Universal Cat Physics (by Donut Games)

Discussion in 'iPhone and iPad Games' started by DonutGames, May 26, 2010.

  1. mikeg123

    mikeg123 Well-Known Member

    Sep 23, 2009
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    #5041 mikeg123, Nov 18, 2010
    Last edited: Nov 18, 2010
    New levels! I don't know if I can take it. :D That is awesome news, though. :)
     
  2. mikeg123

    mikeg123 Well-Known Member

    Sep 23, 2009
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    Ha! That would be quite amusing if they did add a Papp's Nightmare level. I'll be curious to see what they do this time around, and if they'll add more timing levels, including moving arrows.
     
  3. Tain 28

    Tain 28 Well-Known Member

    Nov 11, 2010
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    how about an update where we, the players can rotate the arrows ourselves
     
  4. Tain 28

    Tain 28 Well-Known Member

    Nov 11, 2010
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    i heard its nice thier too. never been to create though. i been to a few islands, but mostly in my parents villages which are about 3 hours out of athens.
     
  5. spaceboyo

    spaceboyo Well-Known Member

    Aug 12, 2010
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    Bristol, UK
    That's xmas destroyed :)
     
  6. spaceboyo

    spaceboyo Well-Known Member

    Aug 12, 2010
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    So where's these 4 points I don't know about? I'm assuming some are on bouncing off the wall, cause the path in is not direct to cats tail.
     
  7. feetza

    feetza Well-Known Member

    Sep 7, 2010
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    u must be crazy :eek:
     
  8. Dennis

    Dennis Well-Known Member

    Mrs E is back! Started to be worried!
     
  9. spaceboyo

    spaceboyo Well-Known Member

    Aug 12, 2010
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    Agreed, that would be extreme CP :eek:
     
  10. feetza

    feetza Well-Known Member

    Sep 7, 2010
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    btw, i passed theory exam for drivers license today :D:D:D
    for anyone that cares :D
     
  11. spaceboyo

    spaceboyo Well-Known Member

    Aug 12, 2010
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    Bristol, UK
    Congrats dude
     
  12. Shaun glitch

    Shaun glitch Well-Known Member

    Aug 26, 2010
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    Spark
    Uk yeah baby yeah
    :cool::cool::cool:


    What's happening dudes :D
     
  13. feetza

    feetza Well-Known Member

    Sep 7, 2010
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    thx :D
     
  14. DonutGames

    DonutGames Well-Known Member
    Patreon Indie

    Jul 12, 2009
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    Indie Game Developer
    Naah, where's the fun in that?

    That's like playing Tetris and allowing the player to choose which piece comes next. :)
     
  15. mikeg123

    mikeg123 Well-Known Member

    Sep 23, 2009
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    So any teaser screen shot?

    I'd have to agree that allowing the player to rotate the arrow would make it too easy. But those moving arrows are evil. :)
     
  16. DonutGames

    DonutGames Well-Known Member
    Patreon Indie

    Jul 12, 2009
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    No teaser screenshots, but here's the list of upcoming levels:

    #71 - Underground Tunnel
    #72 - Bounce Room
    #73 - Cat in a Temple
    #74 - Weird Tree
    #75 - Behind Bars
    #76 - One Level Below
    #77 - Cage of Glass
    #78 - Bounce, Bounce, Bounce
    #79 - Uphill
    #80 - Rubber Tree
     
  17. Erik

    Erik Well-Known Member

    Oct 14, 2010
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    How about puting 1 more arrow in each level all high scores would be brought down and two left arrows on lvl 1 lol im back to htgo lvl 61 dont know if ill try for the high will settle for 49 or better
     
  18. mikeg123

    mikeg123 Well-Known Member

    Sep 23, 2009
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    Those are great names! I can only imagine what the levels will look like. If had to guess, level 78 sounds like the evil one to me. :)

    Thanks again for putting out more levels! I'll never be able to stop playing this game. :D
     
  19. Erik

    Erik Well-Known Member

    Oct 14, 2010
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    whats the top ten look like i am not updating tell i get my score back
     
  20. Erik

    Erik Well-Known Member

    Oct 14, 2010
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    649 htgo other than lvl 64 everything else will be a breeze ill be past you in 25 min tain jk lol note to everyone save your screens on your comp makesit pretty easy to come back
     

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