Wow, I'm surprised there hasn't been a thread made for this yet. Well, here it is. A game that is set to hit this summer called "Star Command" is looking to be a mix between Game Dev Story and Star Trek.
I could explain in detail why Star Command has jumped to my most anticipated mobile game of the year. Instead, here is a list of reasons from the game's website and the Reddit thread where War Balloon Games answered Redditors.
It's Game Dev Story meets Star Trek
Replayability: create your spaceship for peaceful resolutions or aggressive negotiations
If you're not convinced at this point, you never will be
Star Command is planned for a Summer 2011 release on Android and iOS devices. HNNNG!
The developer is actively answering questions on Reddit and made a couple interesting comments. Game Dev Story actually served as the catalyst for the project, proving that there was actually a market for in-depth simulation games. Also, while there isn't any multiplayer planned for this version of the game, the developers seem open for some kind of potential sequel where it would be considered. (Assuming the original sells, of course.) Star Command is scheduled for release sometime this summer, and I can't wait. I should probably make plans to clear my calendar of any and all obligations once I hear when it will actually hit the App Store. I'm thinking this might actually be worse for my personal and professional life than Game Dev Story, as horrifying as that is to actually think.
And finally from War Balloon Games themselves:
Players can build their vessel in their own image – if you prefer a scientific, peace oriented game style you can build long rang scanners and diplomatic facilities to encourage peace and information exchange. Players more focused on settling disputes through force can build their Starship with multiple weapon bays and reinforced hull to absorb heavy damage.
Throughout the game players can hire and manage their crew. Crew members have a variety of skill sets and each of these comes into play when performing tasks on board like research, tactical, engineering and more. Crew members gain new skills as the game progresses making them more and more valuable.
Players can explore the universe, discovering black holes, nebula’s, new planets and eventually make contact with new races. Diplomacy comes into play as some species are naturally drawn to combat while others may be more willing to join you – even exchanging officers on your crew.
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