Aralon: Sword and Shadow 3D RPG (Published by Crescent Moon) - Releasing on 16/Dec

Discussion in 'Upcoming iOS Games' started by galoobethgames, Mar 5, 2010.

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  1. galoobethgames

    galoobethgames Well-Known Member

    Mar 5, 2010
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    We plan to at least have the option between the two control modes that we have now (3rd person view). First person may be possible, it really depends on how the game mechanics work out.

     
  2. aznriceboi13

    aznriceboi13 Well-Known Member

    Jan 18, 2010
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    where rice paddies grow...
    nice 3rd person view :D
     
  3. Please remember that even though having all of these ideas in the game would be nice, keep in mind the battery life it's going to suck. I know that with the release of Archetype, I ran my own test and I was able to get 1 hour of game play with a full battery; thats from the second I unplugged it to the second my device shut off. While some people may not have an hour to spend to play on a game; those who play with their phone will have to realize they need to budget game play to allow time for texting and phone calls. If some users would only be able to get 20 minutes of game play in at a time, then they're never going to get any progress in the story line and probably won't be inclined to play as often. I'm not in the beta for this game, but could anyone else run a battery life test and see how long they can get the game to run before they run out of juice? Thanks.
     
  4. aznriceboi13

    aznriceboi13 Well-Known Member

    Jan 18, 2010
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    where rice paddies grow...
    not everyone's battery time will be the same due to:
    if jailbroken or not
    how old your device is
    how frequently you use it
    how frequently you charge it and etc
     
  5. Alienmario

    Alienmario Well-Known Member

    Aug 28, 2009
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    gaming! lol
    idk udk
    Please remember that battery life is Apple's problem and i don't even care. if you want to play on-go get some battery extenders
     
  6. Isilel

    Isilel Well-Known Member

    Feb 20, 2009
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    I dunno, it seemed to me that the D-pad was too small and not sufficiently responsive and turning via swiping was too cumbersome (in first person). To be fair, I never really liked any D-pad implementations so far. Space Miner has great controls, IMHO, but I don't see how they could be applicable to an ARPG.
     
  7. debtOFskittles

    debtOFskittles Well-Known Member

    Sep 10, 2009
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    #747 debtOFskittles, Jul 10, 2010
    Last edited: Jul 10, 2010
    the unresponsiveness was mostly just a performance issue
     
  8. debtOFskittles

    debtOFskittles Well-Known Member

    Sep 10, 2009
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    so whats the scuttlebutt today
     
  9. SirGawaine

    SirGawaine Well-Known Member

    Nov 13, 2009
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    Could you please stop saying that? Damn, next time I hear someone mutter that word I'm gonna smack them.
     
  10. xBLAGDARFx

    xBLAGDARFx Well-Known Member

    Jul 3, 2010
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    What, scuttlebutt?
     
  11. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    You guys want to talk about the weapons today?
     
  12. xBLAGDARFx

    xBLAGDARFx Well-Known Member

    Jul 3, 2010
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    Is the combat more mmo style like xenome or is it more like ravenswords
     
  13. squarezero

    squarezero Moderator
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    Dec 10, 2008
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    It's a combination of both -- similar to Dragon Age. Ranged attacks have target-lock, but melée attacks are more active (you can step back, run around the enemy, etc.). Weapon speed is taken into account, however, so you can't just mindlessly mash the attack button. If I understand correctly, they're also adding shield blocks and second hand attacks (even with a torch) -- that's in addition to a full compliment of special abilities.
     
  14. xBLAGDARFx

    xBLAGDARFx Well-Known Member

    Jul 3, 2010
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    any news on the weapons?
     
  15. Sevendust

    Sevendust Well-Known Member

    Jul 6, 2010
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    Is the Ravensword going to be in this? I highly doubt it, but it would be a good crossover publicity!
     
  16. squarezero

    squarezero Moderator
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    Dec 10, 2008
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    That sounds a bit gimmicky to me, but who knows. In any event, the beta had many weapons, though I don't remember all the categories. I know that around the time the Crescent Moon deal came through i was running around with a magical flaming sword that would set enemies on fire -- that was pretty awesome.
     
  17. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    no plans to put in the Ravensword as of yet.
    As far as I know there are 10 different swords in the game, currently.
     
  18. Der-Kleine

    Der-Kleine Well-Known Member

    Will there be squirrels?
     
  19. xBLAGDARFx

    xBLAGDARFx Well-Known Member

    Jul 3, 2010
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    Are there other types of weapons like axes spears mauls daggers morning stars
     
  20. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    I hope so!
     

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