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  #1  
Old 08-25-2010, 06:10 AM
ImNoSuperMan ImNoSuperMan is offline
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iPad
 
Join Date: Jun 2009
Posts: 10,514
Default Knight's Rush - by Chillingo - $0.99 Sale (v1.2 - retro "8bit" world)








TA Review : http://toucharcade.com/2010/08/26/knights-rush-review/

Lite : http://itunes.apple.com/us/app/knights-rush-lite/id396890280?mt=8
Quote:
What's New in Version 1.1.0
Epic New Update – Massive Changes for an Epic Game!

- Character upgrades are now permanent keep all the perks and skills that you earn! Mould your character over the course of the whole game!
- Characters are no longer interrupted by enemies while casting spells or using special abilities
- Perks/abilities panel improved. The Point allocation bug fixed!
- Added a quicksave feature!
- Smarter and more dangerous enemies through major AI improvements.
- Lots of tweaks and fixes to improve the overall experience!

Last edited by ImNoSuperMan; 10-15-2010 at 03:39 PM.. Reason: v1.1
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  #2  
Old 08-25-2010, 06:10 AM
ImNoSuperMan ImNoSuperMan is offline
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iPad
 
Join Date: Jun 2009
Posts: 10,514
Default Impressions/reviews

Quote:
Originally Posted by Gabrien View Post
Really nice game, only one issue so far: I've no idea how (if?) the game saves. Played the campaign for around 20 mins, got to level 6, checked the pause menu but there is only option to "abort" and it warns you you'll lose your progress. Figured it must save on exit, shut the app down, came back, no dice. No option to continue and could only begin again from level 1.
Quote:
Originally Posted by jaguard View Post
The game saves progress automatically. You shouldn't press abort, otherwise you lose your progress - just press home button. Game also keeps save files separately for campaign and endless modes.

Here's another gameplay video, sorry about the quality:
http://www.vimeo.com/14428179
Quote:
Originally Posted by sammysin View Post
It's a beautiful game, very fun, leveling up is quick, combat is smooth, enemy variety is impressive. All the on screen buttons respond very well and hit detection is great.

I have to comment on the progression. I died after about 15 minutes of play and I had to restart the level with a level 0 character. The game is difficult, I'd expect checkpoints or a save feature (as others have commented). I haven't looked and I don't have time to do so, but perhaps I am missing something.

Definitely of high caliber however.
Quote:
Originally Posted by moisty View Post
just spent a 1/2 hour playing (felt like 5 min) and it. is. fun.

totally worth the $2.99- graphics are polished and the gameplay is quick and responsive. It still has some quirks and like other folks have mentioned would be great if the developers could throw in a save or checkpoint feature. I'd also like to be able to start multiple campaigns with the different characters as well.
....

Last edited by ImNoSuperMan; 08-26-2010 at 10:58 AM..
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  #3  
Old 08-25-2010, 06:13 AM
Howlingwolf Howlingwolf is offline
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iPad, OS 4.x
 
Join Date: Feb 2010
Location: Uk
Posts: 2,189
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I can see this being another expensive day another one for Sammysin
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  #4  
Old 08-25-2010, 06:14 AM
raptor200 raptor200 is offline
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iPhone 3GS, OS 4.x
 
Join Date: Jun 2010
Posts: 540
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Holy crap!
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  #5  
Old 08-25-2010, 06:21 AM
Kylescorpion Kylescorpion is offline
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iPhone 4, iOS 5.x
 
Join Date: Apr 2010
Posts: 1,121
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Hmm... I know what I'm buying tonight! Hurry up 11pm!
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  #6  
Old 08-25-2010, 06:47 AM
Mealworm Mealworm is offline
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iPod Touch (2nd Gen)
 
Join Date: Jun 2010
Posts: 107
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Looks awesome !!!
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  #7  
Old 08-25-2010, 06:51 AM
ataloss ataloss is online now
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iPhone 6 Plus, iOS 8.x
 
Join Date: Mar 2009
Location: 英國劍橋
Posts: 1,556
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Quote:
Originally Posted by Howlingwolf View Post
I can see this being another expensive day another one for Sammysin
You seen tomorrow's line-up? It's going to be an expensive day for everyone...
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  #8  
Old 08-25-2010, 07:00 AM
CerenPL CerenPL is offline
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Join Date: Mar 2010
Posts: 128
Default ?

To anyone who has an ipod touch 2g and buys it - please tell us about the framerate . I wonder if they implemented a combo system. It's a stupid question - I know, but appstore developers have some kind of a weird warped mentality when it comes to brawlers. The perfect example is - twin blades, where a melee attack is just 1 boring animation, like swinging at a rock in a coal mine with a pick . At least 3 different animations when pushing the same attack button consequently does A LOT to gameplay. It's a fundamental rule of brawlers - yet for some unfathomable reason, appstore devs just ignore it
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  #9  
Old 08-25-2010, 07:01 AM
CerenPL CerenPL is offline
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Join Date: Mar 2010
Posts: 128
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Quote:
Originally Posted by ataloss View Post
You seen tomorrow's line-up? It's going to be an expensive day for everyone...
Damn it! What games come out tomorrow?
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  #10  
Old 08-25-2010, 07:10 AM
Abisco Abisco is offline
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iPhone 4S, iOS 5.x
 
Join Date: Feb 2010
Location: On the internet.
Posts: 462
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Quote:
Originally Posted by CerenPL View Post
Damn it! What games come out tomorrow?
Knights Rush (2.99)
Dodonpachi Resurrection (4.99)
Cave Run (1.99)
R Type (1.99)

All 4 games - $12.00 USD approximately


Pretty good though for 4 games, 2 which are as far as i know remakes/classics, one original new canabalt style, and another which seems like castle crashers, i think everyone should be pleased for a little while, now all i need is rimelands
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