Arcana: Spell Duel Beta Test

Discussion in 'Upcoming iOS Games' started by daveyoung, Aug 24, 2009.

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  1. Brazilian Rider

    Brazilian Rider Well-Known Member

    Mar 6, 2009
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    Hey Dave?

    *Cough* Accept my iBetaTest.com Application *Cough*
     
  2. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    Yes they were :) My chat box was experimental though.

    I wish I could play again but I'm at work hehe. Thanks though. Someone can use the web version and pick a fight with you though :) they work together.
     
  3. Ok. Updating the build. What ever happened to the other map pictured on iBetaTest?
     
  4. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    There are 8 different duel locations in two scenes, chosen by random. Play enough and you'll see em all.
     
  5. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    Brazilian:

    I approved the application, added the new UIDs to the app, recreated the provisioning profile, and added it for your pleasure to download. Enjoy! I am going to leave the last few beta spots for a few special invites.
     
  6. Brazilian Rider

    Brazilian Rider Well-Known Member

    Mar 6, 2009
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    :) trying to figure out the spell system since the Spell Helper doesn't work :(
     
  7. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    It's easy to use: turn it on by hitting the ON button.
    Then, when you tap an item, you see its description. Tap again to select that item.
     
  8. Brazilian Rider

    Brazilian Rider Well-Known Member

    Mar 6, 2009
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    Ahh, I see. It does work.

    Now I need to find out how to work the spell casting thing in the trailer :p
     
  9. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    For that, you create a pattern. See the pattern library from the main menu :) Learn em, love em!
     
  10. Brazilian Rider

    Brazilian Rider Well-Known Member

    Mar 6, 2009
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    I didn't see that before!

    That was all this game needed it's really really good!

    *Copies down spells... :)*

    EDIT: Jesus, there are sooo many!

    BTW, I assume this integrates the spell engine you were working on and showed the demo for earlier? It's very, very nice!
     
  11. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    Yes... the spell engine works great so far, this game was originally started as a test system to test the spell system for CastleGuard2 and it turned into.. this.
     
  12. Brazilian Rider

    Brazilian Rider Well-Known Member

    Mar 6, 2009
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    It turned out very good... I wish there was a web page with all the different spells though, it's hard to remember them all!
     
  13. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    I'm not done yet my friend, just getting some testing done :) Still need to make help menus, fix bugs, and I'll see about the online reference. It takes real skill to be good with the Arcanix, but it's OH SO WORTH IT.
     
  14. Brazilian Rider

    Brazilian Rider Well-Known Member

    Mar 6, 2009
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    Are all the spells already working or are some not programmed/ do I have to rank up to some?
     
  15. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    They all work
     
  16. Did anyone answer my question about the other map? And brazillian, if you're on, you're on!
     
  17. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    Yep! I did.. but to recap, there are two scenes, and 8 total locations between them to duel in. Randomly chosen.
     
  18. All I seem to get are 2 locations in one scene.
     
  19. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    Whoops! You are right, I also thought the locations have been limited. I had hardcoded the second (newer) location to test it. Good catch, hardcode removed! Change will be in the next build.
     
  20. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    New Arcana Beta Build Ready

    New beta build is up. Lots fixed, including enabling all the duel scenes :)
    The bug list is a lot smaller now and I am feeling confident to be able to submit at the end of the month.

    Fixed in this build:
    -Spell Helper buttons toggle correctly
    -Spell Helper description modified for clarity
    -Chat icon not available outside of Online PvP
    -Green and Blue Hair/Facial Hair Options
    -Character should now save and load correctly
    -Crash fixed when joining online without selecting a session
    -"Test" no longer shows when going online
    -Short and Friar hairs swapped
    -Loading Screen added when launching game
    -Chat now clears after sending a chat to opponent
     

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