Still want testers? Hey guys I'm very intrigued by this game and was wondering if you guys want more testers? I'd love to try this game out! Thanks, Kruspy
If you are still looking, I have the following devices: IPad Air 7.1.2 Ipad (1st one) 5.1.? Ipod - I believe it is the dreaded 4th gen. 6.1.? I also have android devices if needed. Thanks!
Thanks! I love this game already. Level 30. Tutorial in the Settings would be helpful. Yellow-Line? Green-Box? Leaderboard with Total Attempts and Level Attempts would be nice. Level 30 and 217 Total Attempts.
BE NOTICED: The current beta release is stuck at level 72. This level is truly impossible to pass! So don't get so hard on this crazy mission. We're fixing it in the next beta release in real soon. Have a great weekend! Antony
Hi Anthony, thanks for the promo code, like your game it's hard but not impossible. The character and the levels look all crisp so no fault there. Saw the Leaderboard, if you have beaten the 99 levels it would be nice to set the person on top with the least attempts, so when you beat the game you can play it again but with fewer attempts if you know what I mean.
Thanks! This game is really pissing me off but i absolutely love it! I think the concept is great and I love how the levels are short but difficult... very very difficult. Cant wait for the full release of this game!
So, I wasn't exactly sure what to expect from the video, but this game is really fun! Took me 105 or so tries to get past level 40, but I'm definitely enjoying it. I have yet to find any issues, so I think once you fix level 72, you're pretty much good to go. I would like to see some achievements. Maybe you could use beta data to figure out 10 or so levels that are really hard for people to pass and give an achievement for passing them. I don't know. As is, I still like it a lot!
Hmmm, I'm not sure if it's possible to do that with the current Game Center, but the idea is definitely great! I will be checking it with my mates to see how it can be done. Thank dude! Antony
Hey, I'm really sorry if the game did piss you off, I'm feeling the same way as you guys but I did play with game with so many attempts as well. Even we love this game so much, you guys are the people that define this game great or not, so please tell me if you had any (even tiny) bad feeling while playing it. @Jerutix: Thanks for accepting my request! Your help is really appreciated! We're working on the achievements as well and your input is a spot on! Cheers, Antony
Very challenging game. I'm currently stuck on level 10.. I'll post more impressions as I hopefully further progress...frustratingly good so far.
I will post my impressions that I sent in a PM here. Hello again! I got to floor/level 27 so far and it's not bad! I like the gameplay premise and the simplicity of the art style. However I don't think that it really is enough to keep a player hooked. I feel that, at least in the first 27 floors, that it didn't change things enough to keep me interested. This would be a little work, but I think if you added some new mechanic every ten floors, or maybe a change is background or scenery, it would keep the player interested ALOT longer! I will keep playing and come back with more impressions when I have time, but on to the bug! So on around 25 or 24 it was a level with moving red stuff and there was one final red moving object at the very last "tile" on the floor. The first time I got to that tile I got hit by the red block as I was halfway in the wall. That made me restart the level, but at the same time, made the game think I beat the level. It caused me to be playing the game a floor above where I was usually playing. The blocks were slightly clearer in this state and there was a lot more lag than usual. (There is sometimes lag when restarting a floor after dying) I have a picture, and the app still open if you need more clarification or info. (Let's hope the app didn't reset