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  #1  
Old 07-16-2013, 04:26 AM
sink_or_swim sink_or_swim is offline
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iPhone 5, iOS 7.x
 
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Location: Germany
Posts: 2,908
Default Roller Blitz by Brett Johnson [Universal]


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  #2  
Old 07-16-2013, 06:47 AM
Sanuku Sanuku is offline
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Default Game Impressions


Low bandwidth Version | Pop Up
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  #3  
Old 07-16-2013, 03:22 PM
AnarKitty AnarKitty is offline
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Location: Minneapolis, USA
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These mazes look, um, familiar.. but hey, it's free and looks to be worth a look.
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  #4  
Old 07-16-2013, 04:10 PM
Graveljaw Graveljaw is offline
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iPad mini, iOS 6.x
 
Join Date: Jul 2013
Posts: 8
Default Developer Introduction / Invite

Hi all,

Roller Blitz is my first release as a solo/indie developer! I was hoping to get a video up sooner but someone beat me to it!

The inspiration for this design is best summarized as "Pacman on steroids".

Controls:
The tilt controls are actually very precise which might take some getting used to; particularly if you're expecting a physics based ball game...

Play:
There's a good bit of strategy and depth even for this light arcade style game. Hit combos are the key to high scores, but running the waves up is a different strategy altogether. The leaderboards are tied closely to unlocking characters and each leaderboard suggests a different approach to play.

Lastly, the longer you play, the faster everything gets....and it can get very fast!

I hope you enjoy Roller Blitz as much as I did making it!

I'd personally like to invite players to offer feedback, suggestions, or comments. I love developing for mobile because after years of working on AAA, the connection between player feedback and implementation has never been faster! Let's make some great games

-Brett

Last edited by Graveljaw; 07-16-2013 at 04:42 PM..
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  #5  
Old 07-17-2013, 09:06 PM
Graveljaw Graveljaw is offline
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iPad mini, iOS 6.x
 
Join Date: Jul 2013
Posts: 8
Default Gamecenter - challenge the designer!

Just wanted to extend an invitation to friend me on Gamecenter!

Gamecenter name = Graveljaws

Some people are getting close to my own scores already!
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  #6  
Old 07-18-2013, 01:14 AM
WalterMendoza WalterMendoza is offline
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Join Date: Jul 2013
Posts: 1
Default

Quote:
Originally Posted by Graveljaw View Post
Hi all,

Roller Blitz is my first release as a solo/indie developer! I was hoping to get a video up sooner but someone beat me to it!

The inspiration for this design is best summarized as "Pacman on steroids".

Controls:
The tilt controls are actually very precise which might take some getting used to; particularly if you're expecting a physics based ball game...

Play:
There's a good bit of strategy and depth even for this
led lights arcade style game. Hit combos are the key to high scores, but running the waves up is a different strategy altogether. The leaderboards are tied closely to unlocking characters and each leaderboard suggests a different approach to play.

Lastly, the longer you play, the faster everything gets....and it can get very fast!

I hope you enjoy Roller Blitz as much as I did making it!

I'd personally like to invite players to offer feedback, suggestions, or comments. I love developing for mobile because after years of working on AAA, the connection between player feedback and implementation has never been faster! Let's make some great games

-Brett
it is nice game for sure.. I have played it several times and enjoyed alot.. I am just waiting for next versions

Last edited by WalterMendoza; 07-18-2013 at 12:21 PM..
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  #7  
Old 07-18-2013, 11:40 AM
Graveljaw Graveljaw is offline
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iPad mini, iOS 6.x
 
Join Date: Jul 2013
Posts: 8
Default

That's great to hear. I've got some cool things in the works, too.
However, if there's something particular you'd like to see, feel free to let me know
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  #8  
Old 07-18-2013, 11:56 AM
sink_or_swim sink_or_swim is offline
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iPhone 5, iOS 7.x
 
Join Date: Feb 2012
Location: Germany
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Default

Quote:
Originally Posted by Graveljaw View Post
Just wanted to extend an invitation to friend me on Gamecenter!

Gamecenter name = Graveljaws

Some people are getting close to my own scores already!
I'm currently at #5 and I try to get to the second place, it's only 6.000points away. But your score your is too good
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  #9  
Old 07-18-2013, 12:21 PM
Graveljaw Graveljaw is offline
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iPad mini, iOS 6.x
 
Join Date: Jul 2013
Posts: 8
Default

Quote:
Originally Posted by sink_or_swim View Post
I'm currently at #5 and I try to get to the second place, it's only 6.000points away. But your score your is too good
The key to high scores is sustaining your HitCombo. It's important to know that everything you hit or pickup is multiplied by the HitCombo.

1 star with no combo = 25
1 star with HitCombo of 8 = 200

Also, note that you have nearly 4 seconds between each hit to sustain the combo. So, you might try using the bombs, bursts, and plasma in between Blitz mode.

Pro tip: don't destroy all of the spikes right away. Instead, use them to keep your HitCombo alive!

With some practice, it's possible to hit 300,000 and beyond!

I'll post some videos soon to demonstrate a few tips and tricks.
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  #10  
Old 07-21-2013, 10:37 AM
Graveljaw Graveljaw is offline
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iPad mini, iOS 6.x
 
Join Date: Jul 2013
Posts: 8
Default Pro Tip!

Today's Pro Tip!
Use the plasma gun to clear the long pathways in front of you.

Most enemies and obstacles can be eliminated with just one or two shots so try to conserve your ammo!
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