Originally Posted by metalcasket
The controls are pretty much like those in Sine Mora and Abyss Attack. They're not 1:1 "instantaneous touch", but they work fine. It's odd though. If you tap anywhere on the screen, the ship will move to that location...so you have to make sure to only have one finger on the screen (apart from either of the buttons on the two sides) at all times otherwise you risk accidently "teleporting". The controls are alright though.
I'm on the fence with the game, to be honest. I'm trying not to come to a verdict before finishing off the first world, but I like some things, and others not so much. The graphics are lovely. Even though the first world is blue, it's immediately warm and inviting. The powerups are nifty, the gameplay's solid, in theory we should have an instant winner here...but I'm finding the levels to be incredibly long. There's nothing that has separated the first 4 levels other than a couple of different enemy types so far, and I'm somewhat sitting here thinking "Sheesh, I hope later stages are more varied!". I'm gonna plow at it...I have to get to the second world and the first boss fight before deciding what I think of the game. The other thing is...the music is starting to get on my nerves. It's not a really short loop or anything, but it's starting to sound like one. I'm gonna turn off the music as soon as I'm done typing this and try playing again.
If anyone's willing to spend $2 on a solid shmup with no IAPs in order to give others a second opinion...go for it. Like I said, the only thing bothering me is the length of the levels.
Exact my thoughts.
Important also, the ship stays always above your thumb. NOT ideal, since some of the ships still shoot from below, so you really can't see them coming. Gets you some cheap hits.
If the two bucks don't hurt you, get it. It has its charm and, imo, a very nice colored art style. And yeah, the music, i turned it of after ten minutes.