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#1
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EDIT: I will now post trailers and links for games we've completed here
![]() Dirt: Youtube link | Pop Up To The Pods!! Youtube link | Pop Up Skwerl: http://itunes.apple.com/ca/app/skwerl/id413989057?mt=8 Smoothie Operator: http://itunes.apple.com/ca/app/smoothie-operator/id415452667?mt=8 Hello TouchArcaders, Starting this weekend, besides our main project, Broken Kings will also be releasing smaller games on the weekend. In fact, the intention is to make a new game every weekend - for as long as doing so remains enjoyable both for us and those who play the games. Some more details in this post... Youtube link | Pop Up If you remember our attempt at Magnet Dirigible, you might be thinking, "Wait, you didn't finish your 24 hour game, why should you be able to make games in a weekend?" Well, we're defining weekend as Fri-Sun, which is 3 times as much time as Magnet Dirigible had. And, Magnet Dirigible was over half done ![]() Stay tuned this Friday, when the first game will start production. We will be posting lots of videos to youtube, screenshots and photos to our facebook page, so please, watch these spaces to watch our progress! As well, we happily welcome any ideas you guys have for short games you think would be fun.
Last edited by BrokenKings; 02-02-2011 at 04:11 PM.. |
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#2
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Week #1 game has been designed! In this game, you play as a squirrel, climbing a tree and avoiding the dangers therein. Gameplay will be quick and frantic, for you are being chased by spiders! Art will be generally whimsical and irreverent.
Expect screenshots and status updates from now until Sunday night! ![]() I am Stephen, and I will be working on programming this game for the next few days. The rest of the team should be here to introduce themselves in the next little while ![]() Oh, one last detail, here is our kickoff meeting that we had yesterday, for those of you curious what kind of people and circumstances it takes to make a game every weekend. Youtube link | Pop Up Last edited by BrokenKings; 01-07-2011 at 12:43 PM.. |
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#3
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Quote:
On twitter; dettiekinz Email: Bernadette-@-brokenkings-dot-com
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#4
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My name is Lopi. I will be programming. If you see something that is in the game, I either programmed it or did not. I am also a designer, so when it comes to games that require more design than the initial design, that will be what I will be doing. I also emit an aura of awesomeness, boosting the other members' awesome meters by 12%. I think that's the most important role I play on this team. My name is Lopi.
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#5
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Quote:
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#6
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Quote:
![]() Anyways, hopefully it won't be just us talking to ourselves for much longer. WE have some real stuff happening already The artists, Jenna and Josiah, have backgrounds and a tree in progress. Lopi and I have some awesome placeholder art in, and so already have started constructing the tree with code, as well as have the squirrel (sort of) hopping from place to place.Feast your eyes on this programmer-art laden beauty! ![]() Don't worry - it's going to look more like this concept before we're done: ![]() (The yes and nos represent where the squirrel will be able to jump )
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#7
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this is cool
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#8
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Hey, I'm Josiah. I'm the sound guy and one of two artists.
![]() ! ~Josiah |
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#9
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Eeeee cute! XD
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#10
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![]() I am Jennalee I am an artist at Broken Kings ^_^ I am the Squirrel up above's Fiance >.0 |
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