Luxuria Superbia A simple game of touch, pleasure and joy.Luxuria Superbia is a colorful, musical journey made to fill you with joy.… TouchArcade Rating: $3.99 Buy Now Watch Media DetailsA simple game of touch, pleasure and joy.Luxuria Superbia is a colorful, musical journey made to fill you with joy. Exciting designs explode from your touch as you glide through playful stylized flowers. It’s all about the experience and the interaction.--> Requires at least iPad 2, iPad mini, iPhone 4 or iPod touch (5th gen.)http://luxuria-superbia.com"Luxuria Superbia is a bright, vibrant game that will make you smile as much as it will make you blush."— Andrew Webster, The Verge"Like many a human partner, it offers very little explicit instruction on how it wants to be caressed, but plenty of feedback to learn from.”— Leigh Alexander, Slate“Colorful… and oh-so-touchable. So touch it. You know you want to.”— Andrew Vestal, Gaming Intelligence Agency“It’s terrific! Lovely, sweet, and in its own way, quite funny.”— Patrick Smith (Vectorpark)“Its pretty darn wonderful.”— Rudolf Kremer (Eufloria)“What if Georgia O’Keefe and Claude Monet had a videogame love-child?”— Chris Bateman (iHobo)There’s twelve flower-like tunnels and a garden with a temple.In the garden, you select a flower by turning the dial.When you complete a flower the next one is unlocked.A flower always starts out colorless.But when you touch it, color fills the tunnel.Stay in the glowing flower as long as possible!Play slowly and gently to get a high score.Just pushing through as fast as you can will result in failure.The game wants you to take it easy and be playful.The blush you cause to a flower imbues the garden too.For each flower, there’s a column in the temple.Time spent in a blooming flower makes its column grow.The garden starts blank, just like the tunnels.But over several journeys, it flourishes with color.Bring color to the flowers, bring joy and beauty to the garden!- Stimulating fun that brings you an experience of joy and happiness.- Dynamic music by Walter Hus responds to your every touch.- Playful, sensual interaction with lush colorful levels.- The game engages with you –alone or with a friend– as an encouraging partner.Launch Trailer: http://www.youtube.com/watch?v=VmiosE-N8tUPlay Trailer: http://www.youtube.com/watch?v=Z6RXlsiXXOoPeople Trailer: http://www.youtube.com/watch?v=fBhv9p5NDnw------Winner of the IGF Nuovo Award 2014Finalist in Amaze 2014Finalist in IndieCade 2013Jury's Honorable Mention in IMGA 2014------一款关于触摸和欢乐的简约风格游戏。花瓣的世界是一款能够带给玩家多彩音乐之旅的游戏,当你滑过风格独特的花瓣世界时会感到其独特的激动人心的巧妙设计,总之这是一款能够带给你丰富交互体验的作品。游戏为玩家提供了约12个满是花瓣的通道和一个有寺庙的花园。在花园里,通过转动转盘来选择一朵花。只有当通过了当前的花朵时,才能解锁下一个。然而每朵花在开始的时候的颜色都是很淡的。但是一旦你触摸,它的颜色就将充满整个通道。你需要尽可能久地待在这不断成长的花朵中!缓慢而又温柔地体验能够得到更高的分数。如果你太急躁的话很可能就会失败。游戏需要你放松自己并感受到其乐趣。是你让花朵变得“脸红”,这同样也会影响到整个花园。对于每朵花而言,在寺庙中是都有各自的位置的。盛开的花朵会慢慢地让整个花园多彩起来。花园和通道一样,刚开始也是空白的。但是经过几次旅程之后,整个世界都会多彩起来。将花朵变得多彩起来,将花园变得充满经历和欢乐!- 能够带给你欢乐和刺激的体验- Walter Hus 制作的动态音效会根据你的买一个动作做出反应- 伴随欢快、又触感的交互体验的是丰富多彩关卡设计- 游戏对于你而言就相当于独自一个人或是有个朋友在身边 - 就像有一个能够不断鼓励你的伙伴。 Information Seller: Genre:Action, Music Release:Nov 05, 2013 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating: User Rating: (4) Your Rating:unrated Compatibility:HD Universal Just picked this little gem up in the Aussie AppStore for free, not sure if it's free in the US store yet, but keep an eye out for when it does, you don't want to miss this amazing experience to "satisfy" a flower until she blows. # PeteOzzy Well-Known Member Oct 30, 2013 4,596 3 0 Norwich, England #2 PeteOzzy, Dec 19, 2013 Lovely, been on the wish list for quite some time. Just wasn't sure if I'd gel with the whole metaphysical, philosophical, hypersexual theme of it all oooooomonkey Well-Known Member Jan 15, 2011 6,307 0 0 Forge World #3 oooooomonkey, Dec 19, 2013 Anyone clue me in as to what this is about? I just tried it and went wtf and deleted it? All I was doing was pressing four fingers on the screen and that was it? orangecan Well-Known Member Aug 9, 2011 1,997 145 63 #4 orangecan, Dec 19, 2013 I think you've got to light up all the paths by tapping on the stuff that comes put of the screen and kind of balance it out until they all fill up.... I've not deleted it yet but I must admit it hasn't done it for me at all Greyskull Well-Known Member Dec 13, 2009 5,588 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #5 Greyskull, Dec 19, 2013 Greyskull Well-Known Member Dec 13, 2009 5,588 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #6 Greyskull, Dec 19, 2013 4 fingers? EASY MAN! cloudpuff Well-Known Member Sep 12, 2013 3,600 0 36 lazy layabout uk #7 cloudpuff, Dec 19, 2013 Well that was an experience I've not had before, just played level one, and it looked and felt more like I was entering a bum hole than a flower, teamed with the comments that pop up and no idea what I was mean to be doing I was also thought "wtf?" That's not to say its bad, it's certainly differnt, gonna try level two. cloudpuff Well-Known Member Sep 12, 2013 3,600 0 36 lazy layabout uk #8 cloudpuff, Dec 19, 2013 Theres a link in game to an online guide via the pause menu. Which gives a bit more of an explanation and strategy tips. http://tale-of-tales.com/LuxuriaSuperbia/guide/ slamraman Well-Known Member Patreon Gold Aug 27, 2011 2,511 5 36 #9 slamraman, Dec 19, 2013 It's more of a stroke 'em up than a press 'em up. Royce Well-Known Member Mar 22, 2011 4,239 179 63 #10 Royce, Dec 19, 2013 Set your phone to vibrate = instawin! ninjackid Well-Known Member May 27, 2010 9,380 2 38 #11 ninjackid, Dec 19, 2013 lol this thread. Greyskull Well-Known Member Dec 13, 2009 5,588 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #12 Greyskull, Dec 19, 2013 For those who do not understand-it's a vagina. Xexist Well-Known Member May 6, 2010 2,440 1 0 Canada #13 Xexist, Dec 19, 2013 That explains the unpopularity. Most people on this site arent familiar with vaginas. pka4916 Well-Known Member Jun 6, 2009 2,584 0 36 Male Wisconsin #14 pka4916, Dec 19, 2013 Lmao Strategies Color appears in the flower when you move a cursor over a bud. Each bud will affect only the petal it is associated with. Petals are the lanes that make up the tunnel. The first flower has 4 petals, the last has 24. In the later tunnels, some buds are cold. They can be recognized by their sharp point and different color (usually white). When a cold bud is touch, some or all of the color of its petal is removed. Cold buds can be seen as obstacles to avoid. But they can also be used strategically to prevent the flower from going over the edge. When a cold bud has been touched, it emits snow crystals and a spring-like sound. A cursor can affect multiple buds, and thus multiple petals at once. The cursor grows when it is held still, and shrinks when it moves. The more cursors you use (fingers or thumbsticks), the smaller the individual cursors become. Tapping on the buds is fun but not the easiest way to stimulate the flower. Sliding tends to work better and even holding the cursor still, allowing it to grow, on the less colored petals. Your delight score (as seen in the upper left of the screen) will rise more quickly if all petals are evenly colored. And of course, the more they are colored, the quicker the score will rise. But be careful not to color the tunnel completely before you are certain that you want to end and go to the garden. There are twelve flowers in the game. By completing the initial stage of a flower, you unlock the next one. Keep an eye on the countdown graphic in the upper left of the screen. When the countdown is done, a bronze disc will appear which signifies that foreplay is over. This means that the next flower will be unlocked when you go to the garden. And that the flower is ready to climax when all petals are fully colored. Before this first stage, fully coloring the petals will result in a quick exit. In each flower, there are three stages that can be achieved: bronze, silver and gold. In the climax, the buds jump up and down with excitement. touch them to make them explode. As climax increased, the color of the flower intensifies and starts shifting into the color of the next flower. The level of the climax is represented by a glow that surrounds the score graph in the upper left of the screen. When the glow surrounds the disc completely, the climax is complete. Feel free to let go and let the climax subside for a more playful game. Time spent in climax is awarded with arrows through the heart that pops up after finishing a flower. The delight you bring to the flower is also reflected in the column that supports its element in the Temple of Love in the garden. That column grows continuously over the course of multiple trips through a flower. To see the columns, press the button in the upper left of the screen when you are in the garden. In a flower, the size of its column is represented by the tiny black dots that surround the screen. When that frame is full, the columns is complete. When a column is complete, its dome will be colored. At the end of a journey through a flower, a flood happens: seeds appear on the spots where the buds used to be. Touch these to collect them. Their number is shown in the upper left, under the score icon. The more seeds you collect in a flower, the more the corresponding patch in the garden will be colored, and the louder its bird will sing. When you reach the flood before achieving the bronze disc (see above), i.e. without a climax, there will still be seeds to collect, but fewer. Capricornman Well-Known Member Dec 8, 2011 2,993 0 0 #15 Capricornman, Dec 19, 2013 Are there any monologues? slamraman Well-Known Member Patreon Gold Aug 27, 2011 2,511 5 36 #16 slamraman, Dec 19, 2013 Just from Greyskull, I think. Sorry! (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Lovely, been on the wish list for quite some time. Just wasn't sure if I'd gel with the whole metaphysical, philosophical, hypersexual theme of it all
Anyone clue me in as to what this is about? I just tried it and went wtf and deleted it? All I was doing was pressing four fingers on the screen and that was it?
I think you've got to light up all the paths by tapping on the stuff that comes put of the screen and kind of balance it out until they all fill up.... I've not deleted it yet but I must admit it hasn't done it for me at all
Greyskull Well-Known Member Dec 13, 2009 5,588 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #6 Greyskull, Dec 19, 2013 4 fingers? EASY MAN! cloudpuff Well-Known Member Sep 12, 2013 3,600 0 36 lazy layabout uk #7 cloudpuff, Dec 19, 2013 Well that was an experience I've not had before, just played level one, and it looked and felt more like I was entering a bum hole than a flower, teamed with the comments that pop up and no idea what I was mean to be doing I was also thought "wtf?" That's not to say its bad, it's certainly differnt, gonna try level two. cloudpuff Well-Known Member Sep 12, 2013 3,600 0 36 lazy layabout uk #8 cloudpuff, Dec 19, 2013 Theres a link in game to an online guide via the pause menu. Which gives a bit more of an explanation and strategy tips. http://tale-of-tales.com/LuxuriaSuperbia/guide/ slamraman Well-Known Member Patreon Gold Aug 27, 2011 2,511 5 36 #9 slamraman, Dec 19, 2013 It's more of a stroke 'em up than a press 'em up. Royce Well-Known Member Mar 22, 2011 4,239 179 63 #10 Royce, Dec 19, 2013 Set your phone to vibrate = instawin! ninjackid Well-Known Member May 27, 2010 9,380 2 38 #11 ninjackid, Dec 19, 2013 lol this thread. Greyskull Well-Known Member Dec 13, 2009 5,588 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #12 Greyskull, Dec 19, 2013 For those who do not understand-it's a vagina. Xexist Well-Known Member May 6, 2010 2,440 1 0 Canada #13 Xexist, Dec 19, 2013 That explains the unpopularity. Most people on this site arent familiar with vaginas. pka4916 Well-Known Member Jun 6, 2009 2,584 0 36 Male Wisconsin #14 pka4916, Dec 19, 2013 Lmao Strategies Color appears in the flower when you move a cursor over a bud. Each bud will affect only the petal it is associated with. Petals are the lanes that make up the tunnel. The first flower has 4 petals, the last has 24. In the later tunnels, some buds are cold. They can be recognized by their sharp point and different color (usually white). When a cold bud is touch, some or all of the color of its petal is removed. Cold buds can be seen as obstacles to avoid. But they can also be used strategically to prevent the flower from going over the edge. When a cold bud has been touched, it emits snow crystals and a spring-like sound. A cursor can affect multiple buds, and thus multiple petals at once. The cursor grows when it is held still, and shrinks when it moves. The more cursors you use (fingers or thumbsticks), the smaller the individual cursors become. Tapping on the buds is fun but not the easiest way to stimulate the flower. Sliding tends to work better and even holding the cursor still, allowing it to grow, on the less colored petals. Your delight score (as seen in the upper left of the screen) will rise more quickly if all petals are evenly colored. And of course, the more they are colored, the quicker the score will rise. But be careful not to color the tunnel completely before you are certain that you want to end and go to the garden. There are twelve flowers in the game. By completing the initial stage of a flower, you unlock the next one. Keep an eye on the countdown graphic in the upper left of the screen. When the countdown is done, a bronze disc will appear which signifies that foreplay is over. This means that the next flower will be unlocked when you go to the garden. And that the flower is ready to climax when all petals are fully colored. Before this first stage, fully coloring the petals will result in a quick exit. In each flower, there are three stages that can be achieved: bronze, silver and gold. In the climax, the buds jump up and down with excitement. touch them to make them explode. As climax increased, the color of the flower intensifies and starts shifting into the color of the next flower. The level of the climax is represented by a glow that surrounds the score graph in the upper left of the screen. When the glow surrounds the disc completely, the climax is complete. Feel free to let go and let the climax subside for a more playful game. Time spent in climax is awarded with arrows through the heart that pops up after finishing a flower. The delight you bring to the flower is also reflected in the column that supports its element in the Temple of Love in the garden. That column grows continuously over the course of multiple trips through a flower. To see the columns, press the button in the upper left of the screen when you are in the garden. In a flower, the size of its column is represented by the tiny black dots that surround the screen. When that frame is full, the columns is complete. When a column is complete, its dome will be colored. At the end of a journey through a flower, a flood happens: seeds appear on the spots where the buds used to be. Touch these to collect them. Their number is shown in the upper left, under the score icon. The more seeds you collect in a flower, the more the corresponding patch in the garden will be colored, and the louder its bird will sing. When you reach the flood before achieving the bronze disc (see above), i.e. without a climax, there will still be seeds to collect, but fewer. Capricornman Well-Known Member Dec 8, 2011 2,993 0 0 #15 Capricornman, Dec 19, 2013 Are there any monologues? slamraman Well-Known Member Patreon Gold Aug 27, 2011 2,511 5 36 #16 slamraman, Dec 19, 2013 Just from Greyskull, I think. Sorry! (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Well that was an experience I've not had before, just played level one, and it looked and felt more like I was entering a bum hole than a flower, teamed with the comments that pop up and no idea what I was mean to be doing I was also thought "wtf?" That's not to say its bad, it's certainly differnt, gonna try level two.
Theres a link in game to an online guide via the pause menu. Which gives a bit more of an explanation and strategy tips. http://tale-of-tales.com/LuxuriaSuperbia/guide/
Lmao Strategies Color appears in the flower when you move a cursor over a bud. Each bud will affect only the petal it is associated with. Petals are the lanes that make up the tunnel. The first flower has 4 petals, the last has 24. In the later tunnels, some buds are cold. They can be recognized by their sharp point and different color (usually white). When a cold bud is touch, some or all of the color of its petal is removed. Cold buds can be seen as obstacles to avoid. But they can also be used strategically to prevent the flower from going over the edge. When a cold bud has been touched, it emits snow crystals and a spring-like sound. A cursor can affect multiple buds, and thus multiple petals at once. The cursor grows when it is held still, and shrinks when it moves. The more cursors you use (fingers or thumbsticks), the smaller the individual cursors become. Tapping on the buds is fun but not the easiest way to stimulate the flower. Sliding tends to work better and even holding the cursor still, allowing it to grow, on the less colored petals. Your delight score (as seen in the upper left of the screen) will rise more quickly if all petals are evenly colored. And of course, the more they are colored, the quicker the score will rise. But be careful not to color the tunnel completely before you are certain that you want to end and go to the garden. There are twelve flowers in the game. By completing the initial stage of a flower, you unlock the next one. Keep an eye on the countdown graphic in the upper left of the screen. When the countdown is done, a bronze disc will appear which signifies that foreplay is over. This means that the next flower will be unlocked when you go to the garden. And that the flower is ready to climax when all petals are fully colored. Before this first stage, fully coloring the petals will result in a quick exit. In each flower, there are three stages that can be achieved: bronze, silver and gold. In the climax, the buds jump up and down with excitement. touch them to make them explode. As climax increased, the color of the flower intensifies and starts shifting into the color of the next flower. The level of the climax is represented by a glow that surrounds the score graph in the upper left of the screen. When the glow surrounds the disc completely, the climax is complete. Feel free to let go and let the climax subside for a more playful game. Time spent in climax is awarded with arrows through the heart that pops up after finishing a flower. The delight you bring to the flower is also reflected in the column that supports its element in the Temple of Love in the garden. That column grows continuously over the course of multiple trips through a flower. To see the columns, press the button in the upper left of the screen when you are in the garden. In a flower, the size of its column is represented by the tiny black dots that surround the screen. When that frame is full, the columns is complete. When a column is complete, its dome will be colored. At the end of a journey through a flower, a flood happens: seeds appear on the spots where the buds used to be. Touch these to collect them. Their number is shown in the upper left, under the score icon. The more seeds you collect in a flower, the more the corresponding patch in the garden will be colored, and the louder its bird will sing. When you reach the flood before achieving the bronze disc (see above), i.e. without a climax, there will still be seeds to collect, but fewer.