I'm really hoping this is paid, too. I love me a good dungeon crawler, and DH2 was by far the best on iOS. Baldur's Gate doesn't count DH3 was just the biggest stinker Gameloft has ever released, just because of the disappointment factor and how good it could've been. Oh, and voiceovers would be nice this time around.
On the other hand, while all those post-processing effects are nice, we get gypped on higher res textures and higher polygon meshes. You can go ahead and try to educate me, but I've heard it all. (I'm also sick of seeing people post "iTouch 4 support?").
The textures are so crazy good in NOVA 3 I'd be worried about performance if they were increased. As for polygons, well, I'm perfectly satisfied with where they are now. Yes MC4 character models count use a few hundred more polygons, but honestly are graphics so important that we sacrifice profit, and thereby give big companies like Gameloft less incentive to make more games like DH? Not for me. We'll just agree to disagree.
Gameloft just created page for DH4 https://www.facebook.com/DungeonHunterGame They mention gem giveaways, my hopes of this being a paid app are slowly dying. I hate gems ruins game progression.
Is it impossible for this to be multiplayer like D3, path of exile, pretty much every arpg? Will for sure be fremium too. I expect a clone of that one game that came out pretty recently, eternity warriors or something?
Well....thats one less game by the sounds of things....I still need to pick up Dungeon Hunter 2, so thats one good thing
It all depends. I guess if it's a game like this, I can put in the time required to be bad ass. I hope the game costs like 2.99 with some IAP but you can earn it all over time through playing the game. That's something I'd probably do. Even free >_> DH3 I would've done, but since they had that key system, it just.... Yeah.
Make sure you pick up DH2, its superb. I hope this wont be a grind type game BUT saying that i did love DH2 and played that to death so if theres a 'bit' of grinding it shouldnt be too bad. I found one place in DH2 where i kept getting lots of gold by defeating the bandits, so i actually grinded myself a lot there ! Either way this 'shouldnt' be like DH3 like some silly online arena, so whether its premium/normal price with a bit of IAP's i still cant wait to get this one.
Careful picking up DH2 if you're on iOS 6, there's no sound and of course I the reviews are complaining about this but Gameloft doesn't seem to be updating. In fact most old GL games have no sound now on iOS 6.
I've been muting game sounds lately and playing music instead where I can, so this doesn't bother me.
Thing about textures is, the better (and more) textures are, the more RAM they need. We won't see a massive jump until at least the iPhone 4, and its 512MB of RAM become standard for iOS games. When it happens though, boom. Please note most crashing comes from too little RAM. That's a big reason for why I dislike iPod Touch 4 users whining in reviews about the game crashing, or not being supported, period. It's unfair to the devs that your device can't run the game. At this point, I just want to make that clear. No hostility, just the facts. That's all.
Thing about textures is, the better (and more) textures are, more space they use. In a game like Dungeon Hunter, it's the texture that take the more space.
Seeing as this is your first post, I'm not sure whether you're using a sockpuppet or not. Regardless, textures actually don't take up nearly that much space; audio and meshes occupy a lot more. Textures are big individually, but most of the time, you're getting compressed version of these files, with little or no loss in overall quality.
If a game doesnt support ipod touch 4th gen then fair enough, but most games state they do, but i started discovering many games crashing which was frustrating as anything due to the RAM issue. But i wish devs would be honest, if you want to release a 5th gen only game (and probably lose out on a huge market) fair enough, just make sure in the description it says that. Too many games i used to pick up just kept crashing. To be honest even though i've now got a 5th gen device i'm not too bothered about advanced graphic features, i would rather a game sells to as many people as possible (so 5th gen and 4th gen). So i dont feel i'm a '5th gen snob' who doesnt like 4th gen people whining, completely the opposite. As i've said many times before i want devs to sell as many units as possible, i can understand dropping 3rd gen support but you have to keep 4th gen, just sensible for sales etc.
Some games are already minimum iPhone 4S, so games seem to be mainly supporting 3GS and iPhone 4 or require at least a 4S or iPad 2... The iPhone 4 was a wasted purchase for me.