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View Poll Results: What would you like to see next
New game mode: Non randomized completable score challenge 37 22.84%
New game mode: unlockable quickfire mini challenge stages 57 35.19%
Pickups in existing game mode 57 35.19%
New enemies 53 32.72%
Split screen 2 player (iPad version only) 15 9.26%
Retina display support (iPhone 4 version only of course) 63 38.89%
More music 26 16.05%
Direct control option, as well as relative 30 18.52%
Local (non-OpenFeint) high score board 25 15.43%
Achievements 68 41.98%
Multiple Choice Poll. Voters: 162. You may not vote on this poll
  • Publisher: Marco Mazzoli
  • Genre: Arcade
  • Device: iPhone
  • Size: 11.8 MB
  • Version: 2.4
  • Price: $0.99
  • Average User Rating: 4.7 (22)
App description: Latest version brings iPhone 5 optimization, achievements, and new playable character skins.

Switch between portrait and landscape modes, at any point.

Simple, original, and addictive. No shooting. No on-screen controls. Just slide your finger and Spirit will mimic your movements.

This update is a big thanks to everyone that has picked up Spirit. *You* have helped to continue it's development. Thank you! Please continue to rate updates if you like the game.

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Check out what people are saying about it:

"Spirit is a paradigm example of independent game development for the iPhone" - 'Must Have', No DPad

"If you're looking for a challenging new arcade experience, this one's easy to recommend" - Touch Arcade

"Spirit is a budget gem you dont want to miss" - TouchGen

"One of the best arcade-style apps on the App Store right now" - GameZebo

"The experience is incredibly fluid and seamless. It just feels right, and no amount of screen-shots can do it justice" - themacfeed.com

"Hypnotic, compelling stuff" - The Sunday Times

"Slick control scheme meets fantastic visual effects and sound design; this is the complete arcade package" - Games Uncovered

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Take control of Spirit in an intense retro inspired arcade experience, reinvented for iPhone and iPod Touch.

Guide Spirit against many different enemy types, and distort space to force them into another dimension.

Features a fluid, easy to play yet hard to master control system. Relative movement allows you to keep your finger out of the way of the action.

Combine links and combos to build up huge scores. Fight your way through increasingly challenging waves, uniquely generated for each game.

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Check it out in action:
http://www.youtube.com/watch?v=jMh4DIq3CZk

Support/Comments:
hello@spiritapp.com

Spirit website:
http://spiritapp.com

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SunriseMoon's comments:



Youtube link | Pop Up



Youtube link | Pop Up
02-11-2010, 11:13 PM
#2
Joined: Sep 2009
Posts: 1,243
Spirit (v1.2 Out Now)

Looks geo-ish. Any TOFFT'ers?

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02-11-2010, 11:15 PM
#3
Joined: Mar 2009
Posts: 4,444
Quote:
Originally Posted by SunriseMoon View Post
Looks geo-ish. Any TOFFT'ers?
I bought it, but I'm playing Across Age, at the moment.

Now Playing: Vietnam '65 | .Decluster | BP2Black | Monster Hunter Freedom Unite | Banner Saga | Ultimate General Gettysburg | Papers, Please | SmartGo Kifu | Crowntakers | Brogue | FTL
02-11-2010, 11:17 PM
#4
Joined: Oct 2009
Location: Peoria, Arizona
Posts: 622
Like the graphics as well. Putting this one on my short list for games to snag in the next couple days I think. Waiting for vid/impressions.

Game Center/OpenFeint/XBL Gamertag: Chrono Gear
Twitter/Plus+/AGON/Scoreloop/PSN ID: ChronoGear
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02-11-2010, 11:18 PM
#5
Joined: Oct 2009
Location: South Florida
Posts: 1,367
Looks awfully like geoSpark

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02-11-2010, 11:22 PM
#6
Joined: Nov 2009
Posts: 5,148
Looks good but (and I am getting tired of saying this) where's the video? How many people do developers think will purchase their game without so much as seeing it in action?

I'm interested. Please post a video link if you want a chance at my buck. Thank you.
02-11-2010, 11:25 PM
#7
Joined: Jul 2008
Location: Orlando, FL
Posts: 4,493
Quote:
Originally Posted by Gabrien View Post
I'm interested. Please post a video link if you want a chance at my buck. Thank you.
Who are you talking to?

Unless you're actually offering a buck to a forum member to make you a video (which a ton of people would probably do) then you shouldn't hold your breath
02-11-2010, 11:28 PM
#8
Joined: Oct 2009
Location: Peoria, Arizona
Posts: 622
I think its obvious he was asking the devs to post videos for their games. They can't do it directly in iTunes but a link in the description to a video would still work. Don't play dumb.

Game Center/OpenFeint/XBL Gamertag: Chrono Gear
Twitter/Plus+/AGON/Scoreloop/PSN ID: ChronoGear
I'm now a writer at No DPad!
IUGO VIP Code: 20752
02-11-2010, 11:29 PM
#9
Joined: Sep 2009
Posts: 1,243
Quote:
Originally Posted by Gabrien View Post
Looks good but (and I am getting tired of saying this) where's the video? How many people do developers think will purchase their game without so much as seeing it in action?

I'm interested. Please post a video link if you want a chance at my buck. Thank you.
Lol. I'm not the developer, but I'll take the dollar anyway . I looked, but couldn't find a video.

Licensed and Certified Legacy User
02-11-2010, 11:45 PM
#10
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,208
Looks interesting, but the description doesn't explain how to achieve the goal.

Also:


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