Does my game worth spending $40,000 for Ad?

Discussion in 'Public Game Developers Forum' started by REANIX, Mar 9, 2010.

  1. DominoL

    DominoL Active Member

    Dec 12, 2009
    25
    0
    0
    $40,000 is too much of a budget for iPhone advertising. If you must, I suggest using 1/100 of that money on ads targeting Apple employees and keeping the rest for anything else.

    I'm preparing to release my 1st app soon and honestly I can't fathom spending even $1000 on advertising in Admob... from what I gathered it just isn't worth it.
     
  2. EssentialParadox

    EssentialParadox Well-Known Member

    Sep 21, 2009
    602
    0
    0
    UK / Toronto
    If you really have that much of a budget to run, I'd do a takeover ad on wired.com or engadget. Heck, maybe even Yahoo.com
     
  3. REANIX

    REANIX Well-Known Member

    Jan 9, 2010
    91
    0
    0
    Shall we do a investigation first?
     
  4. Spotlight

    Spotlight Well-Known Member

    Jan 10, 2009
    536
    0
    0
    Nice idea, but advertising can't sell everything.
    Advertising is helpful when you have a good product.

    Investing $30.000 on advertising Rolando and investing $30.000 on a Khalid Shakid (or whatever his name was) application is not exactly the same thing.

    I remember ngmoco buying Touch Arcade (*cough*, I mean advertising on Touch Arcade) for Rolando. I believe they could easily cover the cost for that ad by selling many copies and increasing the hype around the game, but... would it be the same thing for the game we are talking about now?

    My answer is "NO".

    The sales of Fumbers didn't increase that much: http://forums.toucharcade.com/showthread.php?threadid=42298
     
  5. NickFalk

    NickFalk Well-Known Member

  6. REANIX

    REANIX Well-Known Member

    Jan 9, 2010
    91
    0
    0
    In my situation,50 free downloads bring 1 paid sales.
    Yes,it looks bad.

    I am just thinking if I can use less money to get more people to download free version. Maybe I can earn money. I am just a developer, try to understand IPhone game market.

    Thanks to all the people here.


     

Share This Page