Saw this: What is New for version 1.2: Added Novice mode for campaign missions Ads are removed(Yay!) Allow players to zoom in more during missions Ensure both players are using the same version for gamecenter game. Reduce memory usage for iPad 1 and 2(the game is less likely to terminate now when you go to another app) Fix various crashes Updated the story for latter missions AI behave smarter against deployed archers, and ambushing pikemen What we are working on for 1.3 patch: New Skirmish Map where both players start with a huge army Reduce difficulty for new players in skirmish mode Fix achievement(we are going to get this right this time) Start Multiplayer Rankings Added a stand still mode for units Backup the current mission progress when multitasking Fix Bluetooth multiplayer Add Game Manual
I am really happy they added the better zoom options. This game has such a great grafic and it would be a shame not being able to zoom in quite a bit to see those epic battles! However. I suck at this game right now. Have to get better. I'm trying skirmish and I already have problems with the second map. I am too slow or just not appling any pressure...
How many missions are in the single player campaign? I'm currently in the Ansham fortress mission, I think a save game feature is a must! I almost quit in disgust in the previous mission - where you have to reach a fort where the enemy advances from 2 areas, and previously you run into single units and must dispatch of them without having them call for reinforcements. Having to replay the first bit over and over was very frustrating!! In the end I managed to beat that mission by destroying the east most fort with my original units and only after establishing a fort and defences there, I would reach the main fort and then have to deal with the enemy advancing only from the southern gate.
Ah, that one..... Seems like a lot of people are having issues with both that and the earlier map that requires you to sneak pass patrols. There are some strategies for missions posted in the official forum, so you might to check there if you're ever stuck again. The newly added novice mode should help too. There are 10 missions in all, and Anshan should be number 8.
I have been losing sleep over the save and load function, but we will be having it in for the upcoming patch.
Save game is important to me as I don't always get a straight, long length of free time to play. I am typically asked to do something, or come here or there and I need to put the iPad down for a bit. Or I'll play a little bit of something in the car. 10-20 minutes is about the normal length of uninterrupted time. I have now had to replay the swamp level three times and I still have not finished. I will need to start it a 4th time.
Please don't hesitate to buy this game without a save options. Of course I would highly appreciate this feature it's not 100% necessary. Btw. How long are your games going? (campaign)?
Saving and loading is almost complete, we are just testing it atm. Hmmm with saving, it seem possible for larger and longer maps, what do everyone think of huge map, 4 times of current map size?
I'd really like to see some larger offline skirmish maps to play 2x2, 1x1x1, 1x3 or 1x1x1x1 with/against the AI.
Bigger maps would make more sense to me for battles between 3+ armies as people wrote here. However if it stays a 1x1 affair, then I don't really see the benefit of a larger map, they are in my opinion big enough as is.
Elevated terrain map Hi, I'm completely stuck on the elevated terrain map in the campaign. (the map where your pikemen get shields and catapult get flare). What I do is build pikemen, activate shields, and then walk close to mountains... So that the elevated enemies become distracted and fire at this unit. Next, I bombard towers with my catapult, and shoot archers with archers. But it is a very very slow strategy, and I hardly have conquered much area before a large army of enemies comes and wipes me out. I also noticed that sometimes, but most of the time not, my pikemen are capable to climb up to the elevatated terrain. And when they are on top, they can more quickly defeat the enemy there, but they can never go down again. Is this a bug? Or is there a consistent way to get up and down of the elevated terrain which I just haven't discovered yet? I hope someone can help me out... Regards, Jan.
Just managed to snag this... and... HOLY... CARAP! I'm blown away! I'm pretty upset I didn't buy it when it was on sale for launch... =oP Oh well... definitely worth the purchase... woot!