Support our Sponsors:
Reply
 
Thread Tools Display Modes
  #1  
Old 12-29-2010, 01:44 PM
dogface dogface is offline
Senior Member
iPhone 4S, iOS 6.x
 
Join Date: May 2010
Location: UK
Posts: 280
Default Vectrex on iphone

Can someone please emulate this beautiful MB console?!?
Reply With Quote
  #2  
Old 12-29-2010, 03:02 PM
Dahak Dahak is offline
Senior Member
iPad (4th Gen), iOS 6.x
 
Join Date: Jun 2010
Location: Beaufort, SC
Posts: 309
Default

Interesting idea. This would be a good console to emulate on iOS, because of the general goodwill the Vectrex designers had towards emulation (almost everything for the system is free to use). Some of the roms would probably have to be hacked to remove trademarked titles (Pole Position, Scramble) but some already have alternate versions (Star Trek, Clean Sweep). Almost the entire library could be included in some form with the app, circumventing the lack of side-loading that cripples most non-jailbroken emulators.

Trivia: Vectrex's designers were interested in making a handheld version themselves in the late 80s but ceased when it became apparent that the Gameboy would be so dominant.
Reply With Quote
  #3  
Old 12-29-2010, 05:16 PM
dogface dogface is offline
Senior Member
iPhone 4S, iOS 6.x
 
Join Date: May 2010
Location: UK
Posts: 280
Default

Quote:
Originally Posted by Dahak View Post
Interesting idea. This would be a good console to emulate on iOS, because of the general goodwill the Vectrex designers had towards emulation (almost everything for the system is free to use). Some of the roms would probably have to be hacked to remove trademarked titles (Pole Position, Scramble) but some already have alternate versions (Star Trek, Clean Sweep). Almost the entire library could be included in some form with the app, circumventing the lack of side-loading that cripples most non-jailbroken emulators.

Trivia: Vectrex's designers were interested in making a handheld version themselves in the late 80s but ceased when it became apparent that the Gameboy would be so dominant.
It would be awesome to have a handheld vectrex. Scramble was one of my faves. They could do it similar to Capcom Arcade, but obviously better and include trivia, pics etc.
Reply With Quote
  #4  
Old 12-29-2010, 05:31 PM
headcaseGames headcaseGames is offline
Senior Member
 
Join Date: Jun 2009
Location: Hollywood, CA
Posts: 1,864
Default

Love the Vectrex, I picked one up a couple years ago (great condition) for probably ~100$ and a multicart for a little bit more. Any serious oldschool fan should look into picking one up, they are not prohibitively expensive and are a very unique piece of gaming history for real!

I am not sure how I feel about seeing it emulated on touchscreen, while the visuals would be rad it might not "feel" right - but I'd sure be down to see some Vectrex-style inspired games (designed for touch interface) running on the device. Also, you've inspired me
__________________
twitter - HeadcaseGames.com - help us on reddit
Puzzling has Evolved - Get 180 for FREE until 2011! - Contest
FreeAppTracker.com Win ANY app you want, daily!
Reply With Quote
  #5  
Old 12-29-2010, 05:52 PM
Mindfield Mindfield is offline
Senior Member
iPhone 4
 
Join Date: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,208
Default

They're pretty expensive by console collector standards, but they're worth it just for the fact that it was unique among home consoles -- never anything like it before or after. When I was still collecting I scored a complete boxed Vectrex unit with 12 boxed games and most of the overlays in great condition for about $180 at an auction. (A real sit-down-and-bid auction held at a second-hand store) Loved that thing, though I was never fussy about the chunky controllers. I'd love to see an emulator for it on iOS though.
Reply With Quote
  #6  
Old 12-29-2010, 06:02 PM
99c_gamer 99c_gamer is offline
Senior Member
iPad 2
 
Join Date: Mar 2009
Posts: 659
Default

I think you really need to have that bright beam CRT display to make it authentic.
Reply With Quote
  #7  
Old 12-29-2010, 06:09 PM
Mindfield Mindfield is offline
Senior Member
iPhone 4
 
Join Date: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,208
Default

Quote:
Originally Posted by 99c_gamer View Post
I think you really need to have that bright beam CRT display to make it authentic.
You can simulate vector flicker pretty easily, though it might irritate some people, so it should probably be an option. The iPhone -- even older generations -- should have ample power to do a pretty convincing X/Y monitor simulation, since vector graphic simulation itself isn't very demanding, so there should be plenty of cycles left over for flicker effects.
Reply With Quote
  #8  
Old 12-29-2010, 06:15 PM
99c_gamer 99c_gamer is offline
Senior Member
iPad 2
 
Join Date: Mar 2009
Posts: 659
Default

yeah I'm sure they could simulate that somehow. That's actually what I miss from emus of old arcade games like asteroids is the motion blur from the beam.
Reply With Quote
  #9  
Old 12-29-2010, 06:22 PM
Mindfield Mindfield is offline
Senior Member
iPhone 4
 
Join Date: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,208
Default

Quote:
Originally Posted by 99c_gamer View Post
yeah I'm sure they could simulate that somehow. That's actually what I miss from emus of old arcade games like asteroids is the motion blur from the beam.
Some emus have motion blur, scanlines and even CRT curvature on the corners for that more authentic retro experience. Though you wouldn't really worry about scanlines on a Vectrex emulator, just the vector flicker should make it a perfectly authentic experience (with overlays, of course).

4 buttons, on the other hand, might be a bit much to cram in on the screen at once though, so you'd have to rearrange them in a 2x2 pattern, or just eliminate buttons on a per-game basis, since there were hardly any games that used all 4.

Oh, and any emulator would have to include the available homebrews, too.
Reply With Quote
  #10  
Old 02-09-2011, 08:43 AM
JindoFox JindoFox is offline
Senior Member
iPhone 5s, iOS 7.x
 
Join Date: Dec 2008
Location: Washington, DC
Posts: 338
Default

I've been daydreaming about Vectrex on iPhone/iPad, too. There's no legal reasons holding it back, all it needs is someone to code it. I'd whip this up in a moment if only I had any skills.
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent