'21 Days' by Superfunco - Announcement Trailer
Hey Touch Arcaders!
We're super-happy to introduce you to Superfunco and reveal the announcement trailer for our new game: 21 Days.
Coming to the app store in the next couple of months, we'll be sharing more details soon...
Announcement trailer:
Youtube link | Pop Up
Preview Screens:






Full details:
Title: 21 Days
Game Type:
Path-drawing action adventure/stealth (think Metal Gear Solid meets Flight Control).
Game Description:
Designed from the ground up as an iOS touch game, you take control of anti-hero Sam Cooper using a combination of path-drawing and single-touch actions.
Stiched-up by your partner in crime doing one last bank robbery, you find yourself locked away in a medium-security jail. Teaming up with an accomplice on the inside, you have 21 Days to engineer your escape before being transported to a maximum-security facility. By tricking, abetting, poisoning, and generally sucking up to the dubious characters in the world in which you're imprisoned, you work your way closer and closer to freedom over 25+ levels of varying difficulty. To get through it you'll need mental and physical dexterity, good timing and a hint of patience.
We hope you like the look of it
We're super-happy to introduce you to Superfunco and reveal the announcement trailer for our new game: 21 Days.
Coming to the app store in the next couple of months, we'll be sharing more details soon...
Announcement trailer:
Youtube link | Pop Up
Preview Screens:






Full details:
Title: 21 Days
Game Type:
Path-drawing action adventure/stealth (think Metal Gear Solid meets Flight Control).
Game Description:
Designed from the ground up as an iOS touch game, you take control of anti-hero Sam Cooper using a combination of path-drawing and single-touch actions.
Stiched-up by your partner in crime doing one last bank robbery, you find yourself locked away in a medium-security jail. Teaming up with an accomplice on the inside, you have 21 Days to engineer your escape before being transported to a maximum-security facility. By tricking, abetting, poisoning, and generally sucking up to the dubious characters in the world in which you're imprisoned, you work your way closer and closer to freedom over 25+ levels of varying difficulty. To get through it you'll need mental and physical dexterity, good timing and a hint of patience.
We hope you like the look of it

