Coldfire Keep: First-Person RPG

Discussion in 'Upcoming iOS Games' started by geppetto, Feb 19, 2012.

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Old-school RPGs like "Dungeon Master" are:

  1. Awesome, I can't get enough of them!

    167 vote(s)
    61.6%
  2. Alright, I can take them or leave them.

    63 vote(s)
    23.2%
  3. Dead, modern RPGs are far better.

    37 vote(s)
    13.7%
  4. Who cares; all RPGs suck.

    4 vote(s)
    1.5%
  1. gemineye62

    gemineye62 Well-Known Member

    Feb 16, 2010
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    I will go with these possible ideas.

    Foulfolk

    Foulbane

    Coldblood


    Thanks!
     
  2. stevejarman

    stevejarman Well-Known Member

    Feb 13, 2013
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    I like the idea of "Foulfolk" as something that humans might call a creature. Doesn't really work for an actual race/species name though.
     
  3. stevejarman

    stevejarman Well-Known Member

    Feb 13, 2013
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    So no other suggestions for our Gobliney-Guy? :(

    Might have to call this a failed experiment.........
     
  4. Greyskull

    Greyskull Well-Known Member

    Dec 13, 2009
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    Photographer/Social Sciences adjunct/sweet sweet l
    Fort Lauderdale
    I would love to stumble upon a Gru...
     
  5. stevejarman

    stevejarman Well-Known Member

    Feb 13, 2013
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    "Gru" sounds good. "Grus" as a plural is less-good, but that probably wouldn't matter.

    Hmm...
     
  6. stevejarman

    stevejarman Well-Known Member

    Feb 13, 2013
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    Opinions wanted...

    Do you think that number/math puzzles have a place in traditional fantasy RPGs? Or are they out of place?

    I had a neat idea for a couple of puzzles, but I'm hesitating.
     
  7. Gabrien

    Gabrien Well-Known Member

    Nov 24, 2009
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    Golump for creature.

    Yay for number/math puzzle. (The puzzle itself will matter more than its type.)
     
  8. stevejarman

    stevejarman Well-Known Member

    Feb 13, 2013
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    What if we combine suggestions for Grulump?
     
  9. Gabrien

    Gabrien Well-Known Member

    Nov 24, 2009
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    Yeah, I like that one too. :)
     
  10. macatron

    macatron Well-Known Member

    Sep 12, 2009
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    Well, as long as they're logical (i.e. not like Myst) I'd say, yeah, put 'em in! :) While we're at it, are you going to include traps on treasure chests that can be disarmed via a mini game of sorts? It could even be something as simple as what Wizardy 6-8 used.
     
  11. stevejarman

    stevejarman Well-Known Member

    Feb 13, 2013
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    Trap disarming, lock picking, etc - Yes. But no mini-games for them. These are based on dice rolls against your Rogue's abilities - very tabletop RPG type stuff.
     
  12. stevejarman

    stevejarman Well-Known Member

    Feb 13, 2013
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    While I'm here, I've got one more enemy for you guys to name.

    These guys are big brutes. Smarter than the "Grulumps" that we saw earlier, and obviously more powerful and dangerous. They are quite a solitary race, almost always encountered living alone unless during breeding periods. This fact has led to serious territory disputes since their "incarceration" within Coldfire Keep...

    [​IMG]
     
  13. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    maybe we should add actual dice rolls to them! :p
     
  14. stevejarman

    stevejarman Well-Known Member

    Feb 13, 2013
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    There are "virtual dice" :))) that get rolled in the background for a lot of the decision making. So it's random, but only as random as something like a game of Dungeons & Dragons.
     
  15. macatron

    macatron Well-Known Member

    Sep 12, 2009
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    How about these?

    Throg

    Thargrog

    Zarg
     
  16. macatron

    macatron Well-Known Member

    Sep 12, 2009
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    Sounds good to me!! :D Thanks for the update!! :)
     
  17. stevejarman

    stevejarman Well-Known Member

    Feb 13, 2013
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    "Throg" sounds pretty good.

    Any other suggestions out there?
     
  18. DaviddesJ

    DaviddesJ Well-Known Member
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    May 19, 2010
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    No, I quite dislike this. I like puzzles ok, and I like RPGs, but I don't like mixing them together. Aside from the thematic confusion, what is an easy puzzle for one person is almost impossible for another; when people are doing sudokus, they can choose different difficulty levels, but it's hard to do that when they are integrated into a RPG.
     
  19. stevejarman

    stevejarman Well-Known Member

    Feb 13, 2013
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    Do you mean that you don't think an RPG should have ANY type of puzzle, or just math/number puzzles specifically?
     
  20. DaviddesJ

    DaviddesJ Well-Known Member
    Patreon Bronze

    May 19, 2010
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    I'm not terribly fond of the type of puzzles where, say, you have to touch certain items in a certain order, given by clues. But it's thematic and certainly bothers me a lot less than, say, sticking a random sudoku in the middle of a quest.
     

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