Universal LostWinds - (by Frontier Developments)

Discussion in 'iPhone and iPad Games' started by Echoseven, Dec 20, 2011.

  1. Malrulezzzu

    Malrulezzzu Well-Known Member

    Mar 28, 2009
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    Yes god forbid Nintendo would smarten up and tie all of our game purchases to a user account and not to the hardware. For a company so smart their online acumen is severely lacking..
     
  2. frontierdev

    frontierdev Well-Known Member

    Dec 20, 2011
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    Hi,

    thanks so much for your support, we really appreciate it!

    the control changes are, as you say, adding a short slo-mo time at the top of each gust of Toku, and an optional D-Pad. The duration of the slo-mo has 4 settings, off, 1 , 2 and max. It starts on 2, so you can increase to max or decrease to 1, or switch it off (which was how the game was originally shipped on iOS).

    We didn't change any gust behaviour beyond that, so I think your friend is probably just having more time within which to do the multiple gusts?
     
  3. frontierdev

    frontierdev Well-Known Member

    Dec 20, 2011
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  4. Mag

    Mag Well-Known Member

    Jul 9, 2009
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    Will there ever be gamecenter support for this game?
     
  5. frontierdev

    frontierdev Well-Known Member

    Dec 20, 2011
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    Beyond the current achievements, given the type of game it is we didn't think there would be too much demand for / point in leaderboards etc.

    We're happy to hear people's views.
     
  6. GeekyDad

    GeekyDad Well-Known Member

    Jan 14, 2012
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    I couldn't agree more. I really think this is one of the few games out there that would suffer from leaderboards. Saying there's a need for a competitive component in LostWinds is like saying there's a need for competition in solving world hunger. This series has such a deeply moving vibe, and I think you'd completely undermine the basic notion of what this game is.
     
  7. Georgina

    Georgina Well-Known Member
    Patreon Bronze

    Jan 30, 2010
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    Oh, this is wonderful.

    I find myself playing slowly and exploring every nook and cranny, to draw the experience out as long as possible. Definitely put me down for the sequel!

    Cheers.
     
  8. subtract

    subtract Member

    Jul 28, 2009
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    Help! I'm stuck in one area (actually, I've been stuck since Christmas!), maybe someone would be kind enough to let me know how to progress?

    I'm in the vortex shrine, but I can't get the vortex action to work. It seems like I should be able to gust the rock up, then pinch to suspend it - but I just can't do it. What am I doing wrong?

    I'm on an iPhone, so I'm wondering if the screen size is affecting the pinch movement - every time I pinch, the rock has either fallen back down, or the pinch just registers as a touch onscreen. Any ideas?
     
  9. Foozelz

    Foozelz Well-Known Member

    Someone convince me why to buy this!
     
  10. Georgina

    Georgina Well-Known Member
    Patreon Bronze

    Jan 30, 2010
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    Sydney
    Yep, that's what you have to do. I'm playing on the iPad, so I'm afraid I can't give any iPhone-specific advice, but you're trying the right thing. Make sure you're pinching around of the rock so your fingers meet on top of it.

    As for me, I may have to take back some of my praise. I'm in the Abandoned Village, trying to
    use the helicopter plant to fly upwards to the ledge
    , and it's ridiculously difficult. I feel like I've spent the last fifteen minutes fighting the controls to get the game to do what it's supposed to do, and that's never the way a game should be.

    Sigh.
     
  11. eAdvisory

    eAdvisory Well-Known Member

    Nov 22, 2011
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    Detroit
    let me know what persuades you to buy. im in the same predicumant.
     
  12. GeekyDad

    GeekyDad Well-Known Member

    Jan 14, 2012
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    Haven't tried this version yet, but I would love to convince you to at least buy the Wii version. The two LostWinds games on Wii are my very favorite games on that system. As much as I love both Mario Galaxy games, I have still yet to find another set of games that uses the Wii controls as well as the LostWinds games. Of course, it's not just the controls, it's the entire package. The setting, sensibilities, and vibe of the games are just very moving. If you're ever looking for a game that transcends mere gameplay, LostWinds is a great place to start in my opinion.
     
  13. subtract

    subtract Member

    Jul 28, 2009
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    Thanks for that, I tried this morning and it worked first time. I think that I was trying to pinch the actual rock (hence only having a small space to pinch), rather than pinching from around it. Rookie mistake for someone playing video games since the 1970's :)
     
  14. Malrulezzzu

    Malrulezzzu Well-Known Member

    Mar 28, 2009
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  15. Malrulezzzu

    Malrulezzzu Well-Known Member

    Mar 28, 2009
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    It is a cool unique platformer with nice graphics and some fun game play. They just enhanced the controls to mere perfection. Well worth the few dollars it costs to buy the game.
     
  16. adamphetamine

    adamphetamine Well-Known Member

    Jan 4, 2011
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    Programmer/3D Modeling
    Bethlehem, Pa
    Love the game and bought it when it first released. Anyway this update helps a bit with controls via the new D-pad but I find the pad hard to see and too small as well. I'm always struggling to find it and get my finger positioned right. I hope it gets changed more as I would prefer that control scheme as I despise the touch and point to walk control style. Keep up the good work Devs. #
     
  17. Mag

    Mag Well-Known Member

    Jul 9, 2009
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    I was referring to Gamecenter achievements actually, sorry for the confusion
     
  18. frontierdev

    frontierdev Well-Known Member

    Dec 20, 2011
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    Ah - thanks; the game already has achievements.
     
  19. Mag

    Mag Well-Known Member

    Jul 9, 2009
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    Exactly, but theyre not Gamecenter supported right? Any chance they'll be in an update?
     
  20. frontierdev

    frontierdev Well-Known Member

    Dec 20, 2011
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    Like this, you mean?
     

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