Forgot to add, that i didnt even feel it was a runner game. That's how "Actiony" the game went for me.
It's free, but after hearing the interview with brad and eli along with following the game for a bit, I really want these two companies to do well so I'm gonna through a heavy IAP their way once I get it. For once, I'm not going to feel bad about it.
Yeah. Im thinking of buying some punchos, and just buy caps so it doesnt affect the gameplay at all and not make everything feel skipped.
Likewise. Especially considering that, by all early accounts, coin earning in the game is very generous.
We're thinking about adding a coin doubler. But yeah, the problem is that coins are already really, really generous. Need to test that a coin doubler wouldn't just completely break the system (giving you way more coins than you can buy things with).
Not on release day, but we submitted a patch about a week ago that adds in iCloud save support. Should be hitting not too long after the game's out.
GoTW, possibly? The screens and previews for this thing look amazing Kepa, here's to another great game by you guys and Madgarden (who needs to hurry up on Fargoal2... j/k ;P) Tonight can't seem to come fast enough.
Has anyone figured out what master foes are? Stuck on thT quest and don't want to skip it since I'll never figure it out that way...
Also considering adding an option to allow you to reset your progress, so if you buy a bunch of hats and such and back it up to iCloud, then you can reset and play without that skipping feeling. AceSox, master foes are the highest-level enemies you'll see... the flaming red skeletons, blue orcs (blorcs) with spiked shields, storm squids (red and zappy), red imps with bouncing fireballs, horned wraiths that shoot squirelly fireballs, highly-explosive brown zombies, crazy spastic blue death bats...
It is there, it's just hard to find. I had to search for Rocketcat Games, then click on one if the games listed(Punch Quest wasn't listed), then go to developer info and right down the bottom, there it was.
I will punch the buy button at around 12am GMT. Add a 'Support the devs' button and I'd gladly punch that too.