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#1
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Hello all,
This is Josh from Crescent Moon Games. Today we announced our game Ravensword: The Fallen King that we have been quietly working on. It was developed for the most part by Russ Menapace of Human Powered Games, and me (Josh Presseisen, Crescent Moon Games) We contracted out some of the pieces, such as character models and some of the animations. The concept art was made by David Chow. The pictures shown below are quite old - the HUD has changed. The game was resubmitted on Thursday the 12th, and should be available on the App store soon. The game has about 6-8 hours of game play, sidequests, games etc. Its an action/adventure game with RPG elements, like a mix of Oblivion, Morrowind, Zelda, Gothic - scaled down to fit onto your iPhone. You'll be able to play it on all phones - but it plays best on the 3GS. There will be an expansion pack after the first adventure: Ravensword: The Fallen King, which will include more areas to explore, more items, improvements, quests, etc. The price for the game will be $6.99. At this time we are not sure the price of the expansion pack. The Story: You were found in the woods at the edge of the town by a woodsman. He brought you to Beatrice, who is the closest thing to a Doctor in Aven Town. You must go out and learn how to fight, perform quests, find items, and finally defeat the evil Demon lord, who has cast a spell upon Ravengard, which is North of town. Good luck in your adventures! -Josh twitter: http://www.twitter.com/ravensword_rpg The website is www.ravensword.com Controls and settings vid Beta build video - old controls Last edited by JoshCM; 11-15-2009 at 07:57 AM.. Reason: new infos |
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#2
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OMG that's the coolest thing I've ever seen since Zenonia. Looks great!
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#3
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Man, I have a feeling this game is gonna be huge.
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#4
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looks great
cant wait for the vid
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#5
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wow, looks great! I'm really curious to see gameplay videos.
How will the controls work? It looks like they're sort of like the resident evil mobile controls- with a virtual stick and then buttons to switch into & out of an "aiming/combat" type mode. will there be multiple control styles? can't wait to hear more! looks like there's a bug in the inventory screen with the 'eat' button, and does it say "a meal in every meal"? edit: also, does the hero have a combover? |
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#6
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Screens look good. Cant wait for some gameplay video
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#7
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Controls are similar to most of the other 3d games, Hero of Sparta and Assasin's Creed. The big difference with our game is that is has tilt look up and down, and it has First Person Mode. Theres also a recalibrate button right at the top right just in case you change positions while playing (standing or sitting)
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#8
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this looks awesome amazing.......lol
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#9
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Quote:
but will armor be visible or will it be just stat boosts? |
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#10
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There will be different items of armor that will be visible as you purchase them.
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