Gameloft IAP Discussion

Discussion in 'General Game Discussion and Questions' started by scarypharaoh, Feb 2, 2011.

  1. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    Hey, most of the time, real discussions start when a title hits US store.... :rolleyes:
     
  2. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Ahh I see. I'm not too familiar withs IAPs I hardly bother with them. How do they work? you download them on your device using your iTunes credit and account right?
     
  3. JCman7

    JCman7 Well-Known Member

    Jul 6, 2009
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    IAP means no Promo Codes to giveaway and NO GameHunter competition...no chances to get the game for free...bummer
     
  4. Osmiral

    Osmiral Well-Known Member

    Nov 19, 2009
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    It depends on the In-app thing, things like gold and stuff is not whereas add-ons to games and stuff are.
     
  5. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    It is the same, as far as charging is concerned, with any item you get through your iTunes apps. I am not sure about IAP for consumables, but for DLC, well, from my little experience, it is the same as full apps -- the DLC does not charge you again for re-download.
     
  6. Osmiral

    Osmiral Well-Known Member

    Nov 19, 2009
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    Really? There aren't promo codes for IAP? I would've thought there would be.
     
  7. ScottColbert

    ScottColbert Well-Known Member

    My only problem with this type of IAP is I have to take a half hour bus ride to get to a place that has wifi in order to unlock it.

    On the plus side, that issue will keep me from getting for awhile so I can finish some of the other games.
     
  8. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    Well, I guess it is up to Apple to do something about this. :)
     
  9. squarezero

    squarezero Moderator
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    Dec 10, 2008
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    Remember when you had to buy a real magazine to find out about upcoming games? Then you had to go to drive an hour to the only store that carried new games and pay a non-refundable $30-40 bucks to buy it, then spend about an hour installing it on your PC, only to find out that you were missing a driver, which took a couple of hours to download over your 14K phone connection, then finally you got the thing running only to discover that the game was utter crap?

    Makes it kind of hard to sympathize with the kind of "hardship" people are experiencing with the IAP on Sacred Odyssey.
     
  10. UncleLimey

    UncleLimey Well-Known Member

    Oct 2, 2008
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    to all those bitching about iap.... if u dont like it, dont buy it... and get a f*cking life. nuff said
     
  11. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    So if I accidentally delete it or I switch devices i can always just re-download it?
     
  12. Jongjungbu

    Jongjungbu Well-Known Member

    Jan 24, 2011
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    Or, those NES and SNES games that cost me $60-$100 back then. Games are so much cheaper now for more content, it's great! I remember paying I think $80 for Zelda after tax.
     
  13. UncleLimey

    UncleLimey Well-Known Member

    Oct 2, 2008
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    its not rocket science... if u buy some in-app stuff.. it'll be free for you if you need to download it again, even on a different device as long as its the same account
     
  14. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    From my previous experience, re-download should be free....just that it is more likely you lose the saved progress though.
     
  15. Eli

    Eli ᕕ┌◕ᗜ◕┐ᕗ
    Staff Member Patreon Silver Patreon Gold

    First world problems truly are the worst.
     
  16. pka4916

    pka4916 Well-Known Member

    Jun 6, 2009
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    LOL I do so agree to this statement..
    I remember those day... The box cover looks awesome, and all you got was 1 or 2 floppy's and the game is like a Commodore 64 game... hahaha
    those good old days
     
  17. UncleLimey

    UncleLimey Well-Known Member

    Oct 2, 2008
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    no thanks, i have quite a sensitive gag reflex
     
  18. xkiller006x

    xkiller006x Well-Known Member

    Aug 19, 2009
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    the IAP idea is amazing because everyone can just try the game first then buy it after they see what it is like. Its not a consumable IAP which i am not a big fan of. This also deals with the piracy issue many high caliber games face. Will definitely pick this one up later.
     
  19. ScottColbert

    ScottColbert Well-Known Member

    I also remember those days-most of 'em anyway, but I also know if we grew up with the current technology, we'd bitch about the same thing today's ADD gamers do.
     
  20. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Dec 10, 2008
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    You are probably right...
     

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