We made a game in 14 days with Blender and Unity

08-22-2013, 01:07 AM
#1
We made a game in 14 days with Blender and Unity

Hi a friend and me thought we try and quickly make a game and get it released. And this is what we came up with.

GINORMOUS

It's pretty simple game idea. Grow to the size of godzilla and destroy the whole city.

We used the Blender fracture tools for the building destruction. And then used unity to put it all together. Most of the destruction is animated except for the tops of the building which are dynamic rigid bodies.

I think is worked out pretty well and it even works on a 3GS

Thanks for looking


Last edited by dougalicious; 08-22-2013 at 03:07 AM.
08-22-2013, 10:36 AM
#2
Have you got some trailers or screenshots of this game?

Pine Entertainment
08-22-2013, 10:54 AM
#3
Joined: Feb 2013
Location: yuma, az
Posts: 31
Pretty cool. I'd say keep working on it, adding power ups like speeding up the character and more explosions would be great. Maybe add some enemies and/or obstacles. Graphics are ok for a 14 day game but with a little more work it could be a really fun game. This works fine on my iPad but you should make a iPad version
08-22-2013, 05:15 PM
#4
Joined: Jan 2012
Location: Philippines
Posts: 18,644
Quote:
Originally Posted by Andre View Post
Have you got some trailers or screenshots of this game?
??? You can already download it.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
08-22-2013, 09:52 PM
#5
Quote:
Originally Posted by Exact-Psience View Post
??? You can already download it.
Thanks, Exact-Psience. I didn't see the link on this page.

Pine Entertainment