Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > General Game Discussion and Questions

Reply
 
Thread Tools Display Modes
  #1  
Old 07-12-2013, 01:29 AM
Levendi Levendi is offline
Junior Member
iPhone 5, iOS 6.x
 
Join Date: Jun 2013
Posts: 5
Default Would you play a game like Dragonvale but if it was a paid app & balanced accordingly

Hey, Just wondering if anyone would play a game similar to like dragonvale, tiny monsters or games like that but would pay for it say it be $0.99, $1.99, $2.99 and instead of paying for gems, coins etc, you earn them in the game through like various minigames etc? Or developers should just stick with freemium but balancing it out appropriately and have it value for money? Thanks
Reply With Quote
  #2  
Old 07-12-2013, 07:10 AM
Tannorexic Tannorexic is offline
Senior Member
iPad mini, iOS 7.x
 
Join Date: Dec 2011
Location: Somewhere in the spiritual realm
Posts: 598
Default

Quote:
Originally Posted by Levendi View Post
Hey, Just wondering if anyone would play a game similar to like dragonvale, tiny monsters or games like that but would pay for it say it be $0.99, $1.99, $2.99 and instead of paying for gems, coins etc, you earn them in the game through like various minigames etc? Or developers should just stick with freemium but balancing it out appropriately and have it value for money? Thanks
I can't imagine a dragonvale style game with the freemium model.
The fun in the game is waiting, without the wait, they'd be no challenge.. You'd have everything instantly.

If they still had the timers, but also had an upfront fee, well that's pretty pointless, because 99% of people would rather download the free one rather than pay upfront for something that they are unsure they'll enjoy.

Since you can earn free currency in dragonvale by doing mini games and whatnot, to me, the entire concept seems pointless, and isn't very unique, and since dragonvale is already huge, you'd have a very tough time competing with something that's already been done and is still on the top of the charts.

(Just my opinion)

If you are planning on developing something, I'd go for a more unique approach if I were you.
I can't see how yet another dragonvale clone could possibly bring in any revenue.
Reply With Quote
  #3  
Old 07-13-2013, 03:00 AM
Levendi Levendi is offline
Junior Member
iPhone 5, iOS 6.x
 
Join Date: Jun 2013
Posts: 5
Default

Heyy,

Do you mean the premium model instead of freemium like you said in your comment at the start?

I would agree with you I was actually just randomly thinking of it and was talking about it with a friend

" If you are planning on developing something, I'd go for a more unique approach if I were you. I can't see how yet another dragonvale clone could possibly bring in any revenue." - Do you mean by this that another clone like dragonvale with dragons etc wouldn't be good and that wouldn't bring in revenue? I would 100% agree with that even thought Dragon Story and Dragon Skies have brought in a decent amount of revenue.

By more unique, do you mean like a different characters, settings, objects and unique gameplay mechanics and gameplay in general? Is that what you mean?

Thanks
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent