Hi, Thnx! We updated the thread with the 1st gameplay trailer. Tell me how you liked it! Have fun watching it! regards
Wow this looks beautiful! The colours and level design really give a nice console mascot game type of feel.
I was always a big fan of the sonic series. Sure, he was the main inspiration for Dynabot. I would never deny that. But Dynabot is different, since it is an endless jump'n'run, living from its dash combos, its instantly accessible minigames and teleports into various worlds.
Hi all! Dynabot has found his place on dynabot.net.. The page will be regularly updated with all the upcoming news.
Hi all! Long time no see! We have little news for you: Here are the 1st three unlockable characters: Enjoy the pics Kind regards, Patrick Meet me personally on twitter DYNA-DEVIL DYNA-MIC DYNA-WIZARD
Hi, i am sorry i didn't put any information on that! The kickstarter campaign has been already accepted but will launch probably between march and may, since we want to prepare new contents for it. A 'coming soon' sign has been added to the button on the page. Of course i will inform you here about the launch of the campaign as well, as soon the sign gets off the page. The l1games.com page will also be revised and will contain all the details about the game and its gameplay. Would be glad to see you on my personal twitter account @PatrickProsic You can also follow us on @level1games Kind regards, Patrick
Thanks for your info Patrick. Hmm...getting a bit skeptical with this Kickstarter info. Turned from 20th january into probably march to may, ouch. My negative guess is that we won't see this game before...a long time. Furthermore i'm afraid this is going the worst f2p way, filled with iap's to buy your way to the top of the leaderboard...? Sorry being so negative and please, feel free to prove me totally wrong ! What i've seen so far, in this very long developing time, is adorable and could turn out to be a cult-runner, at least in my books.
I really have to apologize that we have to delay the release date of dynabot! But we are only a small indie studio of two devs creating this complex game, with the goal to break the endless genre. Dynabot has started as a small project and growed from time to time, to ensure maximum fun and versatility. And i think we are on the right path with it. But the scale of the project and our jobs, which we need to survive goes on the costs of the developing time. The kickstarter campaign is also a work in itself. All together can sometimes be much. XD I really hope that our reasons are somehow comprehensible. But we will do everything to finish dynabot to a final great playable game without the need of InAp's to have fun with it! We definitly wont go the way of a rip-off policy! =) Kind regards, Patrick
I really hope you break the endless runner genre with something unique And knowing it will have the Dont-Rip-the-Player-Off model I want it even more. Man may is a long wait but it seems to be worth it.
Thank you for these helpful infos Patrick. Still a fan and fortunatelly i have a second life besides ios-gaming. Keep up your good work and keep us informed here on TA about Kickstarter, please, since i'm not in any other social thingy. Thanks.
Big thanks back! Yes, we will update this thread as soon as the date of the kickstarter campaign is fixed. A 2nd gameplay trailer, that will show more details about the game mechanics and goals can be seen by then! Stay tuned...