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  #1  
Old 02-02-2011, 06:40 PM
BrokenKings BrokenKings is offline
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Default Dirt by Broken Kings (Exploration/Adventure game, partially inspired by MineCraft)

Hey Toucharcaders


Youtube link | Pop Up


Dirt is a 2D Exploration/Adventure game that we developed a little over a week ago and that Apple just approved. In the game, you dig through an endless world in search of answers ... like, why have you been falling so long?

Excavation contest is now on! See page 2 of this topic for details.

Featured by apple in the New and Noteworthy section!





App Description:

You are the adorably deceased, pickaxe-wielding cat "Dirt," trapped underground for reasons unclear. Where are you? Why have you been falling for so long? What else is down here with you?

Excavate potentially infinite screens of dirt, gems, mysterious artifacts, and clues about... well, that's a little unclear. Why don't you start digging and find out?


FEATURES:
-Endless, persistent world
-Digging,
-Shinies
-Multi-directional gravity using the accelerometer
-Plenty of mysterious secrets to unearth
-Ambient soundtrack carefully crafted to maximise immersion even on iPhone speakers
-You're a skeleton cat with a pickaxe wearing boots

Dirt was designed collaboratively with much love by the family of the Broken Kings House.

end app description


As the thread title says, the game design was inspired by Minecraft, but this is in no way intended to be a 2D Minecraft nor a Minecraft clones ... we just love the feeling of exploring and discovering! Another inspiration is Shadow of the Colossus, more from the sense of discovery and mystery of the world between the Colossi.

As it says in the app description, the five of us involved in its creation really love the game and hope that you all enjoy it too

If you have any questions, comments, feel free to post it here, or e-mail me or whatever you like. We'd really love to hear what you think!

-Stephen, lead programmer

Last edited by BrokenKings; 02-04-2011 at 12:06 PM..
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  #2  
Old 02-02-2011, 07:35 PM
Hitch Hitch is offline
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Wow! Looks really cool. I might pick it up. I just have a huge backlog of games right now. But I agree. Just being able to explore is pretty awesome.
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  #3  
Old 02-02-2011, 07:40 PM
Collin Collin is offline
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I like the idea. Getting it now.

(edit) Any plans to make it universal?
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  #4  
Old 02-02-2011, 07:48 PM
deom deom is offline
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Ok... I'll bite. I'm a sucker for digging/mining games and I'm intrigued by the make-a-game-over-a-weekend thing ya'll are doing. Good luck with it!
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  #5  
Old 02-02-2011, 09:03 PM
Collin Collin is offline
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For what it is, it's not bad. Although after the "reveal" when you've gathered enough gems for it to tell you to "go "up", is there any point to it? Hmmm :/
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  #6  
Old 02-02-2011, 10:43 PM
BrokenKings BrokenKings is offline
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The game is intended as a bit of an exploration game - discovery and mood are the theme of the game . To an extent, the purpose is defined by the player - they can dig all they want, find as many gems, artifacts, and excavations as they are able. The story you uncovered is a bit of a secret we hid in for the curious

I'd love to hear your thoughts in more detail. If you want to, you can feel free to send me a PM or an e-mail. This is a type of game that the household would like to work on again in the future, so we'd love to hear what you think.

Oh, and in regards to making it universal - we are thinking of doing something for the iPad, not 100% sure what just yet.

Quote:
Originally Posted by deom View Post
Ok... I'll bite. I'm a sucker for digging/mining games and I'm intrigued by the make-a-game-over-a-weekend thing ya'll are doing. Good luck with it!
Hope you enjoy it and glad you are intrigued by our challenge.
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  #7  
Old 02-02-2011, 10:53 PM
DoubleW DoubleW is offline
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Reminds me more of I Dig It than Minecraft. That said, my frustration with I Dig It was needing to constantly return to the surface to refuel and stock up on supplies, which really made it more tedious than fun. (Especially considering those elements could've been incorporated into the digging part; just make them elements you have to collect during your digs.) This game looks more interesting if the focus truly is on simply exploring.
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  #8  
Old 02-03-2011, 12:11 AM
BrokenKings BrokenKings is offline
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Quote:
Originally Posted by deom View Post
Ok... I'll bite. I'm a sucker for digging/mining games and I'm intrigued by the make-a-game-over-a-weekend thing ya'll are doing. Good luck with it!
Quote:
Originally Posted by DoubleW View Post
Reminds me more of I Dig It than Minecraft. That said, my frustration with I Dig It was needing to constantly return to the surface to refuel and stock up on supplies, which really made it more tedious than fun. (Especially considering those elements could've been incorporated into the digging part; just make them elements you have to collect during your digs.) This game looks more interesting if the focus truly is on simply exploring.
That's exactly what it's about
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  #9  
Old 02-03-2011, 12:27 AM
bigrand1 bigrand1 is offline
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Started to get a bit excited when I saw this title, as I thought it might be the rally racer that I've played before on the xbox. But alas, I was wrong..... Oh, well....
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  #10  
Old 02-03-2011, 12:49 AM
Gabrien Gabrien is online now
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Very cool idea, I just hope there are enough interesting discoveries scattered about to hold interest. If not, some should be added. Importantly though, this needs items that the cat can interact with, not merely discover and walk on by. Huge potential there, limited only by developers' imagination.

Also, I'd really like to see a map added; not for navigation but rather for the player to see how far they have progressed; particularly if the world is truly persistent. That alone would keep me coming back a while.
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