Oceanhorn - New Zelda-inspired title from developers of Death Rally!

Discussion in 'Upcoming iOS Games' started by Fox-One-1, Nov 7, 2011.

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  1. Fox-One-1

    Fox-One-1 Well-Known Member

    Apr 5, 2011
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    Oceanhorn is game of exploration.

    You're right, there is lot to explore! Game has very open ended flow, so in that sense there is side missions. You will always know where the main quest continues, but you can always take your boat to random island to check it out. Also, the main quest is designed so that you can play parts of it in whatever order you wish.

     
  2. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    Finland
    That looks a lot like Zelda and I love it!!
     
  3. Bankai44

    Bankai44 Well-Known Member

    Dec 27, 2009
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    Professional Mother Lover
    With your mom
    Awesome work! Can't wait for this...:)
     
  4. Edmilan

    Edmilan Well-Known Member

    Dec 2, 2011
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    wow.. just wow.. (sweaty palms all over again). LOVE IT! INSTABUY!
     
  5. michaelfields

    michaelfields Well-Known Member

    Jun 14, 2010
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    I need this!

    Any more info on a release date?
     
  6. D4rgolf

    D4rgolf Well-Known Member

    Sep 3, 2011
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    Oh boy, I am SO stoked for this one! The graphics and the gameplay just look amazing. A worthy entry in the battle against Zelda for superiority in mobile adventure gaming!

    @ Fox-One-1:
    At some times, the animation seemed to slow down or pause. Was this because of the recording quality or is it an issue in the game? Also I can't wait to see how you will handle the use of gadgets with just one button. In most mobile Zelda games this was solved beautifully by having you assign whatever item you wanted to the two action keys you had. Will your one button strictly rely on context sensuality or will we be able to assign the different items freely and play with them?
    Last but not least: Will we be able to adjust the visibility of the on-screen-controls? Because this is one of those games (together with Ravensword 2 obviously) I could see myself buying an iControllpad 2 and an AppleTV for, so I could chill on the couch to play this in full glory on a big screen.

    @ psj3809:
    You are not alone! I myself (and I guess quite a bunch of other players) also prefer to hold the iPhone in 'landscape right'. For me, this is because most of the time I play with my iPhone plugged in for charging and I find it easier to hold it with the cable between the fingers of my right hand (with only headphones plugged in, I change it the other way round though). Also, since I'm right-handed, I naturally hold my phone at the bottom with my right hand, when in portrait mode, so it feels a lot more fluent to keep the home button on the righr hand side, when shifting to landscape mode.
     
  7. heringer

    heringer Well-Known Member

    Oct 2, 2011
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    Still not sold on the one button combat. Looked kinda dull in the video.

    Other than that it looks good, very charming. Better animations could do wonders though.
     
  8. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    That was impressive!
     
  9. [M&B]Games

    [M&B]Games Well-Known Member

    Jan 7, 2012
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    Are you guys going to be self-publishing this?
     
  10. awp69

    awp69 Well-Known Member

    Oct 30, 2009
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    Greenville, SC
    Hope "very old" doesn't mean the 3GS. Game looks great!
     
  11. Fox-One-1

    Fox-One-1 Well-Known Member

    Apr 5, 2011
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    That's the plan. I don't think any publisher can come up with the deal that would make us interested. :)
     
  12. Jxsgamer

    Jxsgamer Well-Known Member

    Dec 28, 2011
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    USA
    Game is coming along great!
    Ya know, we only get a Zelda game once every millennia. :D
     
  13. araczynski

    araczynski Well-Known Member

    Oct 5, 2009
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    programmer
    omaha, ne
    very beautiful and slathered in a hearty, rich, art sauce looking. not sure what i mean by that though, but i like it.

    thanks for throwing in the mechanic of being able to jump/drop off of ledges. hate the normal mechanic of having to run around needlessly to backtrack.
     
  14. CactusHouse

    CactusHouse New Member

    Oct 3, 2012
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    looks great!!!!
     
  15. michaelfields

    michaelfields Well-Known Member

    Jun 14, 2010
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    Release window?
     
  16. Mr. Anon

    Mr. Anon Well-Known Member

    May 31, 2011
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    Going to school
    East Coast, USA
    Very true. Mc3 for example :mad:
     
  17. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Off-Topic, but MC4 will have it.
     
  18. araczynski

    araczynski Well-Known Member

    Oct 5, 2009
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    programmer
    omaha, ne
    also off topic, but what is MC?
     
  19. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    MC=Modern Combat.
     
  20. Mr. Anon

    Mr. Anon Well-Known Member

    May 31, 2011
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    Going to school
    East Coast, USA
    #340 Mr. Anon, Oct 3, 2012
    Last edited: Oct 4, 2012
    Thank The Lord for that in mc4. So back on topic...Oceanhorn. Yeah. Buying it. Umm
     

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