HEAVY sword

Discussion in 'Upcoming iOS Games' started by ashtmj, Jan 15, 2013.

  1. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    #61 Exact-Psience, Apr 3, 2013
    Last edited: Apr 3, 2013
    Yeah... The concept of a girlie girlie pwincess rampaging through baddies with a big huge gigantic gargantuan greatsword is epic.

    "You bwoke mah lovely nails! GRAAAAAAARRRRGGHH!!!!"
     
  2. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    Suh-weet!
     
  3. KennyK

    KennyK Well-Known Member

    [​IMG]
     
  4. charlatan

    charlatan New Member

    Mar 31, 2013
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    It's like Mario with a sword. I like it!
     
  5. ojtitus

    ojtitus Well-Known Member

    Jul 7, 2010
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    This looks really good and it's universal and it's only $0.99! SOLD!
    Next week is going to be another really good week. :)
     
  6. juls363

    juls363 Well-Known Member

    Mar 13, 2012
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    #66 juls363, Apr 4, 2013
    Last edited: Apr 4, 2013
    I don't like the jumping :c
     
  7. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    Be nice if you said why ? Is it the animation ? Or you just dont like 'jumping games' ?
     
  8. ashtmj

    ashtmj Well-Known Member

    Sep 1, 2011
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    IOS Developer
    Boston, MA
    Thanks guys!

    @juls363 Too floaty?
    I had some testers who said it was a bit floaty (you didn't fall fast enough)
    and have since made the "gravity" have a bit more pull, those trailers/videos were taken before the change.
    I thought it was ok before, but have to say, the testers were spot on. after the change I liked the flow of the jump a whole lot more :)
    but if you mean something else just let me know

    Here is another piece of Promo art
    [​IMG]
    Monster Robot Studios - HEAVY sword by homeschooledmail, on Flickr
     
  9. metalcasket

    metalcasket Moderator
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    May 24, 2010
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    ashtmj, just pull the lever and release this bad boy already! Another week? C'mon!!! :p
     
  10. AnarKitty

    AnarKitty Well-Known Member

    Oct 10, 2010
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    Hear! Hear! Can't wait to play this one for hours. :)
     
  11. TheEvilRobot

    TheEvilRobot Well-Known Member

    Apr 4, 2013
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    Can't wait. I'm getting this for sure.
     
  12. Bronxsta

    Bronxsta Well-Known Member

    #72 Bronxsta, Apr 4, 2013
    Last edited: Apr 4, 2013
    @ashtmj
    Hi, interested your game. Looks like a lot of fun. Any news on download size? I only have 2 gbs but I'm sure this game can't take up to much space.

    Also, can you give an estimate on number of levels and replay value? I know it's only 0.99 cents but I prefer games that I'll play for a while and replay levels. Stuff like hidden levels, high scores, fastest time, multiple paths. etc.?

    Finally...I've never played Mario (I know, I know, before my time) so I dont really have anything to compare to. Is your game more about exploration and combat or platforming? Is the platforming the difficult, perfect-timing type or more casual? I l prefer the former
     
  13. ashtmj

    ashtmj Well-Known Member

    Sep 1, 2011
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    IOS Developer
    Boston, MA
    @TheEvilRobot @AnarKitty @metalcasket

    Thanks for all the support guys :)

    @Bronxsta


    Thanks for the interest!
    I think size wise it'll be somewhere around 30-40MB
    Not sure of the exact size off hand, but below 50

    Currently 20 levels, each growing in size and enemy count as you progress. Now while you can reach a final boss and "beat the game" I'm working on new levels for the next update, and new mini games.

    There are game center achievements to unlock as well as 3 princess coins hidden in each level.
    beating the game unlocks the princess, which I feel like adds to replay value cause it's real fun to run around with infinite HEAVY sword power chopping enemies!

    "Is your game more about exploration and combat or platforming? Is the platforming the difficult, perfect-timing type or more casual?"

    I tried to get solid mix combat/platforming/exploration, so I hope other players will feel that way. but I suppose we'll only know for certain what the masses think on April 11th :)

    you mean you have never played any Mario game?! or just the older ones?


    SIDE NOTE: at some point I'll be posting how to unlock the Cow Tipper GC achievement cause I don't think many will find how to unlock it
     
  14. Bronxsta

    Bronxsta Well-Known Member

    Thanks for your answer. 20 levels is a nice amount for a game like this. Probably going to be this but might wait for a few reviews/impressions first

    And no, I've never played any Mario games or any Nintendo games and classic games in general. I'm 20, so my first console was a PS1 and those other games and series were before my time. And IMO, I feel that the Nintendo's series cater towards younger ages and don't really interest me. (Uncharted, GTA, and third-person action games are my series/genres of choice
     
  15. ashtmj

    ashtmj Well-Known Member

    Sep 1, 2011
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    IOS Developer
    Boston, MA
  16. krazyk095

    krazyk095 Member

    Jan 3, 2013
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    This looks awesome! The App Store needs more polished and unique retro platformers :D
     
  17. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
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    Forge World
    This looks really cool but after watching the videos on the first page the jumping looks very floaty? Almost like moon gravity or slo-mo.
    any testers comment on the jumping?
     
  18. undeadcow

    undeadcow Well-Known Member

    Dec 4, 2010
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    Houston, TX
    #78 undeadcow, Apr 7, 2013
    Last edited: Apr 7, 2013
    The developer commented that he tweaked the gravity effect of jumping and that those videos are slightly out of date.
     
  19. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
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    Forge World
    Ah thanks, I'll be picking it up anyway but I was just wondering.
     
  20. KennyK

    KennyK Well-Known Member

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