Pocket Trains - (by NimbleBit)[Universal]

Discussion in 'Upcoming iOS Games' started by Sanuku, Jun 13, 2012.

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  1. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
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    Independent Game Developer
    San Diego, CA
    Also there is a friend code on the options screen of the game that will let you send train parts to other people if you want to.
     
  2. Sloany

    Sloany Well-Known Member

    Really loving this game so far.

    I know it's already been said that the game has more to do and is more complicated than pocket planes and this is why I like it a lot more than PP.

    The fuel timers are a good idea because it forces you to be more strategic in a sense, and they're not that long either and also they only affect you when you run out of fuel on a specific train. You can still use the others.

    Anyway I'm only level 5 at the moment so I'll play more then leave more comments.
     
  3. Lorena

    Lorena Well-Known Member

    Sep 22, 2009
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    Sent the mail via pm
     
  4. rebartsch

    rebartsch Well-Known Member

    Sep 8, 2012
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    Hello All,
    As I said I am really liking the strategy you must use to keep moving forward.
    My one issue (And Yes it might just be me) The "Flying Coins/Bux" seem to be a little harder to hit than the ones in Pocket Planes.
    I am running PT on a iPhone 4s with the 6.1.3 os.
    Other than that everything else seems to be running smoothly!
    Cheers All!
     
  5. Robot:String

    Robot:String Well-Known Member

    Mar 13, 2013
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    Madrid, Spain
    What I'm missing is a notifications settings like the one in PP. (All arrivals, first and last or no notifications).

    Btw: the fuel cars make a big difference. :)
     
  6. idaveharris

    idaveharris Well-Known Member

    Feb 13, 2013
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    What does the '!' mean on the map? I have one on Munich.
     
  7. RoboBoto

    RoboBoto Well-Known Member

    May 1, 2012
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    Daily event underway.
     
  8. rebartsch

    rebartsch Well-Known Member

    Sep 8, 2012
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    Crate Counter Stops @ 99 ??? I am at 107 right now.
    Crates really need to be 5 Bux or have another way to open them.
    There is no way I am going to ever open them all at 10 Bux a pop!!!!
     
  9. How do you get so many crates? I've got no crates at all
     
  10. rebartsch

    rebartsch Well-Known Member

    Sep 8, 2012
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    #90 rebartsch, Sep 2, 2013
    Last edited: Sep 2, 2013
    Just been flinging trains non-stop since yesterday morning :eek:
    About 30,000 XP away from Level 10...6 Railroads...61,000 Coins...840 Bux and the Europe Award already finished. :eek:
    Guess you could say.. I am Hooked!!!! :D

    NOTE: The CRATE Counter stops at 99 in the menu NOT on the Front Screen.
     
  11. RoboBoto

    RoboBoto Well-Known Member

    May 1, 2012
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    It would be nice to be able to sell spare parts to recoup some of the cost of opening the crates.
     
  12. Relharn

    Relharn Well-Known Member

    Nov 1, 2012
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    Liking this so far. Just hit level 4.

    I'm a bit confused how jobs work if anyone can enlighten me.

    I have two Bluebell Steamers currently sitting in Paris. One goes to Rome via Milan and shows 8 available jobs (5 of which are on the train's own line). The other train is on a route to Bordeaux only, but there are only 2 jobs available for it, and both go to Milan, so the train is sitting there doing nothing.

    There's no counter like in Pocket Planes for job refreshes, and it's not clear why the same jobs aren't available for both trains in Paris.

    Any help?
     
  13. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
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    Independent Game Developer
    San Diego, CA
    Yeah, it works a little differently. Each train has different jobs offered to it each time it comes to a station, and they don't refresh unless the train leaves and comes back.
     
  14. Relharn

    Relharn Well-Known Member

    Nov 1, 2012
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    OK thanks.

    But no cost other than fuel (time) to travel to another station without any cars?
     
  15. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
    2,414
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    Independent Game Developer
    San Diego, CA
    It will put a little wear in your train which you have to repair every so often.
     
  16. RoboBoto

    RoboBoto Well-Known Member

    May 1, 2012
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    I like the complexity a lot, still running a wildly inefficient railroad. Managed to ground all by running out of fuel. Up until then, fast pace was very engaging.

    Notifications popping up even though turned off in iPhone settings.

    When sending a train straight through an interchange (Paris through Milano to Rome), still need to tap on Milano, can't tap direct to Rome. Not a big deal, but may be later in game with longer lines?

    Cargo detail in moving train screen text very small on iPhone, no way to zoom or enlarge. Would be nice to have same pop-up detail when train in station.

    Unload all button would be nice.

    Bux to coin arrows in the bank - can't hold arrow down to advance, need to tap tap tap.

    Some cargo names cut off in train loading screen (5x Observation C...)

    Seems only way to see how much time left to refuel is try to Depart, once get a better handle on fuel useage this may not be an issue.
     
  17. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
    2,414
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    Independent Game Developer
    San Diego, CA
    Holding down the arrow in the bank should make it start repeating.
     
  18. DannyTheElite

    DannyTheElite Well-Known Member

    Oct 13, 2012
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    Area 51
    #98 DannyTheElite, Sep 2, 2013
    Last edited: Sep 2, 2013
    Is there still time to apply to test?
     
  19. RoboBoto

    RoboBoto Well-Known Member

    May 1, 2012
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    Yes, it is working. Sorry, I didn't hold it long enough first time.
     
  20. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
    2,414
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    Independent Game Developer
    San Diego, CA
    Sure, just PM me an email address.
     

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