I have been testing this game for quite long time. At the beginning I was thinking just like You, guys, but with more experience and coming updates I began to love this game more and more. This one is definately pick-and-play, for a few spare minutes. But candy graphic, nice sounds and comfortable control scheme I find this one as one of my favorites at all. Don't judge by a picture only.
Thank you so much thegamerocks06 and Jarek. It was so much fun working with you guys, making this game as awesome as your feedback!
i tested it too and it is just a great game i got really addicted to it like i was on doodle jump and flight control i hope many people will buy it
i also tested this game, it's pretty good. haven't had a chance to play timebend or blitz yet though.
i immediately forgot about beta testing this due to lack of screenshots at the beginning. now i think i would have decided differently...
I find the game's "message" preachy crap but the gameplay is cool enough that I'll probably pick it up. I noticed how every item picked up is progressively worth more so what breaks the chain besides the obvious of getting hit by a vehicle? If I take too long between pickups (circling around not grabbing any items), even if not hit, will the counter reset?
Yes, the chain breaks if you take too long between picking up stuff. And the game ends if you get hit by a vehicle.
Not at all. Because of three different modes and increasing difficulty level, You will not get bored too quickly. Yours,
I agree, and if you played it once, you will see yourself playing it again and again, just to get a higher highscore
Price will be revealed in a few days from now, hang on Thank you so much for this positive feedback, it's really heartwarming to have such positive wind blowing at our backs. Mike my mon! can't wait for you to try this game out I'm glad you like the gameplay thegamerocks06 did an excellent job at answering all your gameplay questions. All I can add is that we don't intend to preach - we care about environmental issues (and that is why we also donate 5% of revenues to eco causes), but we were also entertained by the fact that the eco theme is carried out by a character who is a little nutty and has some attitude issues (game quote: "Ill blow your filthy car you poop snorter!").
Do you guys think that releasing an online version of the game will boost sales or will people say “I’ll play it on the PC for free” and wont bother buying an iPhone version?
PC version? I would sugest MMO for iPhone OS - it would boost Your sales without a risk of money loss, obviously connected with PC version. But how do You want to create EcoPunk online? What features You want to include? To be honest - I can't imagine it. Without changing whole engine relasing totally different game BASING on EcoPunk I find it impossible.
I’m not talking about an MMO version , I’m talking about just releasing it to play on the web the way it is, only controlling it with your mouse instead of the touch screen