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  #1  
Old 01-16-2010, 08:05 PM
foxmulderino foxmulderino is offline
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Default N+ the way of the ninja for iphone??

Why isn't there an iphone version of this great game named N+????
Please some developers hear my request! i will pay 3.99 for it!



official site:
http://www.thewayoftheninja.org/

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  #2  
Old 01-16-2010, 08:08 PM
Quinlan Quinlan is offline
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The way I see it, the game wouldn't work well with the normal virtual controllers out there. If some dev. got a game out like this, I'd be interesting in how they worked out the controls.
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  #3  
Old 01-16-2010, 08:10 PM
MidianGTX MidianGTX is offline
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The DS version sucking doesn't help matters much, but if they actually got it right on iPhone I'd be all over it.
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  #4  
Old 01-16-2010, 08:15 PM
Quinlan Quinlan is offline
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It would be a great game to use DLC.
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  #5  
Old 01-16-2010, 09:08 PM
Hmar9333 Hmar9333 is offline
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Quote:
Originally Posted by foxmulderino View Post
Why isn't there an iphone version of this great game named N+????
Please some developers hear my request! i will pay 3.99 for it!



official site:
http://www.thewayoftheninja.org/

WOW! $3.99?

I'd probably pay $9.99
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  #6  
Old 01-17-2010, 12:47 AM
Videotape Videotape is offline
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the ds version absolutely did not suck, not quite the same as the pc version but good in its own rights... and the controls require waaaay too much precision to pull of a port

Jet car stunts is the closest thing to N+ on the app store lol, at least to me
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  #7  
Old 01-17-2010, 01:46 AM
Kamazar Kamazar is offline
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If this game were to ever get onto my iPod, my iPod would be history in a matter of minutes. Not so much the frustration of the game, as the controls they'd implement. Nothing can achieve the level of precision tactile buttons can. I can't even drag with precision in Finger Physics.
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  #8  
Old 01-17-2010, 02:52 AM
jstg jstg is offline
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I remember reading a post on theTA forums saying that someone emailed the devs about it, but they said they weren't really looking into it because they didn't think they could come up with a good control scheme that wouldn't take up half the screen.

I'll try searching for the thread. I know it's buried in here somewheres...
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  #9  
Old 01-17-2010, 08:11 AM
diffusion8r diffusion8r is offline
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why bother porting it to iPhone when everyone will only buy it for 59p when it's worth 15 on PSP when they could just make a new project for PS3/PSP/360 and get a hell of a lot more money.
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  #10  
Old 01-17-2010, 08:53 AM
Sixxes Sixxes is offline
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Maybe, but how much longer does a PSP game take to make than an iPhone game? And the cost would be much higher, too
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