Rage for iPhone (and iPad)

Discussion in 'Upcoming iOS Games' started by squarezero, Jun 12, 2010.

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  1. RyoHazuki

    RyoHazuki Well-Known Member

    Jan 7, 2010
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    Hey fellas, just to add, as Ive alluded to in a thread on general discusion (before I saw this one), this is the (heavily)updated version of an engine that produced classics such as Half-life, Counter-Strike and Day of defeat, Team Fortress, and many more.

    http://forums.toucharcade.com/showthread.php?t=63842&page=3
     
  2. RyoHazuki

    RyoHazuki Well-Known Member

    Jan 7, 2010
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    Carmack claims the engine WILL run on a 2g iPhone.
     
  3. wythesyn

    wythesyn Well-Known Member

    Aug 5, 2009
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    I thout those games were made on the Source engine by Valve? I thought this was an evolution of Id's engine.
     
  4. RyoHazuki

    RyoHazuki Well-Known Member

    Jan 7, 2010
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    #24 RyoHazuki, Aug 13, 2010
    Last edited: Aug 13, 2010
    No.

    Half-life 2, counter strike source, Day of defeat source are source engine games.

    Half-life and it's mods ran on a modified version of the quake engine called GoldSrc.

    Whilst that's not the engine that's been ported it's less powerful than the id tech 5 engine (which itself is an evolution of the quake engine) and the unreal 3 engine.

    So it throws up possibilities, whether or not we see any games from it depends on if Valve think they can make turn a tidy profit and if they are licenced to use the engine on a portable device.

    As Cormack states, the iPhone is capable of producing games somewhere between the quality of last gen (PS2, Xbox) and current gen home consoles, and PS2 and Dreamcast both had Half-life ports.

    There's also the issue of controls, can these games play well on a touch screen? And a dedicated server client, if somehow they could make it so you could set up a server on a mac or pc and connect to it with others on an iphone it throws up some interesting possibilities for iDevice gaming which could mean you have more players on the server at any one time, as long as the iPhone hardware is capable.
     
  5. nizy

    nizy Well-Known Member

    @ RyoHazuki
    Valve have shown some love recently for the Mac - by porting over both the source engine and steam. Having done that, much of the difficult work (such as supporting opengl) has been done. One would assume its just of question of whether they want to scale it onto iPhone and iPad - which as you say will depend on if they think they'll make a profit by doing so.
     
  6. Aussie

    Aussie Well-Known Member

    Aug 11, 2010
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    Yay!! Another FPS to add to my very small shooting folder. Hopefully this game is as good as N.O.V.A. and Archetype. The screens look awesome, too bad I don't have an iPhone 4...yet:(
     
  7. RyoHazuki

    RyoHazuki Well-Known Member

    Jan 7, 2010
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    Absolutely!

    Of course it's not just Valve that have a great back catalogue of FPS games if you look at some of the game that have run on the id Tech engine.

    According to wikipedia.

    id tech 3
    American McGee's Alice (2000) – Rogue Entertainment
    Call of Duty (2003) – Infinity Ward
    Call of Duty: United Offensive (2004) – Gray Matter Interactive
    Call of Duty Classic (2009) – Infinity Ward
    Heavy Metal: F.A.K.K.² (2000) – Ritual Entertainment
    James Bond 007: Agent Under Fire (2001) – EA Redwood Shores (this was to be a PS2 and Windows version of the PlayStation and N64 game The World is Not Enough that was ultimately cancelled; it is based on the modified FAKK2 code base)
    James Bond 007: Everything or Nothing (2004) – EA Redwood Shores
    Medal of Honor: Allied Assault (2002) – 2015, Inc. (based on the modified FAKK2 code base)
    Medal of Honor: Allied Assault - Spearhead (2003) – EA Los Angeles
    Medal of Honor: Allied Assault - Breakthrough (2003) – TKO Software
    Quake III Arena (1999) – id Software
    Quake III: Team Arena (2000) – id Software
    Return to Castle Wolfenstein (2001) – Gray Matter Interactive (SP) / Nerve Software (MP)
    Wolfenstein: Enemy Territory (2003) – Splash Damage
    Severity (2007) – Cyberathlete Professional League
    Soldier of Fortune II: Double Helix (2002) – Raven Software
    Star Trek: Voyager Elite Force (2000) – Raven Software
    Star Trek: Elite Force II (2003) – Ritual Entertainment
    Star Wars Jedi Knight II: Jedi Outcast (2002) – Raven Software
    Star Wars Jedi Knight: Jedi Academy (2003) – Raven Software
    Iron Grip: Warlord (2008) – Isotx
    Dark Salvation (2009) - Mangled Eye Studios
    Quake Live (2009) - id Software

    id tech 4
    Doom 3 (2004) – id Software
    Doom 3: Resurrection of Evil (2005) – Nerve Software
    Quake 4 (2005) – Raven Software
    Prey (2006) – Human Head Studios
    Enemy Territory: Quake Wars (2007) – Splash Damage
    Wolfenstein (2009) – Raven Software
    Brink (2011) – Splash Damage

    id tech 5
    Rage
    Doom 4

    They have stated though that the licence will not be made available to other publishers, which is a shame.

    It means all games using the engine would have to be published by Bethesda, which might put some developers off.
     
  8. kugi_igi

    kugi_igi Well-Known Member

    Jun 23, 2009
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    GMO! that looks too good to be true!
    and it can even run on an ancient iPhone? no way
    you're the man Carmack :D
     
  9. Akhilpo

    Akhilpo Well-Known Member

    WOW.... But its shown on an iphone 4 and i have a 3rd gen ipod. I wonder if it will with all its glory on my device. :(
     
  10. Der-Kleine

    Der-Kleine Well-Known Member

    1. The iPhone 4 isn't alot faster, espechially with 4 times the pixels
    2. carmack also said it was running at 60 fps on the iPhone 4, so the iPhone 4 wasn't having any problems so I guess an iPod Touch 3.rd gen should run it at pretty much the same speed
    3. carmack said it ran great on the original iPhone.
     
  11. sammysin

    sammysin Well-Known Member

    Feb 23, 2010
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    Swansea, UK
    Video is bloody lovely indeed. Great performance.
     
  12. altair77

    altair77 Well-Known Member

    Oct 22, 2009
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    Greece,Athens
    Yea!
    Are there any informations of when the "first" game will come?
     
  13. LBG

    LBG Señor Member

    Apr 19, 2009
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    nada ilegal
    31.560499, -111.904128
    This year. But I'm pretty sure it's more of a "tech demo" than a game.
    The full game will come to the iPhone along with the console/PC game in 2011.
     
  14. iFanzine

    iFanzine Well-Known Member

    Fantastic news! :)
     
  15. g-unit-14

    g-unit-14 Well-Known Member

    May 11, 2010
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    is this game going to have that good graphics as shown on VIDEO??? if yes then this will BE AMAZING but this is first time i hear about |RAGE game what type of game is that?
     
  16. altair77

    altair77 Well-Known Member

    Oct 22, 2009
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    Greece,Athens
    its FPS wih some short off racing styles :p cant wait...for both iphone,pc version
     
  17. Alienmario

    Alienmario Well-Known Member

    Aug 28, 2009
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    gaming! lol
    idk udk
    wish he came over TA and/or do interview
     
  18. Obscure

    Obscure Well-Known Member

    May 2, 2010
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    Australia
    Looks so awesome, going to be fairly expensive though, probably more than Chaos Rings, but it'll be worth it.
     
  19. Alienmario

    Alienmario Well-Known Member

    Aug 28, 2009
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    gaming! lol
    idk udk
    more than $20
     
  20. lord-sam

    lord-sam Well-Known Member

    Feb 25, 2009
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    That's a pretty impressive engine. I've never played Rage, but I will now have to check it out! Looking at their back catalogue, maybe there's hope yet for a James Bond game.. pleeease
     

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