Universal 100 Rogues (By Fusion Reactions)

Discussion in 'iPhone and iPad Games' started by New England Gamer, May 4, 2010.

  1. goonjamin

    goonjamin Well-Known Member

    Oct 30, 2009
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    I've seen this bug too and I'm on an ipod touch 2g, ios 4.1. It happened to me just after I upgraded to version 2.0 and resumed my old game. I deleted that game and started a new one and didn't have any more issues once getting to this boss again.
     
  2. WesPaugh

    WesPaugh Well-Known Member

    May 5, 2010
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    The Software Developer, 100 Rogues
    Rochester, NY
    GOT IT! :D

    now to fix it, or at least make sure it's fixed in what I was otherwise ready to push.
     
  3. eev

    eev Well-Known Member

    Oct 26, 2009
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    Germany
    in the room with the second boss after using staff of teleport it's impossible to enter the room again. the bug with invisible enemies on the stage with the first boss happens too.
     
  4. Punish32

    Punish32 Member

    Sep 24, 2010
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    How can i unlock the 2 hidden characters? One of this is a rogue? I like play this class =)
     
  5. MarkHerm

    MarkHerm Well-Known Member

    Jun 4, 2009
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    Germany
    you cannot unlock them as they are not implemented yet. They are supposed to be released sometimes in the future.
     
  6. JGeldhof

    JGeldhof Well-Known Member

    May 26, 2010
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    Comic Artist / Illustrator
    Kent, Ohio
    I was actually in line at Penn Station. ;)

    It was the FIRST time I ever quit during the Genie fight. Only reported it because I thought it was pretty strange.

    All games since then have been smooth as silk. The huge new rooms are kicking my @$$! Love the new music and enemies. At least the ones I've seen. Maybe I'll make a run on easy just to check stuff out.
     
  7. lucrezio87

    lucrezio87 Well-Known Member

    Nov 2, 2010
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    Italy
    Wes remember to UPDATE the title of this thread :)
     
  8. WesPaugh

    WesPaugh Well-Known Member

    May 5, 2010
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    The Software Developer, 100 Rogues
    Rochester, NY
    I'd love to, but it seems to be out of our hands. Hopefully a Mod will update it at some point.
     
  9. spyky

    spyky Well-Known Member

    Oct 18, 2010
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    Not only apple delays your update.. the mods here do it too! :p

    (Just a joke)

    On a side note, I don't know if 100 Rogues already does this, but could you make it so that going to the Social Badges menu updates GameCenter? That way I can always keep gamecenter off and turn it on just to update for the Achievements.
     
  10. WesPaugh

    WesPaugh Well-Known Member

    May 5, 2010
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    The Software Developer, 100 Rogues
    Rochester, NY
    #2050 WesPaugh, Nov 18, 2010
    Last edited: Nov 18, 2010
    I hesitate to do that because it's a little too automatic.

    Let's say your little sister (let's call her 'Sally') saw you playing the game and, quite naturally, thought it looked like too much fun to not play herself.

    The moment you are finished playing, Sally quite predictably yanks the iPod out of you hand and dashes for her horrendously pink bedroom. She opens Game Center and logs in to her account and goes to check what badges she could get.

    The game automatically unlocks all of them for her. Sally is so mortified that she'll never achieve these goals for herself that she curses my name. I immediately suffer multiple organ failures.
     
  11. Qurao

    Qurao Well-Known Member

    Oct 29, 2010
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    Denmark
    If I had any money right now, I'd buy your game. Does your humor translate into the game, or do I have to wait for a separate app for that? :D
     
  12. trystero

    trystero Well-Known Member

    Aug 11, 2009
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    It translates into the game hints during load screens most certainly.
     
  13. Lan

    Lan Well-Known Member

    Apr 7, 2010
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    Just beat Satan in 2.0 for the first time. Now that the familiar is no longer bugged, it's incredibly powerful. Great job on the game!

    Another bug report. I put a point into Fairy Blessing and the dot did not light up to indicate that I had it. I was also able to put another point into the skill and again nothing happened.
     
  14. WesPaugh

    WesPaugh Well-Known Member

    May 5, 2010
    485
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    The Software Developer, 100 Rogues
    Rochester, NY
    That is actually working as intended. Right now you have two extra lives.

    Keeping the light off was the best we could do to indicate that you can buy the skill multiple times for repeat effect.
     
  15. 1bitpaw

    1bitpaw Well-Known Member

    May 20, 2010
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    USA
    #2055 1bitpaw, Nov 19, 2010
    Last edited: Nov 19, 2010
    Played through this around 20 times since the update and have only encountered one bug. I transferred a scroll from my locker back to my inventory and what happened was: 1) The scroll could be seen from the locker menu, but was impossible to interact with it. 2) In my inventory, the scroll did not exist.

    Enjoying 2.0, great work!


    Edit.: This is in the same run through that the locker bug occurred.

    [​IMG]

    The silver circle is missing :O

    Edit2.: Encountered the invisible golden beetles too, but managed to kill the Genie and pass onto the dungeon
     
  16. WesPaugh

    WesPaugh Well-Known Member

    May 5, 2010
    485
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    The Software Developer, 100 Rogues
    Rochester, NY
    Try closing and reopening the locker. You're right, something is up with drag-and-drop in that interface, but I've never seen it eat items, so to speak. They always reappear in the locker and can be interacted with, of the times when I've seen this problem this evening.

    Oh, and the invisible beetles will be fixed in the patch I'm shipping out tonight.

    If it's the last thing I do!
     
  17. WesPaugh

    WesPaugh Well-Known Member

    May 5, 2010
    485
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    The Software Developer, 100 Rogues
    Rochester, NY
    #2057 WesPaugh, Nov 19, 2010
    Last edited: Nov 19, 2010
    OK, the upload for 2.1 is in progress!

    Here's the changes. It's a lot lot bigger than I'd have thought, and I'm glossing over a lot of Keith's balance changes. Then again, 2.0 was in review a lot lot longer than I'd have thought, too. Here's hoping for a speedier turnaround this time.

    New Content
    2 New Weapons
    1 New Armor type
    End Cutscene now rendered in-engine (Apple's movie player has been entirely removed from the game. Enjoy the greatly reduced update size!)
    New Bandit Hole 1 music
    Custom Playlist support via Options Menu
    New App icon
    iOS 4.2 support (Game Center / Multi-tasking on iPad)

    Balance Changes
    Mobs now spawn more spread out within rooms
    Mobs rebalanced to accommodate their spacing
    Item Shop's guaranteed food item is now guaranteed to be either Roasted Food, Heal Meal or Rotten Food
    Item Locker now guaranteed to appear in the second boss stage
    Stone Kitten now immune to Godly damage (Holy Fires, CDs Griffin Slayer, etc.)
    Genie now drops gold after dying
    Exploding items and Magic Crystals now deal reduced damage to bosses

    UI Changes
    Attacks that do not deal damage no longer show a damage indicator
    Monsters that should not have blood do not bleed when attacked (Skeletons, Ghosts, etc.)

    Performance Enhancement
    Load Times improved throughout the games

    Bug Fixes
    Tutorial now locks down turns, preventing unintended movement
    Dodgeball quotes now sit properly on top of the attacking actor
    Player disappears properly under the stairs when exiting levels
    Knight stun now properly stacks with nets
    Gummi Rats now Poof out of existence on death
    Crash fix when throwing an abundance of items in an enclosed space
    Buff Icons now stack cleanly over their owner's head
    Quick Slots no longer greyed out while in Menu
    Various corrections to use proper sound effects
    Various fixes to save / load behavior of all boss fights
    Blue Gummi Rats can no longer send energy into negatives
    'Use', 'Equip' and 'Throw' buttons no longer appear in shop item tooltips when inventory is full
    EDIT one more: Non-exploding projectiles (arrows, zombie gibs) no longer crash when reflected by Martyrin'
     
  18. lucrezio87

    lucrezio87 Well-Known Member

    Nov 2, 2010
    337
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    Italy
    yess! Yes! Yes! Yes! Yesyesyesyes! Yessssssssssssss! :)

    New Icon looks like your avatar? or is something new?
     
  19. spyky

    spyky Well-Known Member

    Oct 18, 2010
    567
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    NEW BANDIT HOLE 1 MUSIC?!!?

    But the original is my FAVORITE TRACK OF THE WHOLE GAME!
     
  20. eev

    eev Well-Known Member

    Oct 26, 2009
    1,958
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    Germany
    and what about teleporting bug when u fight the second boss?
     

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