Any idea when this will be released in the US?
From their Facebook page:

"ZOMBIES!!! iOS is LIVE and FREE in Canada and Ireland. Full game, no adverts, no time gates, no mini purchases or grinds, no joke. It is a free game. Crazy. How do we plan to make money? In volume! Well, not really. The truth is that we are think inking if you like the game, and you respond with your thoughts and opinions, your issues, we can fix them and then release it to the rest of the world for a full fair price...foolish, some say, since this is the industry dominated by milking every coin from everyone we can...does anyone remember shareware? Maybe we will try that later. For now, freeware in Canada and Ireland and Trinidad ?!?...nothing against Trinidad but our biz dev needs to explain this to marketing / pr"

So there's no telling at this point. But I would just get a Canadian account and get it for free at this point if you wanted to check it out.
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Old 07-11-2013, 12:51 AM
tso5818 tso5818 is offline
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Quote:
Originally Posted by MrMojoRisin View Post
From their Facebook page:

"ZOMBIES!!! iOS is LIVE and FREE in Canada and Ireland. Full game, no adverts, no time gates, no mini purchases or grinds, no joke. It is a free game. Crazy. How do we plan to make money? In volume! Well, not really. The truth is that we are think inking if you like the game, and you respond with your thoughts and opinions, your issues, we can fix them and then release it to the rest of the world for a full fair price...foolish, some say, since this is the industry dominated by milking every coin from everyone we can...does anyone remember shareware? Maybe we will try that later. For now, freeware in Canada and Ireland and Trinidad ?!?...nothing against Trinidad but our biz dev needs to explain this to marketing / pr"

So there's no telling at this point. But I would just get a Canadian account and get it for free at this point if you wanted to check it out.
Thanks got it.
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  #9  
Old 07-11-2013, 12:53 AM
sugimulm sugimulm is offline
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Quote:
Originally Posted by MrMojoRisin View Post
From their Facebook page:

So there's no telling at this point. But I would just get a Canadian account and get it for free at this point if you wanted to check it out.
Thanks! Probably will do that, seems like there are many games doing a "soft launch" in CA and NZ. Guess I'll be busy tonight, lol.
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  #10  
Old 07-11-2013, 12:57 AM
Appletini Appletini is online now
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Here's a link to the physical game's entry over at BGG: Zombies!!!

Just played a round of the iOS version. It is fun enough, and the developers have taken an ambitious path rather than slavishly copy the appearance of the physical game, but it is still very, very rough around the edges right now (hence the limited launch, I assume). The most noticeable issue is that the graphics are currently hugely low-res and blurry, and a number of the interface elements (such as the round summary screen) are clearly half-finished placeholders.

Other than the current low-res art, I'm very impressed with what they've done on the visual side of things; instead using flat, bleak gray tiles to construct the city, the game employs chunky 3D buildings and structures that have a very appealing Tim Burton/Tim Schafer neon-Halloween aesthetic going on. Players and zombies alike have little bases attached to their feet so that they resemble the actual pieces from the game, and they stagger, shuffle and hop around the city on these.

Original game:


Combat and construction are accompanied by dynamic split-screen animations that bring the game to life in a way it would have been easy not to bother with in a more straightforward adaptation. The event cards you play all draw on the artwork from the actual game, and are only let down by the same low-res graphics issue.

The core of the game is intact, and handled very well, with a number of gameplay options (standard rules, pre-populated city, quick play, and "survival horror"). You can play with up to four opponents, both live and AI; any game you play you can save in the middle, and pick up again later from a list of saved games.

The game does boast a couple of the best best design decisions I've seen in a while: the ability to fast-forward through pretty much every animation and even skip viewing an AI character's turn entirely if you don't want to watch it, and the ability to have the computer automate all the zombie/item placement and zombie movement via a single button press if you're in a situation where you don't need to manually handle these elements.

I didn't really intend to get into detail with this post and there's a lot I'm leaving out, but I'd suggest keeping an eye on this app if you like solid digital boardgames or are a fan of the original physical game. I just hope the developers can prettify the graphics and get them high-res before the game goes worldwide.
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