I know; I love the attitude and personality they've managed to put into the publicity campaign. It is way more in-depth than the iPhone platform is used to seeing. Seriously, whatever they end up calling this thing, I'm really looking forward to playing it!
The recharges remind me of text based mmo's which might push me to not buy it. I don't wanna pay for a game then pay even more so I can get farther into it.
paying for recharges is pretty dumb.. we should be paying for like more maps or skins for armour but not giving abilities type armour, more for looks n that.. like new colours and designs.. still it depends how long it takes before u run out of energy..
I cannot believe they are limiting you to the number of times you can play everyday. This is like Car Jack Streets in reverse, which is still horrible. I won't be able to play for more than a certain amount of time everyday? I always never liked ngmoco for their in-game ads in their paid versions of the game, and this just pushed me over the edge. I really wonder why everyone says that ngmoco is so awesome because right now they sound like just another greedy company to me. In-game ads for paid version, in-app purchases to play a game you already paid for, what's next? In-app purchases to buy another character slot? This is ridiculous.
Well look, they're clearly pricing it low so it gets a larger userbase, and making money back through DLC.
It looks like they cut the ads in the latest versions of Star Defense and Rolando that were just released. Hopefully they'll go back and cut them for the rest of their games, because I agree that they're irritating. I'm not convinced one way or another on this style of in-app purchase yet. I think a lot of it will depend on how long they're going to let you play before you have to recharge, and how much the game is going to cost on launch. They could easily charge 10 bucks for this game if it didn't have the recharge tax, so if they charge a buck or two for it instead, and make the rest over time as micropayments, I won't mind too much. It might actually be better that way - it beats paying a lot up front for a game you don't end up liking, right?
Ha, you made me choke laughing. ngmoco, for one polish their games unlike 95% of the App Store Developers *Including Gameloft, Glu, THQ etc.* Knowing these guys, Eliminate is going to be great.
If they keep charging you for the use of a game. I will not buy it. I will go buy a psp or the ds buy the game your done with that is not right. Why not just pay one big amount 20 dollars or something like that and be done with it.
Because then everyone on this forum bitches about how the game costs too much, and everything should be 99¢ If this game lives up to it's potential, I'd gladly pay 30 bucks or so for a one-time fee, or a small amount and then microtransactions. I don't mind paying for a quality product.
If this is a MMO like Outer Empires I would understand... but an FPS? Also, the only place I have Wi-Fi is hotels and my house, so I guess I'm not going to pick up this game if I can play Halo 3 and NOT PAY in half the places I have Wi-Fi... This is a very stupid marketing move for people that have iPod Touches... EDIT: Also, that's a very good help button: WTF is very clever!