I TOTALLY agree with these awesome ideas! If we got only those features in the expansion, I would be more than happy! I hope Josh and Russ like these also....
I think it would be cool if Mark's puts his sketches up for everyone to take a look at - Russ and I will approve first of course.
One thing I really liked was something that was done in Two Worlds (yeah I know), you could stack your equipment. What I mean is if you get 10 daggers, you could stack them so it becomes a level 10 dagger. for example a level 10 leather helmet could be better than a level 2 iron helmet. It's a good way to make good use of otherwise useless equipment.
How about some kind of griffon creature or pegasus? Maybe making them darker than the normal high fantasy style.
sounds dodgy... but yea, weapon design sounds like fun, and maybe a couple more weapon types - staffs/big 2handers/axes.
My few ideas for expansion/new game whatever. Several towns to travel to. Guilds in towns. Inns with NPCs to chat to for rumours and quests. Inns with notice board for quests. Inns for sleep/restock food. Bigger dungeons/underground caves etc with more levels. More weapon and armour types. Rags, cloth, leather, ring, plate, scale, enchanted. Magically enhanced weapons and armour. Fire, ice, poison. Some magics, Ranged i.e Fireball. Healing, sleep, fear, hold. Different land/islands. Boat travel. Willingly pay for expansion/DLC. I think the game engine is fine as it is. Not bothered about the walking/jumping or sliding on the floor etc. Controls worked fine for me, got to level 18 in one day. Aiming with bow fine, got the bees first or second shot. Now we've levelled up our characters to 18/19 why not release a big dungeon crawl where the creatures get harder each level. You can get so far then have to get back to town to resupply and rest up for the next push. Could be based in the same town, Aven. Anyway thanks for a great game.
i want the hero to share a special moment with a girl like Link in the lost forest with the kokiri girl Sara. Like build some kind of relationships. I think that will add to character development and allow the player to become attached to the hero (one thing elder scrolls definitely lacks)
Yes that would be excellent. That was one of the main reasons I didn't hate Link in Ocarina of Time, since it was more realistic. Without these touching moments it's impossible to get close to the main character at all. He'll just be some nobody that you find in any other RPG, walking around the town trying to save the world and kill monsters.
Yes, adding relationships to the game would certainly add some depth. [Spoiler Alert] I was hoping that something like that would happen between the hero and Beatrice -- she was so patient with him, waiting all the time in that tiny room for him to get almost killed so she could revive him . It would have been pretty cool if they'd somehow ended up together. [End Spoiler]