You, and likely many millions of others since dropping the price of their games last week. Even Asphalt4 has risen from the dead to rank # 11 now.
the last 2~3 chapters are super long... if you buy game depend on number of chapters, the game can be easily chop in 16 or 32 chapters... will that make you happier... the main point is quality and gameplay... I'm give it 5 out of 5... Well, now you can save your 99 cents, but it doesn't even can pay for a cup of coffee
it won't in a while. just finished Assassin Creed yesterday, loving it. 13 chapters with average 3 sub-sessions per chapter
We can guess as such: ~500,000 "copies" of Super Monkey Ball sold at the original price of $9.99. That's $4,995,000. After Apple's 30% cut, that comes to about $3,496,500. That's just for Super Monkey Ball. I don't know exactly how much that game costs to make...but let's just say $1 million for the sake of argument (and that would be, btw, on the high end of dev costs for the mobile game sector). That would still leave Sega with about $2.5 million. And, mind you, that's after the game had only been on market for a little more than a couple of months. Not to shabby for one game. Again, they hit 1/2 million sold for Monkey Ball quite a long time ago in terms of the App Store. Since then they've periodically dropped price up to the current $5.99, but are still maintaining a very strong position with that game, it having never dropped out of the top 100 paid games chart. Ever. And let's not even think about the money they're making off of Sonic, which, let's remember, is a ROM operating on a Genesis emulator. So that's negligible development costs for them on that game. And it hasn't dropped out of the top 25 priced at $5.99. Not really. EA periodically drops prices, but they've never, to my knowledge, gone below $2.99 on any of their games. But the problem with that is that doing such a thing lowers the price below that which others may have been willing to pay. Again, among those currently buying at a buck there may have been a sizable contingent willing to pay 2 or even 3 bucks. Haven't been in high school or college in a while. And I've done work in marketing. Not an expert, by any means, but that said, I can voice my opinion on the matter as is fully my right, and there are, in fact, others who have actual hands on experience in the App Store market as sellers themselves who have been positing similar ideas as I have in this topic.
I'm not stating that they have no idea what they are doing, Hodapp. Merely stating that I found it odd and don't agree with it. But, of course, to understand that you'd actually have to read what I wrote without any sort of bias. I am sure you, as part of the inner circle of this site, are fully capable of such a feat, no? Besides which, your "point" doesn't hold water when there are other more successful companies that Gameloft that use the exact strategy to which I alluded. Now, even if you disagree with ol' spiffy and would rather go with the notion that companies know what they are doing at all time and always make sound judgments, then wouldn't it make more sense to err on the side of those who have made the more sound judgments than others? I would think so.
Anyway...no one has answered my question on the game itself: To those of you who have 3Gs (yes, I am jealous ): How does the game run? Can you post vids?
Here's another buyer at 99 cents that would never have gotten this game. It reminds me of the days of bargain bin hunting at BB/CC/TRU for video games. I would wait 1-2 years to troll the bins waiting to get a bargain on a game. With the app store, it seems that the bargains bins happen in months instead of years, and the bargains are 99 cents instead of $9.99 or $19.99. What hath Apple wrought?
Just played through the first couple checkpoints of the first level and it runs pretty smooth, but not buttery smooth. There's no lag, but the frame rate could definitely be higher. I'm not sure how it ran on the older devices, so it's hard to compare. If I get a chance I'll load it onto my first gen and see how they compare to each other.
Yes, I am really enjoying it. Even with the Lite I wasn't sure that I would, but I really do. Truly a great bargain. Maybe I'll buy AC once I am finished with it because I now see that I love this kind of game. Unless the later levels prove too diffcult for my poor reflexes, that is.
alright you guys have me bought, i wasnt sure if i should buy it or not even after i played the lite version but after reading all of this positive responses and reviews im buying it. thanks