Did I win yet? Just wondering if he's not allowed to give us more on the game or if he's just really busy?
Veteran of the Foursaken code waiting here, Typically mid afternoon is when they share them on Twitter and here.
So JCho, what do you hope for in Heroes and Castles 2? I would like more of the same, but with more stuff, hahaha. Specifically, some Stronghold/Castles elements would be awesome.. haven't had any great castle building games lately... Definitely more map variety... And birthday cake.
Yeah more map variety, preferably with some dynamic elements. But my number 1 request is more ranged heroes Also, more complex skill trees would also be nice, with the ability to specialize your hero that way, and also equip the active abilities of your choosing. This could negate and "Elven Arrows" situations
There weren't any (visually visible) equipment in HC1, right? Would be cool if they would add this to HC2. Make it so that killed mobs drops randomly generated loot in different classes like common, uncommon, rare, epic, etc, whereas the best loot has some cool effects like flames or something like that onto it. *_*
I think 360 castles with 2 heroes like bh2 would be cool. Some serious ass kicking would be going down
I think 360 castles would be too much unless they did the double hero thing like in BH2 (which I hope they don't)
I think he was... Very oldmanish... Wore out and then had to recharge. I remember they did that random poll in the H&C forum about hero sets... Do you want extremely customizable or limited number with some customization... Definitely was for 5-6 heroes with customization vs what we have here in Phantom Rift with extreme, or like in Monster Adventures..
Yeah I want them to keep the system they had before, but just flesh them out a little. Did you See my post on the previous page about skill trees?
It would also be cool to have horses and dragons to ride. Maybe do some aerial attacks like fire breathing
I liked HC a lot and definitely want to see a new one, for me the more customization the better. Also really liked Monster Adventures and played it aot but too buggy for me at the start kept losing progress ect and just never got back into it sadly
I'm just really hoping this game is challenging. I mean 300 + spells and tons of loot will keep me busy but the challenge is the most important part to me. I know most games foursaken make are so keeping my fingers crossed that this one is too. The most exciting part is the deck building to me and all the synergy that could in to this. This is also prob my last purchase of the year since I've blown a hefty chunk this year on ios games. So let's make it a good one.
Well guys I did totally call in today but not for the fun reasons. My 3 yr old son and 5 month old daughter were BOTH sick and I had to do daddy doctor today. I diiiiiiiiiid however get to play some and I (by rules of FM) can't tell you guys much at all in specifics. Ill start by saying that te level design is out of this world and there are many fun things you can do with it and multiple ways to explore the map... As someone who never played MMNB it took some getting used to with the battle system and I got low grades for a while until I figured it out. Now that I have it's pretty fun and a new twist on a great thing. With the capacity of spells and experience and loot (which does change the looks of the character) I am loving this gaming experience. I wish I had more time to devote to the game but Life Happens. Any questions you'll have let me know and I'll answer to the best of my abilities and with as much description as I am allowed. Thanks, Aconfusedkender