Enter to win a NanoMechs promo code!

Discussion in 'Upcoming iOS Games' started by Theorian, Jul 23, 2009.

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  1. upsidedown

    upsidedown Well-Known Member

    Jun 10, 2009
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    I dont really want melee weapons, that is what ruined dinosmash.
     
  2. MyLilPWNY

    MyLilPWNY Well-Known Member

    May 18, 2009
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    i dont see why a bunch of people dont like the hammer in dinosmash i thought it was fine anyways i think that you guys really need to add tanks or something so that it will have something big that dinosmash doesnt have
     
  3. Theorian

    Theorian Well-Known Member

    Jul 23, 2009
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    Map Editor

    This is for those of you have submitted this as a wish also. A map editor would be interesting. Are you thinking on the device or on a computer?

     
  4. Theorian

    Theorian Well-Known Member

    Jul 23, 2009
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    Don't worry

    We wouldn't do that to you. :)

     
  5. upsidedown

    upsidedown Well-Known Member

    Jun 10, 2009
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    The hammer made all the other weapons totally obselete and pointless, which killed its replay value
     
  6. MyLilPWNY

    MyLilPWNY Well-Known Member

    May 18, 2009
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    no the shotgun and grenade launcher thing were still both good just not the gun that you always have
     
  7. Theorian

    Theorian Well-Known Member

    Jul 23, 2009
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    We think vehicles are really what separated Halo 1 from it's competition even before it was released. Thank you for your suggestion
     
  8. The Bat Outta Hell

    The Bat Outta Hell Moderator
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    Mar 10, 2009
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    Can you tell us how the controls work? I can't make heads or tails of how you're controlling and firing =P
     
  9. Theorian

    Theorian Well-Known Member

    Jul 23, 2009
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    We seem to think alike

    The movement and firing in the game are implemented exactly as you mentioned already. Right now you can play music in game if you start your playlist before you enter the game. I agree it would be nice to have a social aspect that allows people to compare scores and/or ranks. We are alraedy implementing features which allow customizing your own NanoMech. You didn't miss out on the promo codes. Thank you for your suggestions!

     
  10. Theorian

    Theorian Well-Known Member

    Jul 23, 2009
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    Here's the first iteration of the instructions

    Future iterations could be step by step or a quick video:

    [​IMG]

     
  11. The Bat Outta Hell

    The Bat Outta Hell Moderator
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    Ah that makes sense.

    Another suggestion: Make dpad controls an option, so if you're on a bus or something, it won't screw with the accelerometer.
     
  12. Theorian

    Theorian Well-Known Member

    Jul 23, 2009
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    More game modes

    Capture The Flag and Team Death Match are in the works.

     
  13. Theorian

    Theorian Well-Known Member

    Jul 23, 2009
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    We are avoiding the style of d-pad that Dinosmash has, however there are a few other control types that we are experimenting with. So far the current "control option" seems to be the easiest to use during intense game play. However you do make a very good point, and this is exactly why we are researching other input types. Thank you very much for your insight.

     
  14. Theorian

    Theorian Well-Known Member

    Jul 23, 2009
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    Thank you!

    We are currently implementing:
    More weapons
    More places
    More game modes
    Mech Customizer/Builder
    Online Multiplayer

    We have:
    A plasma gun
    An offline mode

    We are already considering:
    A campaign mode
    Bluetooth peer to peer

    Thank you for the great suggestions!

     
  15. The Bat Outta Hell

    The Bat Outta Hell Moderator
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    As for graphics, adding a bit of lighting to the environment from gunshots and explosions would be fantastic, if possible.


    As I said before, getting custom parts you could buy just to make your nanomech cooler and more personal would be the most wanted on my list.

    Edit: ah, beat me to it =P
     
  16. drswisher23

    drswisher23 Well-Known Member

    May 29, 2009
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    i would like to see a wifi mode or even multiplayer over bluetooth
     
  17. Theorian

    Theorian Well-Known Member

    Jul 23, 2009
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    We love the ideas of destructible environments, and power-ups that go beyond energy and shields which provide special powers.

    These are very important considerations, along with the others that items we've commented on.

     
  18. Theorian

    Theorian Well-Known Member

    Jul 23, 2009
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    very cool ideas

    Thank you, bosses would be very exciting feature. We currently have bots and probably offer a very similar style of game types as you mentioned below. Thank you for the awesome suggestions!

     
  19. Theorian

    Theorian Well-Known Member

    Jul 23, 2009
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    Mulitplayer

    NanoMechs currently offers multiplayer over wifi and we are considering multiplayer over bluetooth, we currently are developing multiplayer online! Thank you for your suggestions!

     
  20. Theorian

    Theorian Well-Known Member

    Jul 23, 2009
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    #100 Theorian, Jul 27, 2009
    Last edited: Jul 27, 2009
    Thank you, we'll keep these on our list. we've also considered a purchasing system, we think it's a great idea. However we are leaning towards customization of looks and not purchasing power-ups. As you can imagine, it is huge to develop on online economy that allows for in-game purchasing of power ups.
    Edit: That's Okay, we want to know that you want that too!
     

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