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App description: GA returns for a third epic interactive adventure gamebook! Please note that you do not need to have played any of the previous gamebooks in order to play this.

"Cruelly taken from your homeland of Orlandes, you find yourself in a far off land at the mercy of a gladiatorial arena. Somehow trying to find a way to escape overseas, can you also unravel a potentially dangerous mystery that puts two nations on the brink of war?"

"My favourite examples so far though are the iPad and iPhone-compatible Gamebook Adventures, a series of lovingly crafted and extremely well-written interactive fantasy novels. It's surprisingly engrossing stuff, the economically written narrative packing in masses of detail, while rattling out a pacy, involving story." - The Guardian

"Slaves of Rema is epic in scope, but doesn't lose sight of the plight of your character. It brings the twists and turns at a satisfying pace, and all of this is supported by the wonderful art we have come to expect from Tin Man Games." - Touch Gaming Magazine

"On the technical side, Slaves of Rema is almost at the level of perfection. The graphics have been optimized for the Retina display and look gorgeous, the interface is easy to understand and use, with the bare minimum of excess buttonry and the dice animations are simply superb." - TouchMyApps

"I can't help but feel a certain nostalgia for these four interactive books. Without noticing it, I got sucked into the first one over the Christmas holiday and went back to the previous pages and cheat reading different plots." - App Freak

Gamebook Adventures 3: Slaves of Rema is the third in a series of newly written adventure gamebooks for the iPhone, iPod Touch and now beautifully realised for the iPad! We are completely original and not simply a re-print of old gamebooks.

Includes all the interactive reading and gameplay features found in An Assassin in Orlandes and The Siege of the Necromancer.
Includes
Newly written story by Gaetano Abbondanza with illustrations by Alex Drummond and cover by Dan Maxwell that take you on a journey southwards to the vast continent of Rema.
Three difficulty levels: Classic, Bookworm and Novice. These will make Gamebook Adventures more accessible to those who want a more casual experience whilst keeping the Classic mode reserved for those who like it more hardcore!
More achievements to collect than either of our previous gamebooks.
A new Shield value enabling you to defend yourself better in battles.
You can now view book illustrations full screen by simply tapping on them in the book.
Widgets at the bottom of each page access directly to your inventory, settings and main menu.
Map update showing the continent of Rema as well as a history found within an updated Orlandes Uncovered.
Evocative soundtrack composed by our Freeplay Independent Games Awards Finalist, Adrian Watkins.
Higher resolution artwork for iPhone 4 users making use of the new retina display as well as the larger iPad screen dimensions.

Gamebook Adventures is brought together through the efforts of passionate and avid gamebook enthusiasts. If you are familiar with the Fighting Fantasy, Lone Wolf or Grail Quest series then Gamebook Adventures will really appeal to you. Our aim is to give those nostalgic readers of old something new and fresh, and bring a new exciting experience to those unfamiliar with gamebooks. If you enjoy fantasy RPGs or adventure games then this is for you!

Look out for more Gamebook Adventures for iPhone, iPod Touch and iPad.

Available now:
GA1: An Assassin in Orlandes
GA2: The Siege of the Necromancer
GA4: Revenant Rising
GA5: Catacombs of the Undercity
GA6: The Wizard from Tarnath Tor
GA7: Temple of the Spider God
GA8: Curse of the Assassin
GA9: Sultans of Rema

ImNoSuperMan's comments:










09-12-2010, 05:12 AM
#2
Wow! $2.99? It must be an intro price? Counting the hours until the next in my favorite Gamebook series hits the US store!

Current obsessions: Bug Princess 2: Black Label, Neuroshima Hex, Pinball Arcade, Final Fantasy Tactics, MacGuffin's Curse, 1112, Dangerous, 100 Trials, Ascension, The Quest
Anticipating: Spirit Hunter Mineko, Rogue Touch EX, Fargoal 2, Cursed Realms

09-12-2010, 05:45 AM
#3
I wonder if this game, along with the first 2 games in the series, has been optimized for the iPad, or if that is still coming in a future release.
09-12-2010, 05:49 AM
#4
yeah !!! grats Tin Man !
09-12-2010, 05:52 AM
#5
One thing is for sure, I'm buying this as soon as it is available in the U.S. store. I mean, just look at the artwork in these screenshots. I feel a lot better supporting a small developer who produces a superb and original content, than I do sending my money to a large developer like EA, Rock Star, Activision, Gameloft, etc.
09-12-2010, 06:22 AM
#6
Quote:
Originally Posted by jase23 View Post
One thing is for sure, I'm buying this as soon as it is available in the U.S. store. I mean, just look at the artwork in these screenshots. I feel a lot better supporting a small developer who produces a superb and original content, than I do sending my money to a large developer like EA, Rock Star, Activision, Gameloft, etc.
True...this is one team that I feel I will always support as long as they maintain the quality. Frankly it has less to do with their status as indies, and more to do with the quality and originality of their product. I think it's great that the FF series is being ported as well, but the fact that The Tin Man is making new products specifically for the device is exciting to me and I feel deserves my consumer support. I also love that they are fleshing out a large and complex fantasy environment complete with histories and maps.

And yeah, I'm absolutely loving that artwork. Looks to me like the best so far, stylistically (which is simply a matter of personal taste, perhaps). Anyway, seeing that has me really excited.

Oh, and as for the iPad optimization...I could be wrong but my belief is that it will be coming in the future sometime. But hopefully the dev can clarify on that point.

Current obsessions: Bug Princess 2: Black Label, Neuroshima Hex, Pinball Arcade, Final Fantasy Tactics, MacGuffin's Curse, 1112, Dangerous, 100 Trials, Ascension, The Quest
Anticipating: Spirit Hunter Mineko, Rogue Touch EX, Fargoal 2, Cursed Realms
09-12-2010, 09:26 AM
#7
What? I haven't even finished the previous one! Of course, that could be because I have too many different games I switch between and GA2 hasn't gotten the attention from me it should. Still - instant purchase once it hits the US store.
09-12-2010, 09:48 AM
#8
Quote:
Originally Posted by jase23 View Post
I wonder if this game, along with the first 2 games in the series, has been optimized for the iPad, or if that is still coming in a future release.
No native iPad support, unfortunately; however, now all parts support the iPhone4 / iPT4 retina display.

Does anyone know if / when the authors release an Universal upgrade? Now that the titles are all sold at $3 (as opposed to $5), I'd take the plunge if I knew there's a free Universal upgrade coming. (Not otherwise as I don't play iPhone games any more, only native iPad ones.)
09-12-2010, 10:11 AM
#9
hey everyone!

I know this is against the rules to post this here, but maybe the moderators will let this one slide.

I do have 2 codes for GameBook Adventures 2,

and

2 codes for Gamebook Adventures 3!

I dont have any interest in these apps.

They are going to expire very soon.

PM me and we can work something out.

EDIT: ALL GONE! SORRY GUYS!

Last edited by starmonkey101; 09-12-2010 at 06:42 PM.
09-12-2010, 01:53 PM
#10
Quote:
Originally Posted by Menneisyys View Post
No native iPad support, unfortunately; however, now all parts support the iPhone4 / iPT4 retina display.

Does anyone know if / when the authors release an Universal upgrade? Now that the titles are all sold at $3 (as opposed to $5), I'd take the plunge if I knew there's a free Universal upgrade coming. (Not otherwise as I don't play iPhone games any more, only native iPad ones.)
Took the plunge and bought the first two episodes. The text is pixelizated - but the artwork, when maximized (!), isn't. That is, if you are afraid of not being able to see the artwork in its (retina) glory, don't be afraid - the iPad renders it beautifully, just like on the new-generation small-screen iPhone 4 / iPod Touch 4G.