33rd DIVISION IN APPSTORE 10/22/2009

Discussion in 'Upcoming iOS Games' started by craneballs, Jul 31, 2009.

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  1. nielololek

    nielololek Well-Known Member

    Mar 9, 2009
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    Tell me, is it free ? I want to be a beta tester and this is my first time, so i don't know.
     
  2. randomdude

    randomdude Well-Known Member

    Mar 21, 2009
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    yes it is
     
  3. nielololek

    nielololek Well-Known Member

    Mar 9, 2009
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    Thx. Registered.
     
  4. eggzbacon

    eggzbacon Well-Known Member

    May 17, 2009
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    The Golden State
    Anyone got an email yet?
     
  5. craneballs

    craneballs Well-Known Member

    I am happy to tell you that I've sent about 50 or so emails! Couldn't send to everybody even if I wanted to. Apple only allow certain number of test devices.

    Can't wait for your feedback!!! Anything unclear please let me know to martin at craneballs dot com.

    Hope you'll love the game as much as we do here.
     
  6. eggzbacon

    eggzbacon Well-Known Member

    May 17, 2009
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    Maybe you should make a social group to discuss the beta
     
  7. craneballs

    craneballs Well-Known Member

    What you exactly mean by that?
     
  8. eggzbacon

    eggzbacon Well-Known Member

    May 17, 2009
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    The Golden State
    http://forums.toucharcade.com/group.php?do=create


    Put the option to "invite"


    EDIT: Hey i found a glitch, when you die, it shows the menu "Play Again" and "Main Menu".
    When you touch "Main Menu" it makes you play again
     
  9. swigo8

    swigo8 Well-Known Member

    Dec 2, 2008
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    Pocket God island (NYC)
    i really like the graphics, cant wait for its release!
     
  10. craneballs

    craneballs Well-Known Member

    Oh yea as I stated in the email, there are no menus done yet :)

    Anyways, too much work to invite everybody :)
     
  11. eggzbacon

    eggzbacon Well-Known Member

    May 17, 2009
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    Also you REALLY need a fast-forward button.

    Okay, :)

    Your icon is gonna be on the top of my list of favorite app icons!
    I LOVE it
     
  12. craneballs

    craneballs Well-Known Member

    Ok, if more people think that, we'll do that!
     
  13. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
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    Software QA Engineer
    Saratoga, CA, USA
    Mr. Broken Record here!

    Will this have some decent randomization like any of the good traffic control games or will the soldier spawn points as well as the soldiers' patrol paths be scripted?
     
  14. Clymos

    Clymos Well-Known Member

    Mar 22, 2009
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    I am downloading now, I will tell you what I think about that in just a bit :)
     
  15. Clymos

    Clymos Well-Known Member

    Mar 22, 2009
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    #55 Clymos, Aug 7, 2009
    Last edited: Aug 7, 2009
    just because I know you will get it all eventually, different maps, with maybe land obstacles (mountains/hils slow you down, rivers make you faster, swamps hide you etc.) more enemies/guards(longer range/ slower movement, line sight, half circle sight etc.) a fast forward button would not be a bad idea but I don't think it is really necessary.

    Also I think the line should represent the soldiers color, red line for medics, green for soldiers etc. also I think the lines should be a bit larger so they are easier to see. And I just had a green soldier go through the guard with the hound without being killed, it was about 3 seconds after the guard had killed one of my other soldiers and it had changed from red scope to green a few seconds before. This was in the upper right corner right when the first yellow soldier showed up on the other side.
     
  16. craneballs

    craneballs Well-Known Member

    IMPORTANT NOTE:
    to make soldier lie down tap on him, enemy won't see you
     
  17. Clymos

    Clymos Well-Known Member

    Mar 22, 2009
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    Sweet, nevermind about the swamp then :)
     
  18. eggzbacon

    eggzbacon Well-Known Member

    May 17, 2009
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    Sweet!
    I thought that was just for stopping.
     
  19. thevagrant

    thevagrant Well-Known Member

    Jun 8, 2009
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    #59 thevagrant, Aug 7, 2009
    Last edited: Aug 7, 2009
    Hey guys, I played for a few minutes and wanted to leave my first impressions.
    Tested on an iphone 3G, os 3.0.1. Current Highscore 18.

    First, I love the idea to combine the line drawing game with a commando/MGS king of game.

    The graphics are really nice, running smoothly on my device, the icon is great.

    I am curious about other players scores, since I seem to run out of time very fast. I must say that when things get tricky (with the 3rd guard) i tend to make safe paths all the time following the borders of the screen. Obviously this is not the shortest way, and it is not very exciting either. I noticed you could lie down, but I really don't see how you can use it without loosing too much time to get a reasonable score...

    I didn't notice any bugs for now, touch works fine, sight area of the guards is responsive but not unfair (you're not seen, even on the very border of the green area). All in all it is already totally playable and quite polished.

    Ok, i'm getting back to it now!
     
  20. walsh06

    walsh06 Well-Known Member

    so when you tap them doesn that mean you cant be seen when the view is on you?? Thats cool. i thought it was just to stop without ruining their path.
     

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