Mos Speedrun (retro platformer!)

Discussion in 'Upcoming iOS Games' started by arta, Mar 9, 2011.

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  1. shyguy3

    shyguy3 Well-Known Member

    Sep 18, 2010
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    I don't need a code, I plan on buying "Mos speedrun" when it's released. Not many developers are this generous. I certainly hope your game is as successful as "league of evil".
     
  2. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    I'm already 3/4 done with the game. I wish there was more levels. :(
     
  3. doodlejumper

    doodlejumper Well-Known Member

    Jan 27, 2010
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    Aww, I didn't get one. :( Now I'll have to buy it the second it hits the store. ;)
     
  4. arta

    arta Well-Known Member

    Feb 14, 2009
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  5. dxfan101010

    dxfan101010 Well-Known Member

    Mar 17, 2010
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  6. Jaden

    Jaden Member

    Apr 3, 2011
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    To those playing the game, does this have regular controls with buttons like League of Evil?
     
  7. Jdragoon19

    Jdragoon19 Well-Known Member

    Nov 29, 2010
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    Looking forward to playing this :)!!!!
     
  8. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    Theres two control schemes:

    1) Press left side of screen to go left, right side of screen to go right, and press both sides at once to jump

    2) virtual buttons. A left and right buttons in the bottom left corner and a jump button in the bottom right corner (look at my pics for clarification)

    Hope that helped. :)
     
  9. Jdragoon19

    Jdragoon19 Well-Known Member

    Nov 29, 2010
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    Crex which contol scheme do u like better?
     
  10. doodlejumper

    doodlejumper Well-Known Member

    Jan 27, 2010
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    I prefer the latter.
     
  11. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    The virtual buttons. I find them easier to use.
     
  12. melvin2898

    melvin2898 Well-Known Member

    Feb 4, 2011
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    Wow I use em too. This app is awesome! More levels! It's also kinda hard...And you have to be really pro to get the time limit.
     
  13. arta

    arta Well-Known Member

    Feb 14, 2009
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    As I expected. Virtual buttons are already highly proven in games like League of Evil and Robot Wants Kitty; there's no way those Shift type controls would in a twitchy platformer.

    Which control scheme is the default? Hopefully the virtual buttons are the default, or at least aren't buried too down in the options.
     
  14. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    nope. The first one I mentioned is the default. You have to switch it in the options form the menu screen.
     
  15. arta

    arta Well-Known Member

    Feb 14, 2009
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    Really should be the other way around. At the very least the tutorial should alert you to both control schemes. Ah well.

    Gonna get into this tomorrow. How's the actual gameplay handling and level design, compared to other platformers like LoE and RWK?
     
  16. Red1

    Red1 Moderator
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    Nov 26, 2010
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    Good question...
     
  17. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    I find that the level design is great. Multiple places and objects. Gameplay is just like super mario. Running and jumping and collecting coins. Very fun imo.

    btw, skull help guide is up: http://forums.toucharcade.com/showthread.php?p=1668382#post1668382

    It should help many of you tomorrow. ;)
     
  18. steviebwoy

    steviebwoy Well-Known Member

    Feb 17, 2011
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    e-Systems Analyst
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    Congrats on your invite crex! Can't wait to play this one now! :)
     
  19. aros2k

    aros2k Well-Known Member

    Jan 17, 2010
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    Good to hear virtual buttons are included, this will now be a BUY from me
     
  20. TheFrost

    TheFrost Well-Known Member

    Nov 18, 2010
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    So only 16 hours till release in Europe? Or it releases thursday on New Zealand?
     

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