Universal Feeding Time (by Incubator Games)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, Jun 25, 2014.

  1. Incubator

    Incubator Active Member

    Yup, we definitely put effort into making the badges balanced. They all present a different gameplay modifier, but the scoring is meant to stay consistent and competitive. During our internal playtesting, everyone's highest scores were actually all achieved using different badges!
     
  2. theboxhead

    theboxhead Member

    Sep 5, 2012
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    What type of matching is this?
    1. Slide a tile like Bejeweled?
    2. Slide a row like 10000000
    3. Line drawing like Puzzlecraft?
    Or some other mechanic? I couldn't tell from the video.
     
  3. slewis7

    slewis7 Well-Known Member

    Apr 6, 2011
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    Feeding Time's matching mechanic is new to me. I have played the games theboxhead has mentioned and I do not believe it is exactly like the mechanic in any of those games. It is a very good one though and works well in conjunction with the aspect of trying for the most points in a limited time period.

    Here is an interesting article about the game that the developers linked from their twitter account:

    http://business.financialpost.com/2014/06/25/post-arcade-interview-how-ios-puzzler-feeding-time-aims-to-get-beyond-the-free-to-play-status-quo/?__lsa=0beb-dc9c

    These guys deserve a ton of credit for NOT going in the obvious free-to-play route.
     
  4. Incubator

    Incubator Active Member

    Feeding Time works a bit differently from those games, although at its core the mechanics are about matching. The player initiates a match by tapping on one of the animals that line the four sides of the board. The board is filled with different types of food, and if the tapped animal pairs with the food next to it (dog eats bone), all of the foods are snatched up.

    Once the foods are eaten, the rest of the board slides around to fit the empty spaces -- allowing the player to maneuver foods into longer chains -- and left over spots are filled with new foods.

    It looks a little like this:

    [​IMG]

    Hopefully that explains it a bit better and you give the game a try!
     
  5. Alex Wolf

    Alex Wolf Well-Known Member

    Dec 5, 2010
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    #25 Alex Wolf, Jun 27, 2014
    Last edited: Jun 27, 2014
    Looks great :)) will buy it soon

    Iphone good enough to make the icons not too small?
     
  6. theboxhead

    theboxhead Member

    Sep 5, 2012
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    Excellent, that helps quite a bit! So did that article. I'm intrigued, new matching mechanics are rare. Buying now. Thanks! :)
     
  7. Incubator

    Incubator Active Member

    I actually play it on my old 3GS in a 320x480 resolution, and it works fine. We also included art assets for various resolutions in the universal build instead of just resizing them on the go so it doesn't look too garbled (hence the larger file size mentioned before).

    Glad to hear you'll check it out -- let us know what you think when you do!
     
  8. theboxhead

    theboxhead Member

    Sep 5, 2012
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    Really enjoying the game so far! Love the lack of IAP and the quality feel.
     
  9. theboxhead

    theboxhead Member

    Sep 5, 2012
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    #29 theboxhead, Jun 28, 2014
    Last edited: Jun 28, 2014
    Stuck on one of the bonus goals. It says to get at least 1000 points using joker's powerup. I think that just means the first powerup on the board while using the joker badge. If so, I've done that a few times, but it won't clear the goal. Any ideas?
    Edit: Nevermind, got it
     
  10. Gamer1st

    Gamer1st Well-Known Member

    Mar 19, 2013
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    None. But I dream about being able to work again.
    USA
    Bought.
    Now all I have to do is figure out where to put it....
     
  11. Incubator

    Incubator Active Member

    Glad to hear it!

    Thanks for the positive feedback so far guys, and please rate/review the game here on Touch Arcade and on the AppStore to help it get noticed!
     
  12. epedemix

    epedemix Well-Known Member

    Aug 25, 2009
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    I wouldn't consider myself a match-3 connoisseur, but I've played my fair share of the genre. This is certainly a fresh and unique execution of the match-3 mechanics. If puzzle/ matching soothes your fancy, do check this game out.
     
  13. aceupsleeves

    aceupsleeves Member

    Jul 8, 2013
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    You should integrate multi device cloud save in the next update.
     
  14. uFinKnow

    uFinKnow Well-Known Member

    Feb 5, 2014
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    I purchased from all the good reviews. I agree this a winner. Cheers
     
  15. Incubator

    Incubator Active Member

    We'd love to, as well as add a bunch of new content, but we'll have to see how it performs first.
     
  16. Incubator

    Incubator Active Member

    Thanks, appreciate the support!
     
  17. sharfaust

    sharfaust Well-Known Member

    Jul 1, 2013
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    Install size?
     
  18. Incubator

    Incubator Active Member

    It's 619 Mbytes once everything is uncompressed. As mentioned earlier on in the thread, we wanted Feeding Time to be a universal build but included 3 different art sizes to avoid blurry resizing. Since we also didn't want to cut down on the hand-drawn animations the final package is fairly sizable, but hopefully worth the effort in the end.
     
  19. sharfaust

    sharfaust Well-Known Member

    Jul 1, 2013
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    It's a very cool looking game with an attractive price. I'd like to try it out, but that install size is killer. Space is at a premium, so it doesn't look like I'm going to try it. Thanks for the reply and good luck with the game!
     
  20. Incubator

    Incubator Active Member

    No worries, and hopefully you'll be able to check it out one day. Cheers!
     

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